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Merge pull request #799 from TomHarte/WindowsBuildErrors
Fixes a couple of Windows build errors.
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commit
743353a0ed
@ -23,6 +23,7 @@
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#else
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#define GL_GLEXT_PROTOTYPES
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#include <GL/gl.h>
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#include <GL/glext.h>
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#endif
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#ifndef NDEBUG
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@ -278,12 +278,12 @@ struct Executor {
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};
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auto copy_string = [] (uint8_t *destination, const char *source, size_t length) -> void {
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// Copy as much of the string as will fit, and pad with spaces.
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uint8_t *end = reinterpret_cast<uint8_t *>(stpncpy(reinterpret_cast<char *>(destination), source, length));
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while(end < destination + length) {
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*end = ' ';
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++end;
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}
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// Determine length of source and copy in as much as possible.
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const auto source_length = std::min(strlen(source), length);
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memcpy(destination, source, source_length);
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// Fill the rest with spaces.
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memset(&destination[source_length], ' ', length - source_length);
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};
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copy_string(&response[8], inq.vendor_identifier, 8);
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copy_string(&response[16], inq.product_identifier, 16);
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