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CLK/Outputs/CRT/Internals/CRTConstants.hpp

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//
// CRTContants.hpp
// Clock Signal
//
// Created by Thomas Harte on 19/03/2016.
// Copyright © 2016 Thomas Harte. All rights reserved.
//
#ifndef CRTConstants_h
#define CRTConstants_h
#include "OpenGL.hpp"
#include <cstddef>
namespace Outputs {
namespace CRT {
// Output vertices are those used to copy from an input buffer — whether it describes data that maps directly to RGB
// or is one of the intermediate buffers that we've used to convert from composite towards RGB.
const size_t OutputVertexOffsetOfPosition = 0;
const size_t OutputVertexOffsetOfTexCoord = 4;
const size_t OutputVertexOffsetOfTimestamp = 8;
const size_t OutputVertexOffsetOfLateral = 12;
const size_t OutputVertexOffsetOfFrameID = 13;
const size_t OutputVertexSize = 16;
// Input vertices, used only in composite mode, map from the input buffer to temporary buffer locations; such
// remapping occurs to ensure a continous stream of data for each scan, giving correct out-of-bounds behaviour
const size_t SourceVertexOffsetOfInputPosition = 0;
const size_t SourceVertexOffsetOfOutputPosition = 4;
const size_t SourceVertexOffsetOfPhaseAndAmplitude = 8;
const size_t SourceVertexOffsetOfPhaseTime = 12;
const size_t SourceVertexSize = 16;
// These constants hold the size of the rolling buffer to which the CPU writes
const int InputBufferBuilderWidth = 2048;
const int InputBufferBuilderHeight = 1024;
// This is the size of the intermediate buffers used during composite to RGB conversion
const int IntermediateBufferWidth = 2048;
const int IntermediateBufferHeight = 2048;
// Some internal
const GLsizeiptr InputVertexBufferDataSize = 262080; // a multiple of 6 * OutputVertexSize
// Runs are divided discretely by vertical syncs in order to put a usable bounds on the uniform used to track
// run age; that therefore creates a discrete number of fields that are stored. This number should be the
// number of historic fields that are required fully to
const int NumberOfFields = 4;
}
}
#endif /* CRTContants_h */