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Started attempting to clarify instance variable usage.
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@ -176,7 +176,12 @@ void Storage::UEF::find_next_tape_chunk()
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switch(_chunk_id)
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{
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case 0x0100: case 0x0102: // implicit and explicit bit patterns
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case 0x0100: // implicit bit pattern
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_implicit_data_chunk.position = 0;
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return;
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case 0x0102: // explicit bit patterns
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_explicit_data_chunk.position = 0;
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return;
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case 0x0112: // integer gap
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@ -233,8 +238,8 @@ bool Storage::UEF::chunk_is_finished()
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{
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switch(_chunk_id)
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{
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case 0x0100: return (_chunk_position / 10) == _chunk_length;
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case 0x0102: return (_chunk_position / 8) == _chunk_length;
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case 0x0100: return (_implicit_data_chunk.position / 10) == _chunk_length;
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case 0x0102: return (_explicit_data_chunk.position / 8) == _chunk_length;
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case 0x0114:
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case 0x0110: return _chunk_position == _chunk_duration.length;
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@ -251,16 +256,24 @@ bool Storage::UEF::get_next_bit()
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{
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case 0x0100:
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{
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uint32_t bit_position = _chunk_position%10;
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_chunk_position++;
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if(!bit_position)
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{
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_current_byte = (uint8_t)gzgetc(_file);
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}
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uint32_t bit_position = _implicit_data_chunk.position%10;
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_implicit_data_chunk.position++;
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if(!bit_position) _implicit_data_chunk.current_byte = (uint8_t)gzgetc(_file);
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if(bit_position == 0) return false;
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if(bit_position == 9) return true;
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bool result = (_current_byte&1) ? true : false;
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_current_byte >>= 1;
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bool result = (_implicit_data_chunk.current_byte&1) ? true : false;
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_implicit_data_chunk.current_byte >>= 1;
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return result;
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}
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break;
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case 0x0102:
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{
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uint32_t bit_position = _explicit_data_chunk.position%8;
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_explicit_data_chunk.position++;
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if(!bit_position) _explicit_data_chunk.current_byte = (uint8_t)gzgetc(_file);
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bool result = (_explicit_data_chunk.current_byte&1) ? true : false;
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_explicit_data_chunk.current_byte >>= 1;
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return result;
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}
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break;
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@ -268,7 +281,6 @@ bool Storage::UEF::get_next_bit()
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// TODO: 0x0104, 0x0111
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case 0x0114:
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case 0x0102:
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{
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uint32_t bit_position = _chunk_position%8;
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_chunk_position++;
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@ -35,6 +35,18 @@ class UEF : public Tape {
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uint16_t _chunk_id;
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uint32_t _chunk_length;
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union {
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struct {
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uint8_t current_byte;
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uint32_t position;
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} _implicit_data_chunk;
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struct {
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uint8_t current_byte;
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uint32_t position;
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} _explicit_data_chunk;
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};
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uint8_t _current_byte;
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uint32_t _chunk_position;
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