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Merge pull request #798 from qeeg/master
Fix Windows MSYS2 build (mostly)
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a9de745e51
@ -10,6 +10,10 @@
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#include <cmath>
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#ifndef M_PI
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#define M_PI 3.1415926f
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#endif
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using namespace Outputs::Display::OpenGL;
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// MARK: - State setup for compiled shaders.
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@ -9,6 +9,10 @@
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#include "FIRFilter.hpp"
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#include <cmath>
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#ifndef M_PI
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#define M_PI 3.1415926f
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#endif
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using namespace SignalProcessing;
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/*
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