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vector font; starting 3d; sparkle vectors
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212
presets/vector-z80color/font.c
Normal file
212
presets/vector-z80color/font.c
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#include <string.h>
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typedef unsigned char byte;
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typedef unsigned short word;
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void main();
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void start() {
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__asm
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LD SP,#0x0
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DI
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__endasm;
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main();
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}
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int dvgwrofs; // write offset for DVG buffer
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inline word ___swapw(word j) {
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return ((j << 8) | (j >> 8));
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}
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word __at(0xa000) dvgram[0x1000];
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byte __at(0x8840) _dvgstart;
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inline void dvgreset() {
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dvgwrofs = 0;
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}
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inline void dvgstart() {
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_dvgstart = 0;
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}
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void dvgwrite(word w) {
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dvgram[dvgwrofs++] = w;
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}
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inline void VCTR(int dx, int dy, byte bright) {
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dvgwrite((dx & 0x1fff));
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dvgwrite(((bright & 7) << 13) | (dy & 0x1fff));
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}
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inline void SVEC(signed char dx, signed char dy, byte bright) {
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dvgwrite(0x4000 | (dx & 0x1f) | ((bright&7)<<5) | ((dy & 0x1f)<<8));
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}
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inline void JSRL(word offset) {
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dvgwrite(0xa000 | offset);
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}
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inline void JMPL(word offset) {
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dvgwrite(0xe000 | offset);
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}
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inline void RTSL() {
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dvgwrite(0xc000);
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}
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inline void CNTR() {
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dvgwrite(0x8000);
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}
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inline void HALT() {
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dvgwrite(0x2000);
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}
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inline void STAT(byte rgb, byte intens) {
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dvgwrite(0x6000 | ((intens & 0xf)<<4) | (rgb & 7));
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}
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inline void SCAL(word scale) {
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dvgwrite(0x7000 | scale);
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}
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enum {
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BLACK, BLUE, GREEN, CYAN, RED, MAGENTA, YELLOW, WHITE
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} Color;
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/// https://trmm.net/Asteroids_font
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#define P(x,y) ((((x) & 0xF) << 4) | (((y) & 0xF) << 0))
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#define FONT_UP 0xFE
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#define FONT_LAST 0xFF
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const byte vecfont[95][8] = {
