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Include sprite index in SpriteY event.
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@ -335,7 +335,7 @@ template <Personality personality> struct Storage<personality, std::enable_if_t<
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if(include_sprites) {
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// Don't include the sprite post-amble (i.e. a spurious read with no side effects).
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if(block < 32) {
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return Event::Type::SpriteY;
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return Event(Event::Type::SpriteY, uint8_t(block));
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}
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} else {
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return Event::Type::External;
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