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CLK/Machines/Acorn/Archimedes/Keyboard.hpp

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//
// Keyboard.hpp
// Clock Signal
//
// Created by Thomas Harte on 20/03/2024.
// Copyright © 2024 Thomas Harte. All rights reserved.
//
#pragma once
#include "HalfDuplexSerial.hpp"
#include "../../../Outputs/Log.hpp"
#include "../../../Inputs/Mouse.hpp"
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#include <bitset>
namespace Archimedes {
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namespace {
constexpr uint16_t map(int row, int column) {
return static_cast<uint16_t>((row << 4) | column);
}
constexpr uint8_t row(uint16_t key) {
return static_cast<uint8_t>(key >> 4);
}
constexpr uint8_t column(uint16_t key) {
return static_cast<uint8_t>(key & 0xf);
}
}
struct Key {
/// Named key codes that the machine wlll accept directly.
enum Value: uint16_t {
Escape = map(0, 0), F1 = map(0, 1), F2 = map(0, 2), F3 = map(0, 3),
F4 = map(0, 4), F5 = map(0, 5), F6 = map(0, 6), F7 = map(0, 7),
F8 = map(0, 8), F9 = map(0, 9), F10 = map(0, 10), F11 = map(0, 11),
F12 = map(0, 12), Print = map(0, 13), Scroll = map(0, 14), Break = map(0, 15),
Tilde = map(1, 0), k1 = map(1, 1), k2 = map(1, 2), k3 = map(1, 3),
k4 = map(1, 4), k5 = map(1, 5), k6 = map(1, 6), k7 = map(1, 7),
k8 = map(1, 8), k9 = map(1, 9), k0 = map(1, 10), Hyphen = map(1, 11),
Equals = map(1, 12), GBPound = map(1, 13), Backspace = map(1, 14), Insert = map(1, 15),
Home = map(2, 0), PageUp = map(2, 1), NumLock = map(2, 2), KeypadSlash = map(2, 3),
KeypadAsterisk = map(2, 4), KeypadHash = map(2, 5), Tab = map(2, 6), Q = map(2, 7),
W = map(2, 8), E = map(2, 9), R = map(2, 10), T = map(2, 11),
Y = map(2, 12), U = map(2, 13), I = map(2, 14), O = map(2, 15),
P = map(3, 0), OpenSquareBracket = map(3, 1), CloseSquareBracket = map(3, 2), Backslash = map(3, 3),
Delete = map(3, 4), Copy = map(3, 5), PageDown = map(3, 6), Keypad7 = map(3, 7),
Keypad8 = map(3, 8), Keypad9 = map(3, 9), KeypadMinus = map(3, 10), LeftControl = map(3, 11),
A = map(3, 12), S = map(3, 13), D = map(3, 14), F = map(3, 15),
G = map(4, 0), H = map(4, 1), J = map(4, 2), K = map(4, 3),
L = map(4, 4), Semicolon = map(4, 5), Quote = map(4, 6), Return = map(4, 7),
Keypad4 = map(4, 8), Keypad5 = map(4, 9), Keypad6 = map(4, 10), KeypadPlus = map(4, 11),
LeftShift = map(4, 12), /* unused */ Z = map(4, 14), X = map(4, 15),
C = map(5, 0), V = map(5, 1), B = map(5, 2), N = map(5, 3),
M = map(5, 4), Comma = map(5, 5), FullStop = map(5, 6), ForwardSlash = map(5, 7),
RightShift = map(5, 8), Up = map(5, 9), Keypad1 = map(5, 10), Keypad2 = map(5, 11),
Keypad3 = map(5, 12), CapsLock = map(5, 13), LeftAlt = map(5, 14), Space = map(5, 15),
RightAlt = map(6, 0), RightControl = map(6, 1), Left = map(6, 2), Down = map(6, 3),
Right = map(6, 4), Keypad0 = map(6, 5), KeypadDecimalPoint = map(6, 6), KeypadEnter = map(6, 7),
Max = KeypadEnter,
};
};
// Resource for the keyboard protocol: https://github.com/tmk/tmk_keyboard/wiki/ACORN-ARCHIMEDES-Keyboard
struct Keyboard {
Keyboard(HalfDuplexSerial &serial) : serial_(serial), mouse_(*this) {}
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void set_key_state(uint16_t key, bool is_pressed) {
states_[key] = is_pressed;
if(!scan_keyboard_) {
logger_.info().append("Ignored key event as key scanning disabled");
return;
}
// Don't waste bandwidth on repeating facts.
