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Upped intermediate buffer size, at least temporarily, while I look for the source of the interference patterns I'm seeing.

This commit is contained in:
Thomas Harte 2016-12-10 15:20:10 -05:00
parent a5683dfb21
commit 81a102d951

View File

@ -36,7 +36,7 @@ const GLsizei InputBufferBuilderWidth = 2048;
const GLsizei InputBufferBuilderHeight = 512;
// This is the size of the intermediate buffers used during composite to RGB conversion
const GLsizei IntermediateBufferWidth = 2048;
const GLsizei IntermediateBufferWidth = 4096;
const GLsizei IntermediateBufferHeight = 512;
// Some internal buffer sizes