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Cut some dead state.
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@ -22,7 +22,6 @@ namespace {
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VideoOutput::VideoOutput(uint8_t *memory) :
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_ram(memory),
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_frame_counter(0), _counter(0),
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_state(Sync), _cycles_in_state(0),
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_is_graphics_mode(false),
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_character_set_base_address(0xb400),
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_phase(0),
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@ -27,11 +27,7 @@ class VideoOutput {
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int _counter, _frame_counter;
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int _v_sync_start_position, _v_sync_end_position, _counter_period;
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// Output state
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enum State {
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Blank, Sync, Pixels, ColourBurst
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} _state;
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unsigned int _cycles_in_state;
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// Output target
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uint8_t *_pixel_target;
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// Registers
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