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['0' - 0x20] = { P(0,0), P(8,0), P(8,12), P(0,12), P(0,0), P(8,12), FONT_LAST },
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['1' - 0x20] = { P(4,0), P(4,12), P(3,10), FONT_LAST },
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['2' - 0x20] = { P(0,12), P(8,12), P(8,7), P(0,5), P(0,0), P(8,0), FONT_LAST },
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['3' - 0x20] = { P(0,12), P(8,12), P(8,0), P(0,0), FONT_UP, P(0,6), P(8,6), FONT_LAST },
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['4' - 0x20] = { P(0,12), P(0,6), P(8,6), FONT_UP, P(8,12), P(8,0), FONT_LAST },
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['5' - 0x20] = { P(0,0), P(8,0), P(8,6), P(0,7), P(0,12), P(8,12), FONT_LAST },
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['6' - 0x20] = { P(0,12), P(0,0), P(8,0), P(8,5), P(0,7), FONT_LAST },
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['7' - 0x20] = { P(0,12), P(8,12), P(8,6), P(4,0), FONT_LAST },
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['8' - 0x20] = { P(0,0), P(8,0), P(8,12), P(0,12), P(0,0), FONT_UP, P(0,6), P(8,6), },
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['9' - 0x20] = { P(8,0), P(8,12), P(0,12), P(0,7), P(8,5), FONT_LAST },
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[' ' - 0x20] = { FONT_LAST },
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['.' - 0x20] = { P(3,0), P(4,0), FONT_LAST },
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[',' - 0x20] = { P(2,0), P(4,2), FONT_LAST },
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['-' - 0x20] = { P(2,6), P(6,6), FONT_LAST },
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['+' - 0x20] = { P(1,6), P(7,6), FONT_UP, P(4,9), P(4,3), FONT_LAST },
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['!' - 0x20] = { P(4,0), P(3,2), P(5,2), P(4,0), FONT_UP, P(4,4), P(4,12), FONT_LAST },
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['#' - 0x20] = { P(0,4), P(8,4), P(6,2), P(6,10), P(8,8), P(0,8), P(2,10), P(2,2) },
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['^' - 0x20] = { P(2,6), P(4,12), P(6,6), FONT_LAST },
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['=' - 0x20] = { P(1,4), P(7,4), FONT_UP, P(1,8), P(7,8), FONT_LAST },
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['*' - 0x20] = { P(0,0), P(4,12), P(8,0), P(0,8), P(8,8), P(0,0), FONT_LAST },
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['_' - 0x20] = { P(0,0), P(8,0), FONT_LAST },
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['/' - 0x20] = { P(0,0), P(8,12), FONT_LAST },
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['\\' - 0x20] = { P(0,12), P(8,0), FONT_LAST },
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['@' - 0x20] = { P(8,4), P(4,0), P(0,4), P(0,8), P(4,12), P(8,8), P(4,4), P(3,6) },
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['$' - 0x20] = { P(6,2), P(2,6), P(6,10), FONT_UP, P(4,12), P(4,0), FONT_LAST },
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['&' - 0x20] = { P(8,0), P(4,12), P(8,8), P(0,4), P(4,0), P(8,4), FONT_LAST },
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['[' - 0x20] = { P(6,0), P(2,0), P(2,12), P(6,12), FONT_LAST },
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[']' - 0x20] = { P(2,0), P(6,0), P(6,12), P(2,12), FONT_LAST },
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['(' - 0x20] = { P(6,0), P(2,4), P(2,8), P(6,12), FONT_LAST },
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[')' - 0x20] = { P(2,0), P(6,4), P(6,8), P(2,12), FONT_LAST },
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['{' - 0x20] = { P(6,0), P(4,2), P(4,10), P(6,12), FONT_UP, P(2,6), P(4,6), FONT_LAST },
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['}' - 0x20] = { P(4,0), P(6,2), P(6,10), P(4,12), FONT_UP, P(6,6), P(8,6), FONT_LAST },
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['%' - 0x20] = { P(0,0), P(8,12), FONT_UP, P(2,10), P(2,8), FONT_UP, P(6,4), P(6,2) },
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['<' - 0x20] = { P(6,0), P(2,6), P(6,12), FONT_LAST },
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['>' - 0x20] = { P(2,0), P(6,6), P(2,12), FONT_LAST },
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['|' - 0x20] = { P(4,0), P(4,5), FONT_UP, P(4,6), P(4,12), FONT_LAST },
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[':' - 0x20] = { P(4,9), P(4,7), FONT_UP, P(4,5), P(4,3), FONT_LAST },
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[';' - 0x20] = { P(4,9), P(4,7), FONT_UP, P(4,5), P(1,2), FONT_LAST },
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['"' - 0x20] = { P(2,10), P(2,6), FONT_UP, P(6,10), P(6,6), FONT_LAST },
