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Provide a loop count directly from the sequencer.
This avoids the caller having to take a guess at iterations.
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d85d70a133
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@ -49,40 +49,38 @@ class BlitterSequencer {
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/// Sets the current control value, which indicates which
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/// channels are enabled.
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void set_control(int control) {
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control_ = control;
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index_ = 0;
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control_ = control & 0xf;
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index_ = 0; // TODO: this probably isn't accurate; case caught is a change
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// of control values during a blit.
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}
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/// Indicates that blitting should conclude after this step, i.e.
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/// whatever is being fetched now is part of the final set of input data;
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/// this is safe to call following a fetch request on any channel.
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void complete() {
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phase_ =
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next_phase_ =
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(control_ == 0x9 || control_ == 0xb || control_ == 0xd) ?
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Phase::PauseAndComplete : Phase::Complete;
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}
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/// Begins a blit operation.
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void begin() {
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phase_ = Phase::Ongoing;
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index_ = 0;
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phase_ = next_phase_ = Phase::Ongoing;
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index_ = loop_ = 0;
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}
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/// Provides the next channel to fetch from, or that a write is required.
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Channel next() {
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/// Provides the next channel to fetch from, or that a write is required,
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/// along with a count of complete channel iterations so far completed.
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std::pair<Channel, int> next() {
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switch(phase_) {
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default: break;
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case Phase::Complete:
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if(!index_) return Channel::Write;
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break;
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return std::make_pair(Channel::Write, loop_);
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case Phase::PauseAndComplete:
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if(!index_) {
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phase_ = Phase::Complete;
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return Channel::None;
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}
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break;
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phase_ = Phase::Complete;
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return std::make_pair(Channel::None, loop_);
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}
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Channel next = Channel::None;
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@ -107,7 +105,7 @@ class BlitterSequencer {
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case 15: next = next_channel(patternF); break;
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}
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return next;
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return std::make_pair(next, loop_);
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}
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private:
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@ -127,16 +125,40 @@ class BlitterSequencer {
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static constexpr std::array<Channel, 3> patternE = { Channel::A, Channel::B, Channel::C };
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static constexpr std::array<Channel, 4> patternF = { Channel::A, Channel::B, Channel::C, Channel::Write };
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template <typename ArrayT> Channel next_channel(const ArrayT &list) {
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loop_ += index_ / list.size();
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index_ %= list.size();
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const Channel result = list[index_];
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index_ = (index_ + 1) % list.size();
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++index_;
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if(index_ == list.size()) {
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phase_ = next_phase_;
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}
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return result;
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}
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// Current control flags, i.e. which channels are enabled.
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int control_ = 0;
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// Index into the pattern table for this blit.
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size_t index_ = 0;
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// Number of times the entire pattern table has been completed.
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int loop_ = 0;
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enum class Phase {
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Ongoing, PauseAndComplete, Complete
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} phase_ = Phase::Complete;
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/// Return the next thing in the pattern table and advance.
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/// If looping from the end of the pattern table to the start,
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/// set phase_ to next_phase_.
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Ongoing,
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/// Return a Channel::None and advancce to phase_ = Phase::Complete.
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PauseAndComplete,
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/// Return Channel::Write indefinitely.
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Complete
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};
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// Current sequencer pahse.
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Phase phase_ = Phase::Complete;
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// Phase to assume at the end of this iteration of the sequence table.
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Phase next_phase_ = Phase::Complete;
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};
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class Blitter: public DMADevice<4, 4> {
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@ -294,13 +294,12 @@ using WriteVector = std::vector<std::pair<uint32_t, uint16_t>>;
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/* F */ @"A0 B0 C0 - A1 B1 C1 D0 A2 B2 C2 D1 D2",
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];
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for(int c = 0; c < 16; c++) {
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for(int c = 0; c < 16; c++) {
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Amiga::BlitterSequencer sequencer;
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sequencer.set_control(c);
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sequencer.begin();
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int counts[4]{};
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const int writes = 2;
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int writes = 0;
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NSUInteger length = [[patterns[c] componentsSeparatedByString:@" "] count];
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bool is_first_write = c > 1; // control = 1 is D only, in which case don't pipeline.
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NSMutableArray<NSString *> *const components = [[NSMutableArray alloc] init];
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@ -309,24 +308,27 @@ using WriteVector = std::vector<std::pair<uint32_t, uint16_t>>;
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const auto next = sequencer.next();
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using Channel = Amiga::BlitterSequencer::Channel;
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switch(next) {
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switch(next.first) {
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case Channel::None: [components addObject:@"-"]; break;
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case Channel::A: [components addObject:[NSString stringWithFormat:@"A%d", counts[0]++]]; break;
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case Channel::B: [components addObject:[NSString stringWithFormat:@"B%d", counts[1]++]]; break;
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case Channel::C: [components addObject:[NSString stringWithFormat:@"C%d", counts[2]++]]; break;
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case Channel::A: [components addObject:[NSString stringWithFormat:@"A%d", next.second]]; break;
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case Channel::B: [components addObject:[NSString stringWithFormat:@"B%d", next.second]]; break;
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case Channel::C: [components addObject:[NSString stringWithFormat:@"C%d", next.second]]; break;
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case Channel::Write:
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if(is_first_write) {
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is_first_write = false;
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[components addObject:@"-"];
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} else {
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[components addObject:[NSString stringWithFormat:@"D%d", counts[3]++]];
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if(counts[3] == writes) sequencer.complete();
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[components addObject:[NSString stringWithFormat:@"D%d", writes++]];
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}
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break;
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default: break;
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}
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if(next.second == 2) {
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sequencer.complete();
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}
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}
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NSString *pattern = [components componentsJoinedByString:@" "];
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