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Commit Graph

783 Commits

Author SHA1 Message Date
Thomas Harte
4fec625b19 Minor cleaning, implemented clearAllKeys. 2016-06-12 10:38:21 -04:00
Thomas Harte
ec604f1414 Expanded mapped keys just a tiny bit further. 2016-06-12 10:35:47 -04:00
Thomas Harte
167ed9b8bb Added enough to load a PRG as a ROM. 2016-06-11 14:00:12 -04:00
Thomas Harte
d9b001d3fc Minor clean-ups. 2016-06-11 13:51:04 -04:00
Thomas Harte
3e8d383615 Improved key map. Possibly enough to type some basic BASIC? 2016-06-11 13:19:59 -04:00
Thomas Harte
d1731b1d26 Hacked my 6522 to work. Mistake is in not returning output as input when appropriate — i.e. that I'm ignoring data direction. Also fixed K and L keys. 2016-06-11 13:06:01 -04:00
Thomas Harte
271de23ee6 Ran on in and introduced a bunch more keys, hopefully to help to diagnose. 2016-06-11 12:26:19 -04:00
Thomas Harte
d7c1f5b18a Made an attempt at hooking up the '2' and '4' keys. A mostly unsuccessful attempt. 2 does nothing, 4 clears the screen. 2016-06-11 11:50:37 -04:00
Thomas Harte
7a241b5ef5 Added just enough hopefully to allow implementation of the keyboard-input VIA. 2016-06-11 11:34:39 -04:00
Thomas Harte
de84758862 This is how flags writes are supposed to work, it seems. 2016-06-11 07:58:32 -04:00
Thomas Harte
1054793fd7 Fixed interrupt enable register. This makes a lot more sense! 2016-06-11 07:57:04 -04:00
Thomas Harte
82a3c4964b Decided to keep the internal copy of the interrupt enable the other way around. Reduced delegate noise. 2016-06-11 07:49:07 -04:00
Thomas Harte
a71259dec3 Gave the 6522 a full and grouped register set. 2016-06-11 07:12:55 -04:00
Thomas Harte
12d1cac751 Merge branch 'master' into Vic-20 2016-06-10 18:23:55 -04:00
Thomas Harte
ebaad920a8 Merge pull request #19 from TomHarte/RIOTTiming
Makes an attempt to improve the RIOT timer.
2016-06-10 18:23:17 -04:00
Thomas Harte
805e2d15c6 Fixed timing when clock is divided. 2016-06-10 18:20:16 -04:00
Thomas Harte
1ed04fae1e Resolved 6560 addressing. 2016-06-10 18:12:21 -04:00
Thomas Harte
f3b1d7de82 ... and that's a flashing cursor. Keyboard input next! 2016-06-09 22:37:59 -04:00
Thomas Harte
30b7db3979 Attempted a square wave, made the Vic itself responsible for address manipulation re:the 6560. 2016-06-09 22:05:17 -04:00
Thomas Harte
e99055bedb Attempted switching back to a square wave for the composite video and otherwise implementing what's necessary to get to that flashing cursor — the 6560 returns its scan line and the timing bits of the 6522 are appearing. 2016-06-08 22:15:24 -04:00
Thomas Harte
581eace478 Increased logging slightly, ensured all of colour RAM can be read, slightly improved the 2600 pixel decoder. 2016-06-07 22:01:14 -04:00
Thomas Harte
26ab96868a Decided to turn the 6522 into a template, since it's a per-cycle thing with variable behaviour. Added appropriate memory map callouts to hit the two in the Vic. Though they don't yet do anything. 2016-06-07 19:15:18 -04:00
Thomas Harte
6522530e1c Actually, I'm dithering over whether the 6522 should be an ordinary class or a curiously-recurring template. But it'll need a file, definitely. 2016-06-06 21:56:02 -04:00
Thomas Harte
ca23e2e10a This now proceeds to an ostensibly working basic prompt. Colours are wrong, 6560 is probably very wrong, 6522 is still absent. Hence no cursor. 2016-06-06 20:33:06 -04:00
Thomas Harte
c7c55528e2 Realised that registers appear also to be readable. 2016-06-06 20:29:39 -04:00
Thomas Harte
e8cb674073 Made some attempt at colours, at least. 2016-06-06 20:18:24 -04:00
Thomas Harte