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['\'' - 0x20] = { P(2,6), P(6,10), FONT_LAST },
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['`' - 0x20] = { P(2,10), P(6,6), FONT_LAST },
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['~' - 0x20] = { P(0,4), P(2,8), P(6,4), P(8,8), FONT_LAST },
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['?' - 0x20] = { P(0,8), P(4,12), P(8,8), P(4,4), FONT_UP, P(4,1), P(4,0), FONT_LAST },
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['A' - 0x20] = { P(0,0), P(0,8), P(4,12), P(8,8), P(8,0), FONT_UP, P(0,4), P(8,4) },
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['B' - 0x20] = { P(0,0), P(0,12), P(4,12), P(8,10), P(4,6), P(8,2), P(4,0), P(0,0) },
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['C' - 0x20] = { P(8,0), P(0,0), P(0,12), P(8,12), FONT_LAST },
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['D' - 0x20] = { P(0,0), P(0,12), P(4,12), P(8,8), P(8,4), P(4,0), P(0,0), FONT_LAST },
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['E' - 0x20] = { P(8,0), P(0,0), P(0,12), P(8,12), FONT_UP, P(0,6), P(6,6), FONT_LAST },
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['F' - 0x20] = { P(0,0), P(0,12), P(8,12), FONT_UP, P(0,6), P(6,6), FONT_LAST },
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['G' - 0x20] = { P(6,6), P(8,4), P(8,0), P(0,0), P(0,12), P(8,12), FONT_LAST },
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['H' - 0x20] = { P(0,0), P(0,12), FONT_UP, P(0,6), P(8,6), FONT_UP, P(8,12), P(8,0) },
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['I' - 0x20] = { P(0,0), P(8,0), FONT_UP, P(4,0), P(4,12), FONT_UP, P(0,12), P(8,12) },
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['J' - 0x20] = { P(0,4), P(4,0), P(8,0), P(8,12), FONT_LAST },
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['K' - 0x20] = { P(0,0), P(0,12), FONT_UP, P(8,12), P(0,6), P(6,0), FONT_LAST },
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['L' - 0x20] = { P(8,0), P(0,0), P(0,12), FONT_LAST },
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['M' - 0x20] = { P(0,0), P(0,12), P(4,8), P(8,12), P(8,0), FONT_LAST },
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['N' - 0x20] = { P(0,0), P(0,12), P(8,0), P(8,12), FONT_LAST },
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['O' - 0x20] = { P(0,0), P(0,12), P(8,12), P(8,0), P(0,0), FONT_LAST },
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['P' - 0x20] = { P(0,0), P(0,12), P(8,12), P(8,6), P(0,5), FONT_LAST },
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['Q' - 0x20] = { P(0,0), P(0,12), P(8,12), P(8,4), P(0,0), FONT_UP, P(4,4), P(8,0) },
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['R' - 0x20] = { P(0,0), P(0,12), P(8,12), P(8,6), P(0,5), FONT_UP, P(4,5), P(8,0) },
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['S' - 0x20] = { P(0,2), P(2,0), P(8,0), P(8,5), P(0,7), P(0,12), P(6,12), P(8,10) },
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['T' - 0x20] = { P(0,12), P(8,12), FONT_UP, P(4,12), P(4,0), FONT_LAST },
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['U' - 0x20] = { P(0,12), P(0,2), P(4,0), P(8,2), P(8,12), FONT_LAST },
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['V' - 0x20] = { P(0,12), P(4,0), P(8,12), FONT_LAST },
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['W' - 0x20] = { P(0,12), P(2,0), P(4,4), P(6,0), P(8,12), FONT_LAST },
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['X' - 0x20] = { P(0,0), P(8,12), FONT_UP, P(0,12), P(8,0), FONT_LAST },
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['Y' - 0x20] = { P(0,12), P(4,6), P(8,12), FONT_UP, P(4,6), P(4,0), FONT_LAST },
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['Z' - 0x20] = { P(0,12), P(8,12), P(0,0), P(8,0), FONT_UP, P(2,6), P(6,6), FONT_LAST },
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};
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////
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static int frame = 0;
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void draw_char(char ch) {
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const byte* p = vecfont[ch-0x20];
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byte bright = 0;
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byte x = 0;
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byte y = 0;
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byte i;
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for (i=0; i<8; i++) {
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byte b = *p++;
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if (b == FONT_LAST) break; // last move
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else if (b == FONT_UP) bright = 0; // pen up
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else {
