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Corrected name of build tool.

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Thomas Harte 2017-11-22 20:11:02 -05:00 committed by GitHub
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@ -1,7 +1,7 @@
Linux, BSD
==========
Prerequisites are SDL 2, ZLib and OpenGL (or Mesa), and SConstruct for the provided build script. OpenGL 3.2 or better is required at runtime.
Prerequisites are SDL 2, ZLib and OpenGL (or Mesa), and SCons for the provided build script. OpenGL 3.2 or better is required at runtime.
Build:
@ -27,4 +27,4 @@ There are no prerequisites beyond the normal system libraries; the macOS build i
Build: open the Xcode project in OSBindings/Mac and press command+b.
Machine ROMs are intended to be built into the application bundle; populate the dummy folders below ROMImages before building.
Machine ROMs are intended to be built into the application bundle; populate the dummy folders below ROMImages before building.