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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-22 12:33:29 +00:00

Switch to portable direct bitwise logic.

This commit is contained in:
Thomas Harte 2022-09-13 16:02:49 -04:00
parent ffdf44ad4f
commit 6773a321c1

View File

@ -9,7 +9,6 @@
#ifndef Machines_Apple_AppleIIgs_MemoryMap_hpp
#define Machines_Apple_AppleIIgs_MemoryMap_hpp
#include <algorithm>
#include <array>
#include <bitset>
#include <vector>
@ -27,7 +26,9 @@ class MemoryMap {
public:
// MARK: - Initial construction and configuration.
MemoryMap() : auxiliary_switches_(*this), language_card_(*this) {}
MemoryMap() : auxiliary_switches_(*this), language_card_(*this) {
setup_shadow_maps();
}
void set_storage(std::vector<uint8_t> &ram, std::vector<uint8_t> &rom) {
// Keep a pointer for later; also note the proper RAM offset.
@ -457,8 +458,6 @@ class MemoryMap {
// $6000$a000 Odd banks only, rest of Super High-res
// [plus IO and language card space, subject to your definition of shadowing]
static constexpr int shadow_shift = 10;
enum Inhibit {
TextPage1 = 0x01,
HighRes1 = 0x02,
@ -468,21 +467,24 @@ class MemoryMap {
TextPage2 = 0x20,
};
#define Fill(a, b, x) std::fill(&shadow_pages[a >> shadow_shift], &shadow_pages[b >> shadow_shift], x);
// Clear all shadowing.
shadow_pages.reset();
// Text Page 1, main and auxiliary — $0400$0800.
{
const bool shadow_text1 = !(shadow_register_ & Inhibit::TextPage1);
Fill(0x0'0400, 0x0'0800, shadow_text1);
Fill(0x1'0400, 0x1'0800, shadow_text1);
const bool should_shadow_text1 = !(shadow_register_ & Inhibit::TextPage1);
if(should_shadow_text1) {
shadow_pages |= shadow_text1;
}
}
// Text Page 2, main and auxiliary — 0x08000x0c00.
// TODO: on a ROM03 machine only.
{
const bool shadow_text2 = !(shadow_register_ & Inhibit::TextPage2);
Fill(0x0'0800, 0x0'0c00, shadow_text2);
Fill(0x1'0800, 0x1'0c00, shadow_text2);
const bool should_shadow_text2 = !(shadow_register_ & Inhibit::TextPage2);
if(should_shadow_text2) {
shadow_pages |= shadow_text2;
}
}
// Hi-res graphics Page 1, main and auxiliary — $2000$4000;
@ -496,14 +498,18 @@ class MemoryMap {
// (super high-res inhibit).
//
{
const bool shadow_highres1 = !(shadow_register_ & Inhibit::HighRes1);
Fill(0x0'2000, 0x0'4000, shadow_highres1);
const bool should_shadow_highres1 = !(shadow_register_ & Inhibit::HighRes1);
if(should_shadow_highres1) {
shadow_pages |= shadow_highres1;
}
const bool shadow_aux_highres1 = !(
const bool should_shadow_aux_highres1 = !(
shadow_register_ & (Inhibit::HighRes1 | Inhibit::AuxiliaryHighRes) &&
shadow_register_ & Inhibit::SuperHighRes
);
Fill(0x1'2000, 0x1'4000, shadow_aux_highres1);
if(should_shadow_aux_highres1) {
shadow_pages |= shadow_highres1_aux;
}
}
// Hi-res graphics Page 2, main and auxiliary — $4000$6000;
@ -511,14 +517,18 @@ class MemoryMap {
//
// Test applied: much like that for page 1.
{
const bool shadow_highres2 = !(shadow_register_ & Inhibit::HighRes2);
Fill(0x0'4000, 0x0'6000, shadow_highres2);
const bool should_shadow_highres2 = !(shadow_register_ & Inhibit::HighRes2);
if(should_shadow_highres2) {
shadow_pages |= shadow_highres2;
}
const bool shadow_aux_highres2 = !(
const bool should_shadow_aux_highres2 = !(
shadow_register_ & (Inhibit::HighRes2 | Inhibit::AuxiliaryHighRes) &&
shadow_register_ & Inhibit::SuperHighRes
);
Fill(0x1'4000, 0x1'6000, shadow_aux_highres2);
if(should_shadow_aux_highres2) {
shadow_pages |= shadow_highres2_aux;
}
}
// Residue of Super Hi-Res — $6000$a000 (odd pages only).
@ -526,14 +536,14 @@ class MemoryMap {
// Test applied:
// auxiliary high res graphics inhibit and super high-res inhibit
{
const bool shadow_superhighres = !(
const bool should_shadow_superhighres = !(
shadow_register_ & Inhibit::SuperHighRes &&
shadow_register_ & Inhibit::AuxiliaryHighRes
);
Fill(0x1'6000, 0x1'a000, shadow_superhighres);
if(should_shadow_superhighres) {
shadow_pages |= shadow_superhighres;
}
}
#undef Fill
}
void print_state() {
@ -555,6 +565,42 @@ class MemoryMap {
#undef assert_is_region
private:
// Various precomputed bitsets describing key regions; std::bitset doesn't support constexpr instantiation
// beyond the first 64 bits at the time of writing, alas, so these are generated at runtime.
std::bitset<128> shadow_text1;
std::bitset<128> shadow_text2;
std::bitset<128> shadow_highres1, shadow_highres1_aux;
std::bitset<128> shadow_highres2, shadow_highres2_aux;
std::bitset<128> shadow_superhighres;
void setup_shadow_maps() {
static constexpr int shadow_shift = 10;
static constexpr int auxiliary_offset = 0x1'0000 >> shadow_shift;
for(size_t c = 0x0400 >> shadow_shift; c < 0x0800 >> shadow_shift; c++) {
shadow_text1[c] = shadow_text1[c+auxiliary_offset] = true;
}
for(size_t c = 0x0800 >> shadow_shift; c < 0x0c00 >> shadow_shift; c++) {
shadow_text2[c] = shadow_text2[c+auxiliary_offset] = true;
}
for(size_t c = 0x2000 >> shadow_shift; c < 0x4000 >> shadow_shift; c++) {
shadow_highres1[c] = true;
shadow_highres1_aux[c+auxiliary_offset] = true;
}
for(size_t c = 0x4000 >> shadow_shift; c < 0x6000 >> shadow_shift; c++) {
shadow_highres2[c] = true;
shadow_highres2_aux[c+auxiliary_offset] = true;
}
for(size_t c = 0x6000 >> shadow_shift; c < 0xa000 >> shadow_shift; c++) {
shadow_superhighres[c+auxiliary_offset] = true;
}
}
public:
// Memory layout here is done via double indirection; the main loop should:
// (i) use the top two bytes of the address to get an index from memory_map_; and