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byte x2 = b>>4;
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byte y2 = b&15;
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SVEC((char)(x2-x), (char)(y2-y), bright);
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bright = 4;
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x = x2;
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y = y2;
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}
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}
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SVEC((char)12-x, (char)-y, 0);
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}
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void draw_string(const char* str, byte spacing) {
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while (*str) {
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draw_char(*str++);
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if (spacing) SVEC(spacing, 0, 0);
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}
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}
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void main() {
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dvgwrofs = 0x800;
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draw_string("HELLO WORLD", 0);
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RTSL();
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while (1) {
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dvgreset();
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CNTR();
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SCAL(0x7f);
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//SCAL(frame & 0xff);
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STAT(RED, 0);
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VCTR(200, 200, 1);
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VCTR(-200, 200, 3);
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VCTR(-200, -200, 5);
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VCTR(200, -200, 7);
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CNTR();
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STAT(GREEN, 0);
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VCTR(100, -100, 0);
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JSRL(0x800);
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HALT();
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dvgstart();
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frame++;
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}
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}
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249
presets/vector-z80color/threed.c
Normal file
249
presets/vector-z80color/threed.c
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#include <string.h>
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typedef unsigned char byte;
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typedef signed char sbyte;
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typedef unsigned short word;
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word __at(0xa000) dvgram[0x1000];
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byte __at(0x8840) _dvgstart;
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int __at(0x8100) mathbox_sum;
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sbyte __at(0x8102) mathbox_arg1;
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sbyte __at(0x8103) mathbox_arg2;
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byte __at(0x810f) mathbox_go_mul;
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//
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void main();
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void start() {
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__asm
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LD SP,#0x0
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DI
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__endasm;
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main();
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}
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int dvgwrofs; // write offset for DVG buffer
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inline word ___swapw(word j) {
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return ((j << 8) | (j >> 8));
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}
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inline void dvgreset() {
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dvgwrofs = 0;
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}
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inline void dvgstart() {
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_dvgstart = 0;