89c87c3e81 Some major hackiness gives the first line of expected text repeating endlessly (as the end of columns is never reached, as that's back to thinking it's 0x7f); I also don't yet know which actor is supposed to do the '+0x8000' (which probably shouldn't be that but might be a pin on the 6560 indicating what sort of value is being fetched, that effects chip select for the various bits of memory?) 2016-06-06 07:47:30 -04:00
Thomas Harte
64539a2b24 Advanced to having some characters displayed, even though they're obviously very much incorrect and the display is still rolling. 2016-06-06 07:35:35 -04:00
Thomas Harte
79e05a2413 Without yet figuring out what vertical sync is meant to do, moved just about far enough forwards to see _something_ that hopefully I can soon discern characters within. 2016-06-05 18:02:49 -04:00
Thomas Harte
444d3b69b6 Made some elementary attempt to hit something like the correct states within the VIC. 2016-06-05 17:06:10 -04:00
Thomas Harte
9e9e50edb1 Added guess on how colour memory and the 12-bit bus possibly works. 2016-06-05 16:28:06 -04:00
Thomas Harte
2ab21e7a3c Switched to a real (unexpanded) memory map, meaning that nonsense is no longer being supplied to the VIC. 2016-06-05 16:00:35 -04:00
Thomas Harte
3be1ce457b Made some attempt at discerning fields. 2016-06-05 14:05:31 -04:00
Thomas Harte
9566c87532 Added enough to the machine that the 6560 can now produce output if it wishes. 2016-06-05 12:11:12 -04:00
Thomas Harte
b56482607e Added just enough that the 6502 should now be operating correctly. 2016-06-05 11:44:29 -04:00
Thomas Harte
0b221e773f Fixed ROM naming and sizes, ensured machines without sound outputs don't end up with an audio queue. 2016-06-05 11:20:05 -04:00
Thomas Harte
f922d38ed2 The Vic now captures the ROMs sent to it and has just enough infrastructure to get to a black screen. Progress! 2016-06-05 10:51:07 -04:00
Thomas Harte
12243c40ad Kicking the ball a little further down the road, ROMs and PRGs now reach the actual emulated machine. 2016-06-05 09:06:59 -04:00
Thomas Harte
b29b2a5d08 Added forwarding of a loaded PRG from the Swift document to the wrapper. So I think that possibly completes the Swift side of things? 2016-06-05 09:01:32 -04:00
Thomas Harte
8052ce9223 System ROMs are now supplied to the Vic-20 wrapper, though they stop there. I also factored key forwarding out of the ElectronDocument and into the superclass, depending upon the child conforming to CSKeyboardMachine. 2016-06-05 08:53:05 -04:00
Thomas Harte
363e14a92f Reorganised system ROMs out of the Mac-specific folder, adjusted Mac code to expect to find them organised hierarchically (as how many os.roms am I going to have?) and added readme files to explain what's missing from the Git repository. 2016-06-05 08:33:01 -04:00
Thomas Harte
4c33517228 Added ROMs to the project and ensured they don't get uploaded. 2016-06-04 22:03:38 -04:00
Thomas Harte
b10a06e700 A CRT is still absent but this moves the ball back into the C++ side's court. 2016-06-04 22:00:50 -04:00
Thomas Harte
06e1db8c85 This now gets as far as missing selectors. 2016-06-04 21:49:03 -04:00
Thomas Harte
eff28e95a4 Added XIB file. 2016-06-04 21:45:39 -04:00
Thomas Harte
404873fe58 Started sketching out infrastructure for Vic-20 support. 2016-06-04 21:43:50 -04:00
Thomas Harte
d6e8cd676a Trimmed and reordered just a little. 2016-06-04 16:02:16 -04:00
Thomas Harte
4a507b375b Merge pull request #17 from TomHarte/2600Accuracy
Made an attempt substantially to improve Atari 2600 emulation accuracy
2016-06-03 20:16:04 -04:00
Thomas Harte
604862b20b Fixed playfield/missile and playfield/ball collisions. 2016-06-02 22:36:52 -04:00
Thomas Harte
68a8851c52 Increased parallelism, allowing a simplification in the GL view. 2016-06-02 22:29:09 -04:00