Thomas Harte
a3d37640aa
Switch include guards to #pragma once
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2024-01-16 23:34:46 -05:00
Thomas Harte
2b56b7be0d
Simplify namespace syntax.
2023-05-10 16:02:18 -05:00
Thomas Harte
f417fa82a4
Splits 'CRTMachine' into three parts: ScanProducer, AudioProducer, TimedMachine.
...
Simultaneously cleans up some of the naming conventions and tries to make things a bit more template-compatible.
2020-04-01 23:19:34 -04:00
Thomas Harte
294e09f275
All these 'override's can be 'final's.
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At least for the purpose of being communicative. I doubt there's much to gain in terms of compiler output — the DiskImageHolder can avoid some virtual lookups but nothing else leaps out.
2020-01-23 22:57:51 -05:00
Thomas Harte
2c25135d8a
Fixes const correctness for joystick machines; the ST is now one such.
2019-11-09 18:19:05 -05:00
Thomas Harte
0b771ce61a
Removes all instances of the copyright symbol.
2018-05-13 15:19:52 -04:00
Thomas Harte
bae38497bb
Implements multitarget joysticks.
2018-03-22 11:07:52 -04:00
Thomas Harte
8265f289bd
Improves documentation within the new parts.
2018-02-19 16:03:17 -05:00
Thomas Harte
43b682a5af
Adds multiple target versions of all the DynamicMachine-vended types.
2018-02-09 16:31:05 -05:00