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}
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void dvgwrite(word w) {
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dvgram[dvgwrofs++] = w;
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}
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inline void VCTR(int dx, int dy, byte bright) {
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dvgwrite((dx & 0x1fff));
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dvgwrite(((bright & 7) << 13) | (dy & 0x1fff));
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}
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inline void SVEC(sbyte dx, sbyte dy, byte bright) {
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dvgwrite(0x4000 | (dx & 0x1f) | ((bright&7)<<5) | ((dy & 0x1f)<<8));
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}
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inline void JSRL(word offset) {
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dvgwrite(0xa000 | offset);
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}
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inline void JMPL(word offset) {
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dvgwrite(0xe000 | offset);
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}
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inline void RTSL() {
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dvgwrite(0xc000);
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}
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inline void CNTR() {
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dvgwrite(0x8000);
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}
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inline void HALT() {
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dvgwrite(0x2000);
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}
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inline void STAT(byte rgb, byte intens) {
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dvgwrite(0x6000 | ((intens & 0xf)<<4) | (rgb & 7));
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}
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inline void STAT_sparkle(byte intens) {
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dvgwrite(0x6800 | ((intens & 0xf)<<4));
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}
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inline void SCAL(word scale) {
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dvgwrite(0x7000 | scale);
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}
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enum {
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BLACK, BLUE, GREEN, CYAN, RED, MAGENTA, YELLOW, WHITE
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} Color;
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///
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typedef struct {
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sbyte m[3][3];
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} Matrix;
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typedef struct {
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sbyte x,y,z;
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} Vector8;
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typedef struct {
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int x,y,z;
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} Vector16;
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typedef struct {
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byte numverts;
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const Vector8* verts; // array of vertices
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const sbyte* edges; // array of vertex indices (edges)
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} Wireframe;
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void mat_identity(Matrix* m) {
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memset(m, 0, sizeof(*m));
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m->m[0][0] = 127;
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m->m[1][1] = 127;
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m->m[2][2] = 127;
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}
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inline void mul16(sbyte a, sbyte b) {
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mathbox_arg1 = a;
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mathbox_arg2 = b;
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mathbox_go_mul=0;
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}
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void vec_mat_transform(Vector16* dest, const Vector8* v, const Matrix* m) {