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if(posted_states_[key] == is_pressed) return;
// Post new key event.
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enqueue_key_event(key, is_pressed);
consider_dequeue();
}
void set_mouse_button(uint8_t button, bool is_pressed) {
if(!scan_mouse_) {
return;
}
// Post new key event.
enqueue_key_event(7, button, is_pressed);
consider_dequeue();
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}
void update() {
if(serial_.events(KeyboardParty) & HalfDuplexSerial::Receive) {
const auto reset = [&]() {
serial_.output(KeyboardParty, HRST);
state_ = State::Idle;
};
const uint8_t input = serial_.input(KeyboardParty);
// A reset command is always accepted, usurping any other state.
if(input == HRST) {
logger_.info().append("HRST; resetting");
state_ = State::ExpectingRAK1;
event_queue_.clear();
serial_.output(KeyboardParty, HRST);
return;
}
switch(state_) {
case State::ExpectingACK:
if(input != NACK && input != SMAK && input != MACK && input != SACK) {
logger_.error().append("No ack; requesting reset");
reset();
break;
}
state_ = State::Idle;
[[fallthrough]];
case State::Idle:
switch(input) {
case RQID: // Post keyboard ID.
serial_.output(KeyboardParty, 0x81); // Declare this to be a UK keyboard.
logger_.info().append("RQID; responded with 0x81");
break;
case PRST: // "1-byte command, does nothing."
logger_.info().append("PRST; ignored");
break;
case RQMP:
logger_.error().append("RQMP; TODO: respond something other than 0, 0");
enqueue(0, 0);
break;
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case NACK: case SMAK: case MACK: case SACK: {
const bool was_scanning_keyboard = input & 1;
scan_keyboard_ = input & 1;
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if(!scan_keyboard_) {
posted_states_.reset();
} else if(!was_scanning_keyboard) {
needs_state_check_ = true;
}
scan_mouse_ = input & 2;
logger_.info().append("ACK; keyboard:%d mouse:%d", scan_keyboard_, scan_mouse_);
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} break;
default:
if((input & 0b1111'0000) == 0b0100'0000) {
// RQPD; request to echo the low nibble.
serial_.output(KeyboardParty, 0b1110'0000 | (input & 0b1111));
logger_.info().append("RQPD; echoing %x", input & 0b1111);
} else if(!(input & 0b1111'1000)) {
// LEDS: should set LED outputs.
logger_.error().append("TODO: set LEDs %d%d%d", static_cast<bool>(input&4), static_cast<bool>(input&2), static_cast<bool>(input&1));
} else {
logger_.info().append("Ignoring unrecognised command %02x received in idle state", input);
}
break;
}
break;
case State::ExpectingRAK1:
if(input != RAK1) {
logger_.info().append("Didn't get RAK1; resetting");
reset();
break;
}
logger_.info().append("Got RAK1; echoing");
serial_.output(KeyboardParty, input);
state_ = State::ExpectingRAK2;
break;
case State::ExpectingRAK2:
if(input != RAK2) {
logger_.info().append("Didn't get RAK2; resetting");
reset();
break;
}
logger_.info().append("Got RAK2; echoing");
serial_.output(KeyboardParty, input);
state_ = State::ExpectingACK;
break;
case State::ExpectingBACK:
if(input != BACK) {
logger_.info().append("Didn't get BACK; resetting");
reset();
break;
}
logger_.info().append("Got BACK; posting next byte");
dequeue_next();
state_ = State::ExpectingACK;
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break;
}
}
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consider_dequeue();
}
void consider_dequeue() {
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if(state_ == State::Idle) {
// If the key event queue is empty but keyboard scanning is enabled, check for
// any disparity between posted keys states and actuals.
