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CLK/Storage/Tape/Tape.cpp

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//
// Tape.cpp
// Clock Signal
//
// Created by Thomas Harte on 18/01/2016.
// Copyright © 2016 Thomas Harte. All rights reserved.
//
#include "Tape.hpp"
#include "../../NumberTheory/Factors.hpp"
using namespace Storage::Tape;
#pragma mark - Lifecycle
TapePlayer::TapePlayer(unsigned int input_clock_rate) :
TimedEventLoop(input_clock_rate)
{}
#pragma mark - Seeking
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void Storage::Tape::Tape::seek(Time &seek_time) {
Time next_time(0);
reset();
while(next_time <= seek_time) {
get_next_pulse();
next_time += pulse_.length;
}
}
Storage::Time Tape::get_current_time() {
Time time(0);
uint64_t steps = get_offset();
reset();
while(steps--) {
get_next_pulse();
time += pulse_.length;
}
return time;
}
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void Storage::Tape::Tape::reset() {
offset_ = 0;
virtual_reset();
}
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Tape::Pulse Tape::get_next_pulse() {
pulse_ = virtual_get_next_pulse();
offset_++;
return pulse_;
}
uint64_t Tape::get_offset() {
return offset_;
}
void Tape::set_offset(uint64_t offset) {
if(offset == offset_) return;
if(offset < offset_) {
reset();
}
offset -= offset_;
while(offset--) get_next_pulse();
}
#pragma mark - Player
bool TapePlayer::is_sleeping() {
return !tape_ || tape_->is_at_end();
}
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void TapePlayer::set_tape(std::shared_ptr<Storage::Tape::Tape> tape) {
tape_ = tape;
reset_timer();
get_next_pulse();
update_sleep_observer();
}
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std::shared_ptr<Storage::Tape::Tape> TapePlayer::get_tape() {
return tape_;
}
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bool TapePlayer::has_tape() {
return (bool)tape_;
}
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void TapePlayer::get_next_pulse() {
// get the new pulse
if(tape_) {
current_pulse_ = tape_->get_next_pulse();
if(tape_->is_at_end()) update_sleep_observer();
}
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else {
current_pulse_.length.length = 1;
current_pulse_.length.clock_rate = 1;
current_pulse_.type = Tape::Pulse::Zero;
}
set_next_event_time_interval(current_pulse_.length);
}
void TapePlayer::run_for(const Cycles cycles) {
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if(has_tape()) {
TimedEventLoop::run_for(cycles);
}
}
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void TapePlayer::run_for_input_pulse() {
jump_to_next_event();
}
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void TapePlayer::process_next_event() {
process_input_pulse(current_pulse_);
get_next_pulse();
}
#pragma mark - Binary Player
BinaryTapePlayer::BinaryTapePlayer(unsigned int input_clock_rate) :
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TapePlayer(input_clock_rate), motor_is_running_(false), input_level_(false), delegate_(nullptr)
{}
bool BinaryTapePlayer::is_sleeping() {
return !motor_is_running_ || TapePlayer::is_sleeping();
}
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void BinaryTapePlayer::set_motor_control(bool enabled) {
if(motor_is_running_ != enabled) {
motor_is_running_ = enabled;
update_sleep_observer();
}
}
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void BinaryTapePlayer::set_tape_output(bool set) {
// TODO
}
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bool BinaryTapePlayer::get_input() {
return motor_is_running_ && input_level_;
}
void BinaryTapePlayer::run_for(const Cycles cycles) {
if(motor_is_running_) TapePlayer::run_for(cycles);
}
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void BinaryTapePlayer::set_delegate(Delegate *delegate) {
delegate_ = delegate;
}
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void BinaryTapePlayer::process_input_pulse(const Storage::Tape::Tape::Pulse &pulse) {
bool new_input_level = pulse.type == Tape::Pulse::High;
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if(input_level_ != new_input_level) {
input_level_ = new_input_level;
if(delegate_) delegate_->tape_did_change_input(this);
}
}