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byte i;
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int* result = &dest->x;
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const sbyte* mval = &m->m[0][0];
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for (i=0; i<3; i++) {
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mathbox_sum = 0;
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mul16(*mval++, v->x);
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mul16(*mval++, v->y);
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mul16(*mval++, v->z);
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*result++ = mathbox_sum;
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}
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}
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/*
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void vec_mat_transform2(Vector16* dest, const Vector8* v, const Matrix* m) {
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dest->x = v->x*m->m[0][0] + v->y*m->m[0][1] + v->z*m->m[0][2];
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dest->y = v->x*m->m[1][0] + v->y*m->m[1][1] + v->z*m->m[1][2];
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dest->z = v->x*m->m[2][0] + v->y*m->m[2][1] + v->z*m->m[2][2];
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}
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*/
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||||
|
||||
const sbyte sintbl[64] = {
|
||||
0, 3, 6, 9, 12, 16, 19, 22, 25, 28, 31, 34, 37, 40, 43, 46,
|
||||
49, 51, 54, 57, 60, 63, 65, 68, 71, 73, 76, 78, 81, 83, 85, 88,
|
||||
90, 92, 94, 96, 98, 100, 102, 104, 106, 107, 109, 111, 112, 113, 115, 116,
|
||||
117, 118, 120, 121, 122, 122, 123, 124, 125, 125, 126, 126, 126, 127, 127, 127,
|
||||
};
|
||||
|
||||
sbyte isin(byte x0) {
|
||||
byte x = x0;
|
||||
if (x0 & 0x40) x = 127-x;
|
||||
if (x0 & 0x80) {
|
||||
return -sintbl[x+128];
|
||||
} else {
|
||||
return sintbl[x];
|
||||
}
|
||||
}
|
||||
|
||||
sbyte icos(byte x) {
|
||||
return isin(x+64);
|
||||
}
|
||||
|
||||
void mat_rotate(Matrix* m, byte axis, byte angle) {
|
||||
sbyte sin = isin(angle);
|
||||
sbyte cos = icos(angle);
|
||||
mat_identity(m);
|
||||
switch (axis) {
|
||||
case 0:
|
||||
m->m[1][1] = cos;
|
||||
m->m[2][1] = sin;
|
||||
m->m[1][2] = -sin;
|
||||
m->m[2][2] = cos;
|
||||
break;
|
||||
case 1:
|
||||
m->m[2][2] = cos;
|
||||
m->m[0][2] = sin;
|
||||
m->m[2][0] = -sin;
|
||||
m->m[0][0] = cos;
|
||||
break;
|
||||
case 2:
|
||||
m->m[0][0] = cos;
|
||||
m->m[1][0] = sin;
|
||||
m->m[0][1] = -sin;
|
||||
m->m[1][1] = cos;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
const Vector8 tetra_v[] = { {0,-86,86},{86,86,86},{-86,86,86},{0,0,-86} };
|
||||
const char tetra_e[] = { 0, 1, 2, 0, 3, 1, -1, 3, 2, -2 };
|
||||
const Wireframe tetra = { 4, tetra_v, tetra_e };
|
||||
|
||||
void xform_vertices(Vector16* dest, const Vector8* src, const Matrix* m, byte nv) {
|
||||
byte i;
|
||||
for (i=0; i<nv; i++) {
|
||||
vec_mat_transform(dest++, src++, m);
|
||||
}
|
||||
}
|
||||
|
||||
void draw_wireframe_ortho(const Wireframe* wf, const Matrix* m) {
|
||||
const char* e = wf->edges;
|
||||
byte bright = 0;
|
||||
int x1 = 0;
|
||||
int y1 = 0;
|
||||
Vector16 scrnverts[16];
|
||||
xform_vertices(scrnverts, wf->verts, m, wf->numverts);
|
||||
do {
|
||||
sbyte i = *e++;
|
||||
if (i == -1)
|
||||
bright = 0;
|
||||
else if (i == -2)
|
||||
break;
|
||||
else {
|
||||
int x2 = scrnverts[i].x>>8;
|
||||
int y2 = scrnverts[i].y>>8;
|
||||
VCTR(x2-x1, y2-y1, bright);
|
||||
x1 = x2;
|
||||
y1 = y2;
|
||||
}
|
||||
bright = 2;
|
||||
} while (1);
|
||||
}
|
||||
|
||||
///
|
||||
|
||||
word frame;
|
||||
|
||||
void main() {
|
||||
int x,y;
|
||||
Matrix m;
|
||||
mat_identity(&m);
|
||||
while (1) {
|
||||
dvgreset();
|
||||
CNTR();
|
||||
SCAL(0x1f);
|
||||
STAT(RED, 5);
|
||||
x = isin(frame/8);
|
||||
y = icos(frame/8);
|
||||
VCTR(x, y, 2);
|
||||
STAT(GREEN, 15);
|
||||
mat_rotate(&m, (frame>>8)&3, frame);
|
||||
draw_wireframe_ortho(&tetra, &m);
|
||||
HALT();
|
||||
dvgstart();
|
||||
frame++;
|
||||
}
|
||||
}
|
@ -125,7 +125,7 @@ mainElement.appendChild(borderElement);
|
||||
var VectorVideo = function(mainElement, width, height) {
|
||||
var self = this;
|
||||
var canvas, ctx;
|
||||
var persistenceAlpha = 0.5;
|
||||
var persistenceAlpha = 0.8;
|
||||
var jitter = 1.0;
|
||||
var gamma = 0.8;
|
||||
var sx = width/1024.0;
|
||||
|
@ -4,6 +4,8 @@
|
||||
// http://arcarc.xmission.com/Tech/neilw_xy.txt
|
||||
|
||||
var VECTOR_PRESETS = [
|
||||
{id:'font.c', name:'Vector Fonts'},
|
||||
{id:'threed.c', name:'3D Transformations'},
|
||||
]
|
||||
|
||||
var ASTEROIDS_KEYCODE_MAP = makeKeycodeMap([
|
||||
@ -316,6 +318,7 @@ var Z80ColorVectorPlatform = function(mainElement, proto) {
