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Remove done TODO.

This commit is contained in:
Thomas Harte
2026-02-07 22:39:15 -05:00
parent 17ab2e2aaf
commit c55ded88a5
-3
View File
@@ -16,9 +16,6 @@
namespace {
// TODO: limit below to 8 vec4 varyings; per my interpretation of the alignment rules I think that allows
// 16 vec2 varyings. Spacing out the coordinates to provide suitable caching hints should avoid a significant penalty
// for the other 'dependent' reads.
constexpr char vertex_shader[] = R"glsl(
uniform float samplesPerLine;