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Resolves sizing of texture coordinates, and improves constness slightly.
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@ -133,15 +133,15 @@ void CRT::advance_cycles(int number_of_cycles, bool hsync_requested, bool vsync_
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number_of_cycles *= time_multiplier_;
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const bool is_output_run = ((type == Scan::Type::Level) || (type == Scan::Type::Data));
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const auto total_cycles = number_of_cycles * time_multiplier_;
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const auto total_cycles = number_of_cycles;
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bool did_output = false;
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while(number_of_cycles) {
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// Get time until next horizontal and vertical sync generator events.
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int time_until_vertical_sync_event, time_until_horizontal_sync_event;
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Flywheel::SyncEvent next_vertical_sync_event = get_next_vertical_sync_event(vsync_requested, number_of_cycles, &time_until_vertical_sync_event);
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Flywheel::SyncEvent next_horizontal_sync_event = get_next_horizontal_sync_event(hsync_requested, time_until_vertical_sync_event, &time_until_horizontal_sync_event);
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const Flywheel::SyncEvent next_vertical_sync_event = get_next_vertical_sync_event(vsync_requested, number_of_cycles, &time_until_vertical_sync_event);
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const Flywheel::SyncEvent next_horizontal_sync_event = get_next_horizontal_sync_event(hsync_requested, time_until_vertical_sync_event, &time_until_horizontal_sync_event);
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// Whichever event is scheduled to happen first is the one to advance to.
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const int next_run_length = std::min(time_until_vertical_sync_event, time_until_horizontal_sync_event);
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