|
||||
var video, audio, timer;
|
||||
var clock;
|
||||
var switches = new RAM(16).mem;
|
||||
var mathram = new RAM(16).mem;
|
||||
|
||||
this.__proto__ = new BaseZ80Platform();
|
||||
|
||||
@ -323,6 +326,18 @@ var Z80ColorVectorPlatform = function(mainElement, proto) {
|
||||
return VECTOR_PRESETS;
|
||||
}
|
||||
|
||||
function do_math() {
|
||||
var sum = (((mathram[0] + (mathram[1]<<8)) << 16) >> 16);
|
||||
var a = (mathram[2] << 24) >> 24;
|
||||
var b = (mathram[3] << 24) >> 24;
|
||||
var d = a!=0 ? (sum/a) : 0;
|
||||
sum += (a*b) & 0xffff;
|
||||
mathram[0] = sum & 0xff;
|
||||
mathram[1] = (sum >> 8) & 0xff;
|
||||
mathram[4] = d & 0xff;
|
||||
mathram[5] = (d >> 8) & 0xff;
|
||||
}
|
||||
|
||||
this.start = function() {
|
||||
cpuram = new RAM(0x2000);
|
||||
dvgram = new RAM(0x4000);
|
||||
@ -332,6 +347,7 @@ var Z80ColorVectorPlatform = function(mainElement, proto) {
|
||||
read: new AddressDecoder([
|
||||
[0x0, 0x7fff, 0, function(a) { return rom[a]; }],
|
||||
[0x8000, 0x800f, 0xf, function(a) { return switches[a]; }],
|
||||
[0x8100, 0x810f, 0xf, function(a) { return mathram[a]; } ],
|
||||
[0xa000, 0xdfff, 0x3fff, function(a) { return dvgram.mem[a]; }],
|
||||
[0xe000, 0xffff, 0x1fff, function(a) { return cpuram.mem[a]; }],
|
||||
]),
|
||||
@ -339,6 +355,8 @@ var Z80ColorVectorPlatform = function(mainElement, proto) {
|
||||
write: new AddressDecoder([
|
||||
[0x8000, 0x800f, 0xf, function(a,v) { audio.pokey1.setRegister(a, v); }],
|
||||
[0x8010, 0x801f, 0xf, function(a,v) { audio.pokey2.setRegister(a, v); }],
|
||||
[0x8100, 0x810e, 0xf, function(a,v) { mathram[a] = v; } ],
|
||||
[0x810f, 0x810f, 0, function(a,v) { do_math(); } ],
|
||||
[0x8840, 0x8840, 0, function(a,v) { dvg.runUntilHalt(0); }],
|
||||
[0x8880, 0x8880, 0, function(a,v) { dvg.reset(); }],
|
||||
[0xa000, 0xdfff, 0x3fff, function(a,v) { dvgram.mem[a] = v; }],
|
||||
@ -390,14 +408,16 @@ var Z80ColorVectorPlatform = function(mainElement, proto) {
|
||||
|
||||
this.loadState = function(state) {
|
||||
cpu.loadState(state.c);
|
||||
cpuram.mem.set(state.db);
|
||||
cpuram.mem.set(state.cb);
|
||||
dvgram.mem.set(state.db);
|
||||
mathram.set(state.mr);
|
||||
}
|
||||
this.saveState = function() {
|
||||
return {
|
||||
c:cpu.saveState(),
|
||||
cb:cpuram.mem.slice(0),
|
||||
db:dvgram.mem.slice(0),
|
||||
mr:mathram.slice(0),
|
||||
}
|
||||
}
|
||||
this.getCPUState = function() {
|
||||
@ -524,8 +544,10 @@ var DVGColorStateMachine = function(bus, video, bofs) {
|
||||
var scale = 1.0;
|
||||
var color;
|
||||
var statz;
|
||||
var sparkle;
|
||||
var pcstack = [];
|
||||
var running = false;
|
||||
|
||||
bofs &= 0xffff;
|
||||
|
||||
function readWord(a) {
|
||||
@ -543,6 +565,10 @@ var DVGColorStateMachine = function(bus, video, bofs) {
|
||||
return w;
|
||||
}
|
||||
|
||||
function sparkle_color() {
|
||||
return (Math.random() * 256) & 0x7;
|
||||
}
|
||||
|
||||
this.reset = function() {
|
||||
pc = 0;
|
||||
scale = 1.0;
|
||||
@ -550,6 +576,7 @@ var DVGColorStateMachine = function(bus, video, bofs) {
|
||||
statz = 15;
|
||||
x = 512;
|
||||
y = 512;
|
||||
sparkle = false;
|
||||
running = false;
|
||||
}
|
||||
|
||||
@ -582,6 +609,7 @@ var DVGColorStateMachine = function(bus, video, bofs) {
|
||||
if (z == 2) z = statz;
|
||||
var x2 = x + Math.round(decodeSigned(w2, 12) * scale);
|
||||
var y2 = y + Math.round(decodeSigned(w, 12) * scale);
|
||||
if (sparkle) color = sparkle_color();
|
||||
video.drawLine(x, y, x2, y2, z<<4, color);
|
||||
x = x2;
|
||||
y = y2;
|
||||
@ -595,19 +623,21 @@ var DVGColorStateMachine = function(bus, video, bofs) {
|
||||
var y2 = y + Math.round(decodeSigned(w>>8, 4) * scale * 2);
|
||||
var z = (w >> 5) & 0x7;
|
||||
if (z == 2) z = statz;
|
||||
if (sparkle) color = sparkle_color();
|
||||
video.drawLine(x, y, x2, y2, z<<4, color);
|
||||
x = x2;
|
||||
y = y2;
|
||||
break;
|
||||
}
|
||||
case 3: { // STAT/SCAL
|
||||
if (w & 0x1000) {
|
||||
if (w & 0x1000) { // SCAL
|
||||
var b = ((w >> 8) & 0x07)+8;
|
||||
var l = (~w) & 0xff;
|
||||
scale = ((l << 16) >> b) / 32768.0;
|
||||
} else {
|
||||
} else { // STAT
|
||||
color = w & 7;
|
||||
statz = (w >> 4) & 0xf;
|
||||
sparkle = (w & 0x800) != 0;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
30
src/ui.js
30
src/ui.js
@ -359,12 +359,11 @@ function arrayCompare(a,b) {
|
||||
return true;
|
||||
}
|
||||
|
||||
worker.onmessage = function(e) {
|
||||
if (pendingWorkerMessages > 1) {
|
||||
pendingWorkerMessages = 0;
|
||||
setCode(editor.getValue());
|
||||
function setCompileOutput(data) {
|
||||
sourcefile = new SourceFile(data.lines);
|
||||
if (data.asmlines) {
|
||||
assemblyfile = new SourceFile(data.asmlines, data.intermediate.listing);
|
||||
}
|
||||
pendingWorkerMessages = 0;
|
||||
// errors?
