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Ensures AY registers are conveyed.
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700c505974
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@ -12,6 +12,8 @@
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#include "../../Outputs/Speaker/Implementation/SampleSource.hpp"
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#include "../../Concurrency/AsyncTaskQueue.hpp"
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#include "../../Reflection/Struct.hpp"
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namespace GI {
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namespace AY38910 {
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@ -162,6 +164,8 @@ template <bool is_stereo> class AY38910: public ::Outputs::Speaker::SampleSource
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uint8_t a_left_ = 255, a_right_ = 255;
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uint8_t b_left_ = 255, b_right_ = 255;
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uint8_t c_left_ = 255, c_right_ = 255;
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friend struct State;
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};
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/*!
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@ -192,6 +196,26 @@ struct Utility {
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};
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struct State: public Reflection::StructImpl<State> {
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uint8_t registers[16]{};
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// TODO: all audio-production thread state.
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State() {
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if(needs_declare()) {
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DeclareField(registers);
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}
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}
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template <typename AY> void apply(AY &target) {
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// Establish emulator-thread state
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for(uint8_t c = 0; c < 16; c++) {
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target.select_register(c);
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target.set_register_value(registers[c]);
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}
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}
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};
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}
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}
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@ -11,7 +11,9 @@
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#include "../../../Reflection/Struct.hpp"
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#include "../../../Processors/Z80/State/State.hpp"
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#include "Video.hpp"
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#include "../../../Components/AY38910/AY38910.hpp"
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namespace Sinclair {
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namespace ZXSpectrum {
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@ -29,6 +31,7 @@ struct State: public Reflection::StructImpl<State> {
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// Meaningful for 128kb machines only.
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uint8_t last_7ffd = 0;
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uint8_t last_fffd = 0;
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GI::AY38910::State ay;
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// Meaningful for the +2a and +3 only.
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uint8_t last_1ffd = 0;
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@ -41,6 +44,7 @@ struct State: public Reflection::StructImpl<State> {
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DeclareField(last_7ffd);
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DeclareField(last_fffd);
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DeclareField(last_1ffd);
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DeclareField(ay);
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}
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}
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};
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@ -128,6 +128,7 @@ template<Model model> class ConcreteMachine:
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const auto state = static_cast<State *>(target.state.get());
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state->z80.apply(z80_);
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state->video.apply(*video_.last_valid());
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state->ay.apply(ay_);
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// If this is a 48k or 16k machine, remap source data from its original
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// linear form to whatever the banks end up being; otherwise copy as is.
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@ -142,7 +142,7 @@ std::unique_ptr<Analyser::Static::Target> Z80::load(const std::string &file_name
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}
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state->last_fffd = file.get8();
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file.seek(16, SEEK_CUR); // Sound chip registers: TODO.
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file.read(state->ay.registers, 16);
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if(bonus_header_size != 23) {
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// More Z80, the emulator, lack of encapsulation to deal with here.
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