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C02/vic20/include/vic20.a02
2018-01-28 13:45:16 -05:00

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; c02 Program Initialization Code for Unexpanded VIC-20
;ASCII Control Codes Equivalents
CR EQU $0D ;Carriage Return
LF EQU $11 ;Line Feed (Cursor Down)
DEL EQU $14 ;Delete
HT EQU $1D ;Horizontal Tab (Cursor Right)
VT EQU $91 ;Vertical Tab (Cursor Up)
FF EQU $93 ;Form Feed (Clear Screen)
BS EQU $9D ;Backspace (Cursor Left)
;PETSCII Key Mappings
DELKEY EQU $14 ;Delete/Backspace Key (Delete)
ESCKEY EQU $03 ;Escape/Stop Key (RUN/STOP)
RTNKEY EQU $0D ;Return/Enter Key (RETURN)
;Standard Library Constants
FOMAX EQU 7 ;Maximum Number of Open Files
FNMAX EQU 16 ;Maximum Filename Length
;Zero Page Variables
PTRLO EQU $35 ;System Pointer (pointer.a02)
PTRHI EQU $36 ;NOTE: Overwritten by BASIC String Routines
BLKLO EQU $50 ;Block Pointer (block.a02)
BLKHI EQU $51 ;NOTE: Overwritten by BASIC String Routines
TIMEH EQU $A0 ;Jiffy Clock High Byte
TIMEM EQU $A1 ;Jiffy Clock Middle Byte
TIMEL EQU $A2 ;Jiffy Clock Low Byte
SRCLO EQU $FB ;Source Pointer Low Byte (stdlib.a02, etc.)
SRCHI EQU $FC ;Source Pointer High Byte
DSTLO EQU $FD ;Destination Pointer Low Byte (stdlib.a02, etc.)
DSTHI EQU $FE ;Destination Pointer High Byte
;Page 1 RAM Locations (Unused Area at Bottom of Stack)
FTBL EQU $0140 ;File Table (files.a02) Same on PET
;Other RAM Locations
TEMP0 EQU $0310 ;Temporary Variables
TEMP1 EQU $0311 ;Used by Library Functions
TEMP2 EQU $0312
TEMP3 EQU $0334 ;($0313 is Free on VIC-20 but not C64)
BLKLEN EQU $0335 ;Block Segment Length
BLKSLO EQU $0336 ;Block Start Address
BLKSHI EQU $0337
BLKELO EQU $0338 ;Block End Address
BLKEHI EQU $0339
; EQU $033A ;Free Byte for User Programs
; EQU $033B ;Free Byte for User Programs
TBFFR EQU $033C ;Cassette I/O Buffer
; EQU $03FC ;Free Byte for User Programs
RANDOM EQU $03FD ;Seed for rand() Function
RDSEED EQU $03FE ;Seed for random() Function
STKPTR EQU $03FF ;Stack Pointer Storage
;Video RAM and ROM
VICSCN EQU $1E00 ;Video Screen Memory Area (Unexpanded)
CHRROM EQU $8000 ;Character Generator ROM
VICCLR EQU $9600 ;COLOR RAM (UNEXPANDED)
;Kernal Routines
SETMSG EQU $FF90 ;Control System Message Output
SETLFS EQU $FFBA ;Set up Logical File
READST EQU $FFB7 ;Read Status Word
SETNAM EQU $FFBD ;Set File Name
OPEN EQU $FFC0 ;Open a Logical File
CLOSE EQU $FFC3 ;Close Logical File
CHKIN EQU $FFC6 ;Open Channel for Input
CHKOUT EQU $FFC9 ;Open Channel for Output
CLRCHN EQU $FFCC ;Clear I/O Channels
CHRIN EQU $FFCF ;Input Character to Channel
CHROUT EQU $FFD2 ;Output Character to Channel
GETIN EQU $FFE4 ;Read Character from Keyboard Buffer
CLALL EQU $FFE7 ;Close All Files
;Machine Language Basic Stub
ORG $1001 ;Start
BASIC: DC $0C, $10 ; Pointer to Next Line (4108)
DC $00, $00 ; Line Number (0)
DC $9E ; SYS
DC $20 ; ' '
DC $34, $31, $31 ,$30 ; "4110"
DC $00 ;End of Line Marker
DC $00, $00 ;End of Basic Program
START: TSX ;Get Stack Pointer
STX STKPTR ;and Save for Exit
LDA TIMEL ;Load Jiffy Clock Low Byte
STA RDSEED ;and Store in Random Seed
JMP MAIN ;Execute Program
EXIT: LDX STKPTR ;Retrieve Saved Stack Pointer
TXS ;and Restore It
RTS ;Return to BASIC
;Poll Keyboard for Character
PLKEY EQU GETIN ;Read Character from Keyboard Buffer
;Get Character from Keyboard
GETKEY:
;Wait for Character from Keyboard
RDKEY: JSR PLKEY ;Poll Keyboard
BEQ GETKEY ;If No Key, Loop
RTS
;Print Character to Console
PRCHR EQU CHROUT ;
;Delete Previous Character
DELCHR: LDA #$9D ;Load Cursor Left into Accumulator
JSR PRCHR ; and Print it
LDA #$14 ;Load Delete into Accumulater
JMP PRCHR ; and Print it
;Advance Character to Next line
NEWLIN: LDA #$0D ;Load C/R into Accumulator
JMP PRCHR ; and Print it
;Print Byte as Two-Digit Hex Number to Console
PRBYTE: PHA ;Save Accumulater
LSR ;Shift Hi Nybble to Low Nybble
LSR
LSR
LSR
JSR PRHEX ; and Print it
PLA ;Restore Accumulator
; and fall into prhex
;Print Low Nybble as Hex Digit to Console
PRHEX: AND #$0F ;Strip High Nybble
CMP #$0A ;If Low Nybble >= 10
BCC PRHEXC ;
ADC #$06 ; Convert ':' to 'A'...
PRHEXC: ADC #$30 ;Convert to ASCII Character
JMP PRCHR ;Print Hex Digit and Return
;Functions to set String Pointers
;Used by memory, stdio, stdlin, string, and stringx libraries
;Initialize Destination String Pointer and Index
SETDST: STX DSTLO ;Save Destination String Pointer
STY DSTHI
RTS
;Initialize Source String Pointer and Index
SETSRC: STX SRCLO ;Save Source String Pointer
STY SRCHI
LDY #$00 ;Initialize Index Into String
RTS
;Retrieve Source String Pointer
GETSRC: LDX SRCLO
LDY SRCHI
RTS
**