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Slightly relaxed time it takes to recognise vertical sync; considered what to do about reviving proper vertical sync but then gave up.
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@ -14,25 +14,25 @@ using namespace Outputs;
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CRT::CRT(int cycles_per_line, int height_of_display, int number_of_buffers, ...)
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{
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const int syncCapacityLineChargeThreshold = 3;
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const int syncCapacityLineChargeThreshold = 5;
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const int millisecondsHorizontalRetraceTime = 7; // source: Dictionary of Video and Television Technology, p. 234
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const int scanlinesVerticalRetraceTime = 10; // source: ibid
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_time_multiplier = (1000 + cycles_per_line - 1) / cycles_per_line;
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// store fundamental display configuration properties
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_height_of_display = height_of_display;
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_height_of_display = height_of_display;// + (height_of_display / 10);
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_cycles_per_line = cycles_per_line * _time_multiplier;
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// generate timing values implied by the given arbuments
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_hsync_error_window = _cycles_per_line >> 5;
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_sync_capacitor_charge_threshold = syncCapacityLineChargeThreshold * _cycles_per_line;
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_sync_capacitor_charge_threshold = (syncCapacityLineChargeThreshold * _cycles_per_line) >> 1;
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_horizontal_retrace_time = (millisecondsHorizontalRetraceTime * _cycles_per_line) >> 6;
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_vertical_retrace_time = scanlinesVerticalRetraceTime * _cycles_per_line;
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_scanSpeed.x = UINT32_MAX / _cycles_per_line;
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_scanSpeed.y = UINT32_MAX / (height_of_display * _cycles_per_line);
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_scanSpeed.y = UINT32_MAX / (_height_of_display * _cycles_per_line);
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_retraceSpeed.x = UINT32_MAX / _horizontal_retrace_time;
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_retraceSpeed.y = UINT32_MAX / _vertical_retrace_time;
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@ -85,7 +85,7 @@ CRT::SyncEvent CRT::next_vertical_sync_event(bool vsync_is_charging, int cycles_
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// have we overrun the maximum permitted number of horizontal syncs for this frame?
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// if (!_vretrace_counter)
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// {
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// float raster_distance = _scanSpeed.y * (float)proposedSyncTime;
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// float raster_distance = _scanSpeed.y * proposedSyncTime;
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// if(_rasterPosition.y < 1.02f && _rasterPosition.y + raster_distance >= 1.02f) {
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// proposedSyncTime = (int)(1.02f - _rasterPosition.y) / _scanSpeed.y;
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// proposedEvent = SyncEvent::StartVSync;
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