1
0
mirror of https://github.com/TomHarte/CLK.git synced 2024-10-18 23:23:56 +00:00
Commit Graph

21 Commits

Author SHA1 Message Date
Thomas Harte
230b9fc9e6 Permits multiple simultaneous scan reading ranges.
Also updates the OpenGL scan target as per the latest movements of things.
2020-08-12 22:08:41 -04:00
Thomas Harte
6384ff3ee7 Add fix for data_type_size_ for owners that don't change texture pointer upon new modals. 2020-08-09 21:17:51 -04:00
Thomas Harte
ced4a75a1a Adds note on the buffering scan target's minor adaptation of data_offset. 2020-08-09 20:44:46 -04:00
Thomas Harte
bdcf266e45 Having learnt a bit more: eliminates Metal attribute tags, switches to more natural expression of structs.
Also thereby eliminates the need for a forced alignas(4) on various structs.
2020-08-08 17:27:32 -04:00
Thomas Harte
583f6b1ba2 Modifies BufferingScanTarget to allow has-a relationship.
I might switch fully to has-a. Further consideration required.
2020-08-07 22:03:27 -04:00
Thomas Harte
4c9418f59a Guarantees alignof(4) on all GPU-bound structures.
Taken as given: Metal's requirement here is reasonable enough that it'll either be the same as other frameworks, or at least possibly help them down a fast path.
2020-08-07 21:18:08 -04:00
Thomas Harte
6bc66d8b96 Tidies, ensures ::will_change_owner acquires the producer mutex. 2020-07-29 23:18:03 -04:00
Thomas Harte
23f381f381 Fixes frame_is_complete_, gets rid of active_line_, explains ONE_BIG_LOCK in set_write_area. 2020-07-29 23:03:38 -04:00
Thomas Harte
51ad423eca Resolves off-by-one error in line writing, adds diagnostic one-big-lock option. 2020-07-29 22:45:13 -04:00
Thomas Harte
72a8fef989 Switches to much more straightforward Line/LineMetadata storage.
Spoiler: covering this whole segment behind producer_mutex_ seems to resolve all output issues, so clearly the existing logic isn't functioning correctly. Making it simpler seems like a pretty obvious way to get to the bottom of that.
2020-07-29 21:49:17 -04:00
Thomas Harte
02f41ee513 This has become the general producer mutex, might as well name it as such. 2020-07-29 21:34:07 -04:00
Thomas Harte
b7760bb052 Reorders code, gets explicit about memory ordering. 2020-07-28 22:02:22 -04:00
Thomas Harte
2470055d90 Hides the modals. 2020-07-27 23:33:39 -04:00
Thomas Harte
77c5b86acc Moves ownership of the scan and line buffers out of the BufferingScanTarget. 2020-07-26 22:46:03 -04:00
Thomas Harte
bc6426313e Localises three of the four macros. 2020-07-26 17:54:33 -04:00
Thomas Harte
8bef7ff4c5 Makes all three PointerSets and is_updating_ private. 2020-07-26 17:27:19 -04:00
Thomas Harte
89acb70091 Slightly reorganise. 2020-07-24 16:20:20 -04:00
Thomas Harte
66165a6dea Add missing include files. 2020-07-23 23:24:24 -04:00
Thomas Harte
ee1d7eb61f Makes more buffer-specific stuff private. 2020-07-23 23:06:14 -04:00
Thomas Harte
e260f92988 Privatises write_pointers_mutex_ and write_pointers_.
Also gives subclasses control over write-area texture space allocation.
2020-07-23 22:54:40 -04:00
Thomas Harte
74788ccf8e Pulls the BufferingScanTarget into a separate file. 2020-07-22 22:16:47 -04:00