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Starts to create an actual shell of a machine.
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@ -8,10 +8,39 @@
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#include "AtariST.hpp"
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#include "../CRTMachine.hpp"
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namespace {
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const int CLOCK_RATE = 8000000;
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using Target = Analyser::Static::Target;
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class ConcreteMachine:
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public Atari::ST::Machine,
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public CRTMachine::Machine {
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public:
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ConcreteMachine(const Target &target, const ROMMachine::ROMFetcher &rom_fetcher) {
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set_clock_rate(CLOCK_RATE);
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}
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void set_scan_target(Outputs::Display::ScanTarget *scan_target) final {
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}
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Outputs::Speaker::Speaker *get_speaker() final {
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return nullptr;
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}
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void run_for(const Cycles cycles) final {
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}
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};
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}
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using namespace Atari::ST;
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Machine *Machine::AtariST(const Analyser::Static::Target *target, const ROMMachine::ROMFetcher &rom_fetcher) {
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return nullptr;
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return new ConcreteMachine(*target, rom_fetcher);
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}
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Machine::~Machine() {}
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