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if(needs_state_check_) {
needs_state_check_ = false;
if(states_ != posted_states_) {
for(size_t key = 0; key < Key::Max; key++) {
if(states_[key] != posted_states_[key]) {
enqueue_key_event(static_cast<uint16_t>(key), states_[key]);
}
}
}
}
// If the key event queue is _still_ empty, grab as much mouse motion
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// as available.
if(event_queue_.empty()) {
const int x = std::clamp(mouse_x_, -0x3f, 0x3f);
const int y = std::clamp(mouse_y_, -0x3f, 0x3f);
mouse_x_ -= x;
mouse_y_ -= y;
if(x || y) {
enqueue(static_cast<uint8_t>(x) & 0x7f, static_cast<uint8_t>(-y) & 0x7f);
}
}
if(dequeue_next()) {
state_ = State::ExpectingBACK;
}
}
}
Inputs::Mouse &mouse() {
return mouse_;
}
private:
HalfDuplexSerial &serial_;
Log::Logger<Log::Source::Keyboard> logger_;
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std::bitset<Key::Max> states_;
std::bitset<Key::Max> posted_states_;
bool needs_state_check_ = false;
bool scan_keyboard_ = false;
bool scan_mouse_ = false;
enum class State {
ExpectingRAK1, // Post a RAK1 and proceed to ExpectingRAK2 if RAK1 is received; otherwise request a reset.
ExpectingRAK2, // Post a RAK2 and proceed to ExpectingACK if RAK2 is received; otherwise request a reset.
ExpectingACK, // Process NACK, SACK, MACK or SMAK if received; otherwise request a reset.
Idle, // Process any of: NACK, SACK, MACK, SMAK, RQID, RQMP, RQPD or LEDS if received; also
// unilaterally begin post a byte pair enqueued but not yet sent if any are waiting.
ExpectingBACK, // Dequeue and post one further byte if BACK is received; otherwise request a reset.
} state_ = State::Idle;
std::vector<uint8_t> event_queue_;
void enqueue(uint8_t first, uint8_t second) {
event_queue_.push_back(first);
event_queue_.push_back(second);
}
bool dequeue_next() {
// To consider: a cheaper approach to the queue than this; in practice events
// are 'rare' so it's not high priority.
if(event_queue_.empty()) return false;
serial_.output(KeyboardParty, event_queue_[0]);
event_queue_.erase(event_queue_.begin());
return true;
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}
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void enqueue_key_event(uint16_t key, bool is_pressed) {
posted_states_[key] = is_pressed;
enqueue_key_event(row(key), column(key), is_pressed);
}
void enqueue_key_event(uint8_t row, uint8_t column, bool is_pressed) {
logger_.info().append("Posting row %d, column %d is now %s", row, column, is_pressed ? "pressed" : "released");
const uint8_t prefix = is_pressed ? 0b1100'0000 : 0b1101'0000;
enqueue(static_cast<uint8_t>(prefix | row), static_cast<uint8_t>(prefix | column));
}
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static constexpr uint8_t HRST = 0b1111'1111; // Keyboard reset.
static constexpr uint8_t RAK1 = 0b1111'1110; // Reset response #1.
static constexpr uint8_t RAK2 = 0b1111'1101; // Reset response #2.
static constexpr uint8_t RQID = 0b0010'0000; // Request for keyboard ID.
static constexpr uint8_t RQMP = 0b0010'0010; // Request for mouse data.
static constexpr uint8_t BACK = 0b0011'1111; // Acknowledge for first keyboard data byte pair.
static constexpr uint8_t NACK = 0b0011'0000; // Acknowledge for last keyboard data byte pair, disables both scanning and mouse.
static constexpr uint8_t SACK = 0b0011'0001; // Last data byte acknowledge, enabling scanning but disabling mouse.
static constexpr uint8_t MACK = 0b0011'0010; // Last data byte acknowledge, disabling scanning but enabling mouse.
static constexpr uint8_t SMAK = 0b0011'0011; // Last data byte acknowledge, enabling scanning and mouse.
static constexpr uint8_t PRST = 0b0010'0001; // Does nothing.
struct Mouse: public Inputs::Mouse {
Mouse(Keyboard &keyboard): keyboard_(keyboard) {}
void move(int x, int y) override {
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keyboard_.mouse_x_ += x;
keyboard_.mouse_y_ += y;
}
int get_number_of_buttons() override {
return 3;
}
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virtual void set_button_pressed(int index, bool is_pressed) override {
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keyboard_.set_mouse_button(static_cast<uint8_t>(index), is_pressed);
}
private:
Keyboard &keyboard_;
};
Mouse mouse_;
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int mouse_x_ = 0;
int mouse_y_ = 0;
};
}