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Reduced buffer size.

This commit is contained in:
Thomas Harte 2016-11-21 11:21:14 +08:00
parent 32dbfe947d
commit c89345c639

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@ -37,7 +37,7 @@ const GLsizei InputBufferBuilderHeight = 512;
// This is the size of the intermediate buffers used during composite to RGB conversion
const GLsizei IntermediateBufferWidth = 2048;
const GLsizei IntermediateBufferHeight = 1024;
const GLsizei IntermediateBufferHeight = 512;
// Some internal buffer sizes
const GLsizeiptr OutputVertexBufferDataSize = OutputVertexSize * IntermediateBufferHeight; // i.e. the maximum number of scans of output that can be created between draws