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Commit Graph

92 Commits

Author SHA1 Message Date
Thomas Harte
bee0d09877 Splits display update and draw functions.
On the Mac, draw is now called without an update for resizing events, and
anything else requested by AppKit. In all other cases — including from
the SDL version — both are called as if they were still a single function.
2019-03-02 19:33:28 -05:00
Thomas Harte
d97348dd38 Eliminates dangling uses of printf. 2019-03-02 18:07:05 -05:00
Thomas Harte
47dd8ad069 Minor grammar fix. 2019-03-02 17:31:11 -05:00
Thomas Harte
d122535a65 Unifies the OpenGL screenshot code and corrects it for arbitrary alignment. 2019-02-27 21:05:02 -05:00
Thomas Harte
b23e10e261 Improves error messaging and avoids trying to use a null window. 2019-02-24 22:31:59 -05:00
Thomas Harte
ec14750ff1 Minor text improvement. 2019-02-20 22:32:42 -05:00
Thomas Harte
e43de5f1ba Allows for failure to get a GL context as a reportable issue. 2019-02-20 22:06:22 -05:00
Thomas Harte
73e32a9c76 Adds a missing directory. 2019-01-25 20:26:20 -05:00
Thomas Harte
f0ec9fa5d2 Updates the SConstruct file for new Outputs. 2019-01-25 19:11:57 -05:00
Thomas Harte
727f2e2ba0 Updates to the ScanTarget world. 2019-01-17 22:28:02 -05:00
Thomas Harte
a8645f80bf Introduces 'non-exclusive' emulator-space keyboards.
i.e. sets of keys that don't amount to an entire keyboard in the modern sense. Experimentally used by the Master System for its reset key.
2018-10-24 21:59:30 -04:00
Thomas Harte
cc99b0f532 Fixes typo. 2018-09-30 20:48:55 -04:00
Thomas Harte
48ece623e7 Adds the Sega Master System to SConstruct. 2018-09-30 20:46:38 -04:00
Thomas Harte
fc84ae611e Resolves various instances of spaces in place of tabs. 2018-09-09 20:33:56 -04:00
Thomas Harte
99c770eab4 Ensure that the output of xdg-user-dir is properly filtered. 2018-07-28 10:45:50 -04:00
Thomas Harte
34aa78b7ce Attempts to use xdg-user-dir PICTURES in preference to $HOME for pictures. 2018-07-28 09:14:18 -04:00
Thomas Harte
c572a52049 Ensures SDL is properly informed of buffer byte order. 2018-07-27 18:51:38 -04:00
Thomas Harte
5e7c46a72a Adds screenshot saving upon ctrl+shift+d. 2018-07-26 20:53:12 -04:00
Thomas Harte
24b861f056 Eliminates make_unique as this is presently a C++11 project. 2018-07-15 22:52:36 -04:00
Thomas Harte
29f7f4d432 Adds missing #include. 2018-07-15 22:47:50 -04:00
Thomas Harte
3e9ef6b8cb Adds indicator lights for the SDL port.
To complete #426
2018-07-15 20:19:06 -04:00
Thomas Harte
7e58a44771 Renames ConfigurationTarget to MediaTarget as per its newly-reduced interface. 2018-07-10 21:32:28 -04:00
Thomas Harte
d437e06e15 Adds support for digital hat input as an alternative to analogue sticks. 2018-06-16 22:25:46 -04:00
Thomas Harte
678bd93c52 Connects SDL joystick input to joystick machines. 2018-06-14 22:37:44 -04:00
Thomas Harte
15deef50c8 Adds a key reset upon screen mode changes in SDL. 2018-06-14 17:24:16 -04:00
Thomas Harte
64e3cf5de2 Ensured all usage messages reflect latest usage. 2018-06-13 21:31:13 -04:00
Thomas Harte
31a6d620e8 Revokes make_unique; I had forgotten that's a C++14 feature. 2018-06-13 21:24:12 -04:00
Thomas Harte
dfd37e7dec Switches full-screen command and adds user-specifiable ROM paths. 2018-06-13 21:21:52 -04:00
Thomas Harte
3ea2a4ccb8 Moves the joystick class towards accepting analogue inputs. 2018-06-10 20:45:52 -04:00
Thomas Harte
0b771ce61a Removes all instances of the copyright symbol. 2018-05-13 15:19:52 -04:00
Thomas Harte
578a5b3e69 Ensures NDEBUG is set for release builds. 2018-05-09 22:27:57 -04:00
Thomas Harte
9593e0f7fe Updates SContruct file for Disk II analysis. 2018-05-05 19:34:22 -04:00
Thomas Harte
f4097290c2 Made various corrections following a quick for-loop constness audit. 2018-04-30 22:23:57 -04:00
Thomas Harte
72bc5f8d7b Adds a class to contain the Disk II and begins Apple GCR conversion routines. 2018-04-21 14:33:42 -07:00
Thomas Harte
75e9c3678b Adds the missing Apple II static analyser. 2018-04-20 10:58:57 -04:00
Thomas Harte
1aacf437b5 Adds omitted paths to SConstruct. 2018-04-20 10:56:59 -04:00
Thomas Harte
465c38f03c Extends the keyboard protocol and adds keyboard input to the Apple II. 2018-04-15 21:11:30 -04:00
Thomas Harte
e599e65087 Switches to use of the TargetList typedef wherever possible. 2018-04-14 19:46:38 -04:00
Thomas Harte
78c612ca17 Adds a missing import, removes a redundant conversion. 2018-04-06 20:07:10 -04:00
Thomas Harte
58e5b6e3f1 Updates SDL kiosk mode to the death of CRTMachineDelegate. 2018-03-22 09:23:27 -04:00
Thomas Harte
1c6faaae88 Introduces keyboard-as-joystick fallback for the SDL target. 2018-03-04 17:26:32 -05:00
Thomas Harte
ba68b7247b Adds latest files to SConstruct. 2018-03-01 22:19:50 -05:00
Thomas Harte
9728bea0a7 Updates scons file and corrects missing headers; backports to C++11. 2018-02-19 05:13:41 -08:00
Thomas Harte
db914d8c56 Removes redundant second configuration. 2018-01-25 18:50:23 -05:00
Thomas Harte
66faed4008 Gives MachineForTargets complete responsibility for initial machine state. 2018-01-25 18:28:19 -05:00
Thomas Harte
11abc99ef8 Introduces the extra level of indirection necessary to make Analyser::Static::Target polymorphic. 2018-01-24 22:35:54 -05:00
Thomas Harte
21efb32b6f Integrates the static and nascent dynamic analyser namespaces. 2018-01-24 21:48:44 -05:00
Thomas Harte
d360b2c62d Standardises the static analyser on std::vector and slightly widens passageway to a machine.
The SDL target would now be fooled by a hypothetical multi-target, the Mac not yet.
2018-01-23 22:18:16 -05:00
Thomas Harte
655b971976 Establishes that there is such as a thing as a Konami SCC.
Creates one, ensures it appears in memory when intended to, lets it handle reads and writes. It currently does nothing.
2018-01-06 20:15:55 -05:00
Thomas Harte
6a0bb83716 Corrects typos in the SDL main. 2017-12-29 18:40:32 -05:00