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C02/include/header.h02

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/* System Specific C02 Header File Template */
/* This header contains standardized Constants, *
* Variables, and Function Calls tailored to a *
* a specific platform. */
/* System Specific ASCII Key Codes */
#define DELKEY $7F //Delete/Backspace Key
#define ESCKEY $1B //Escape/Stop Key
#define RTNKEY $0D //Return/Enter Key
#define NULKEY $00 //No Key was Pressed
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/* Zero Page Variables used as Pointers */
char strlo,strhi; //String pointer for String and I/O functions
char dstlo,dsthi; //Secondary string pointer for String functions
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char blklo,blkhi; //Block Segment Pointer
char stklo,stkhi; //Stack Pointer
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/* Ephemeral Library Variables *
* Available for use in program code, but may *
* be obliterated by Function Calls. *
* May be Zero Page, but not required */
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char temp0,temp1,temp2,temp3; //Temporary variables
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/* Static Library Variables *
* Must be preserved between function calls *
* May be Zero Page, but not required */
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char blkslo, blkshi; //Block Start Address
char blkelo, blkehi; //Block End Address
char blklen; //Block Segment Length
char stkslo, stkshi; //Stack Start Address
char stkelo, stkehi; //Stsck End Address
char random; //Last Result of Pseudo-Random Number Generator
char rdseed; //System Seed for Pseudo-Random Number Generator
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//System Subroutines
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void delchr(); //Delete previous character
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char getkey(); //Read ASCII character from Console
void newlin(); //Advance cursor to beginning of next line
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char polkey(); //Poll Console for character
char putchr(); //Print ASCII character to Console
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void prbyte(); //Print Accumulator as Hexadadecimal number
void prhex(); //Print Low Nybble of Accumulator as Hex Digit
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char getchr(); //Wait for character from Console
//System Labels
start: //Start of Code
exit: //Return to Operating System