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Corrects documentation.
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@ -50,7 +50,7 @@ public:
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Attempts to compile a shader, throwing @c VertexShaderCompilationError, @c FragmentShaderCompilationError or @c ProgramLinkageError upon failure.
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@param vertex_shader The vertex shader source code.
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@param fragment_shader The fragment shader source code.
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@param binding_names A list of attributes to generate bindings for; these will be given indices 0, 4, 8 ... 4(n-1).
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@param binding_names A list of attributes to generate bindings for; these will be given indices 0, 1, 2 ... n-1.
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*/
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Shader(const std::string &vertex_shader, const std::string &fragment_shader, const std::vector<std::string> &binding_names);
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~Shader();
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