|
||||
var toolbar = $("#controls_top");
|
||||
function addErrorMarker(line, msg) {
|
||||
@ -378,15 +377,11 @@ worker.onmessage = function(e) {
|
||||
div.appendChild(tooltip);
|
||||
editor.setGutterMarker(line, "gutter-info", div);
|
||||
}
|
||||
sourcefile = new SourceFile(e.data.lines);
|
||||
if (e.data.asmlines) {
|
||||
assemblyfile = new SourceFile(e.data.asmlines, e.data.intermediate.listing);
|
||||
}
|
||||
if (e.data.errors.length > 0) {
|
||||
if (data.errors.length > 0) {
|
||||
toolbar.addClass("has-errors");
|
||||
editor.clearGutter("gutter-info");
|
||||
var numLines = editor.lineCount();
|
||||
for (info of e.data.errors) {
|
||||
for (info of data.errors) {
|
||||
var line = info.line-1;
|
||||
if (line < 0 || line >= numLines) line = numLines-1;
|
||||
addErrorMarker(line, info.msg);
|
||||
@ -395,7 +390,7 @@ worker.onmessage = function(e) {
|
||||
} else {
|
||||
updatePreset(current_preset_id, editor.getValue()); // update persisted entry
|
||||
// load ROM
|
||||
var rom = e.data.output;
|
||||
var rom = data.output;
|
||||
var rom_changed = rom && !arrayCompare(rom, current_output);
|
||||
if (rom_changed) {
|
||||
try {
|
||||
@ -419,7 +414,7 @@ worker.onmessage = function(e) {
|
||||
editor.clearGutter("gutter-bytes");
|
||||
editor.clearGutter("gutter-offset");
|
||||
editor.clearGutter("gutter-clock");
|
||||
for (var info of e.data.lines) {
|
||||
for (var info of data.lines) {
|
||||
if (info.offset >= 0) {
|
||||
var textel = document.createTextNode(hex(info.offset,4));
|
||||
editor.setGutterMarker(info.line-1, "gutter-offset", textel);
|
||||
@ -447,6 +442,15 @@ worker.onmessage = function(e) {
|
||||
trace_pending_at_pc = null;
|
||||
}
|
||||
|
||||
worker.onmessage = function(e) {
|
||||
if (pendingWorkerMessages > 1) {
|
||||
pendingWorkerMessages = 0;
|
||||
setCode(editor.getValue());
|
||||
}
|
||||
pendingWorkerMessages = 0;
|
||||
setCompileOutput(e.data);
|
||||
}
|
||||
|
||||
function setCurrentLine(line) {
|
||||
editor.setSelection({line:line,ch:0}, {line:line-1,ch:0}, {scroll:true});
|
||||
}
|
||||
|
@ -614,19 +614,22 @@ function assemblelinkSDASZ80(code, platform) {
|
||||
var asmlines = parseListing(lstout, /^\s*([0-9A-F]+)\s+([0-9A-F][0-9A-F r]*[0-9A-F])\s+\[([0-9 ]+)\]\s+(\d+) (.*)/i, 4, 1, 2, 5, 3);
|
||||
var srclines = parseSourceLines(lstout, /^\s+\d+ ;<stdin>:(\d+):/i, /^\s*([0-9A-F]{4})/i);
|
||||
// parse symbol map
|
||||
/*
|
||||
var symbolmap = {};
|
||||
console.log(mapout);
|
||||
for (var s of mapout.split("\n")) {
|
||||
var toks = s.split(" ");
|
||||
if (s[0] == 'DEF') {
|
||||
symbolmap[s[1]] = s[2];
|
||||
}
|
||||
}
|
||||
*/
|
||||
return {
|
||||
output:parseIHX(hexout, params.code_start, params.code_size),
|
||||
lines:asmlines,
|
||||
srclines:srclines,
|
||||
errors:msvc_errors, // TODO?
|
||||
symbolmap:symbolmap,
|
||||
symbolmap:mapout,
|
||||
intermediate:{listing:rstout},
|
||||
};
|
||||
}
|
||||
|
@ -14,7 +14,7 @@ describe('6502 disassembler', function() {
|
||||
assert.deepEqual({line:"BRK ",nbytes:1}, disassemble6502(0, 0, 0, 0));
|
||||
assert.deepEqual({line:"LDA #$A9",nbytes:2}, disassemble6502(0, 0xa9, 0xa9, 0xa9));
|
||||
assert.deepEqual({line:"JMP $6010",nbytes:3}, disassemble6502(0, 0x4c, 0x10, 0x60));
|
||||
assert.deepEqual({line:"BPL $FFF0",nbytes:2}, disassemble6502(0, 0x10, 0xf0, 0));
|
||||
assert.deepEqual({line:"BMI $0010",nbytes:2}, disassemble6502(0, 0x30, 0x10, 0));
|
||||
assert.deepEqual({line:"BPL $FFF2",nbytes:2}, disassemble6502(0, 0x10, 0xf0, 0));
|
||||
assert.deepEqual({line:"BMI $0012",nbytes:2}, disassemble6502(0, 0x30, 0x10, 0));
|
||||
});
|
||||
});
|
||||
|
Loading…
Reference in New Issue
Block a user