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C02/include/header.a02

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; Program initialization code for C02 programs
; Template for System Specific Code
;System Specific ASCII Key Mappings
DELKEY EQU $7F ;Delete/Backspace Key ($08=Backspace, $7F=Delete)
ESCKEY EQU $1B ;Escape/Stop Key ($03=Ctrl-C, $1B=Escape)
RTNKEY EQU $0D ;Return/Enter Key ($0D=Carriage Return)
NULKEY EQU $00 ;No Key was Pressed ($00=Null)
;Zero Page Locations
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SRCLO EQU $00 ;Source String/Array Pointer
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SRCHI EQU $01
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DSTLO EQU $02 ;Destination String/Array Pointer
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DSTHI EQU $03
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BFRLO EQU $04 ;Work Buffer Pointer
BFRHI EQU $05
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STKSAV EQU $0D ;Stack Pointer Storage
RDSEED EQU $0E ;Pseudo-RANDOM Seed
RANDOM EQU $0F ;Pseudo-RANDOM Number Storage
TEMP0 EQU $10 ;Temporary Storage
TEMP1 EQU $11
TEMP2 EQU $12
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TEMP3 EQU $12
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BLKSLO EQU $20 ;Block Start Address
BLKSHI EQU $21
BLKELO EQU $22 ;Block End Address
BLKEHI EQU $23
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BLKLO EQU $24 ;Block Pointer
BLKHI EQU $25
STKSLO EQU $28 ;Stack Start Address
STKSHI EQU $29
STKELO EQU $2A ;Stack End Address
STKEHI EQU $2B
STKLO EQU $2C ;Stack Pointer
STKHI EQU $2D
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;Placeholders Labels for the Example Code Below
POLKEY EQU $FFFE ;ROM Read Key Routine
WSTART EQU $FFFF ;BASIC Warm Start Routine
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ORG $0200 ;Program Start Address
START: NOP ;System specific initialization code
TXS ;If an RTS is used to return to the Operating System,
STX STKSAV ; the Stack Pointer should be preserved
JMP MAIN ;Execute Program
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;Exit Program and Return to Operating System or Monitor
EXIT: BRK ;Usually BRK if returning to Monitor
LDX STKSAV ;If an RTS is used to return to the Operating System,
TXS ; the Stack Pointer should be restored to original state
RTS ; in case program exits in the middle of a Function
JMP WSTART ;Or it may just execute the BASIC Warm Start Routine
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;Poll Character from Keyboard
PLKEY: INC RDSEED ;Cycle the Random Seed (if not provided by system)
NOP ;Code Read from Keyboad
RTS
;Read Character from Console
GETKEY; ;Usually Drops into RDKEY, but may need to call RDKEY
; then clean/convert returned value (e.g. Apple-1)
;Wait for Character from Console
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GETCHR: JSR POLKEY ;Usually calls POLKEY
BEQ GETCHR ; until a non-zero is returned
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RTS
;Delete Previous Character
DELCHR: RTS ;Code to move Cursor to left and clear that position
;May work differently on systems that don't support this
;Advance Cursor to Next line
NEWLIN: RTS ;Code to move Cursor to beginning of next line
;May emit Carriage Return, Line Feed, or both
;Print Character to Screen
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PUTCHR RTS ;Code to write ASCII character to Screen
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INCLUDE "../include/prbyte.a02" ;PRBYTE and PRHEX routines