1
0
mirror of https://github.com/TomHarte/CLK.git synced 2024-11-23 18:31:53 +00:00
Commit Graph

110 Commits

Author SHA1 Message Date
Thomas Harte
aa8a192c7e Simplified API down to their being a single texture with a specified depth. 2016-03-19 17:37:55 -04:00
Thomas Harte
c7976dd657 Started trying to clean up my Outputs namespace by moving stuff related to the CRT underneath a separate subnamespace. 2016-03-08 20:49:07 -05:00
Thomas Harte
1e5fe2b2c1 Made an attempt to reestablish the Atari 2600 output connection despite various changes (TODO: generalise that stuff), and to start creating the composite shader. 2016-03-07 21:04:04 -05:00
Thomas Harte
5c8db71c64 Corrected some constants, ensured both machines (so far) are setting the output device. 2016-03-05 16:19:10 -05:00
Thomas Harte
7839d93344 With the provision of an extra hint to the CRT and, finally, the realisation about why my scans weren't exactly joining up, improved output precision. 2016-02-27 22:39:01 -05:00
Thomas Harte
e0d51408e4 Onward with carrying this through to the bitter end, this at least results in all the appropriate knowledge and call-ins occuring at the CRT. 2016-02-04 22:28:50 -05:00
Thomas Harte
ace331d4b4 Got a bit higher level in CRT timing specification. Which internally allows it now to infer the colour clock frequency. Which will be helpful momentarily. 2016-01-23 18:53:20 -05:00
Thomas Harte
48ddd3c497 Set about documenting the CRT; while doing so decided to add an optional clock divider for input; having done so decided to try to exploit it with the Electron. 2016-01-21 21:17:47 -05:00
Thomas Harte
de7218cdf0 Added a lot of commenting to the CPU6502 definition, simplifying its construction. Added missing nullability modifier to CSElectron. Fixed bad-habit Objective-C style naming on the Electron's Interrupt enum. 2016-01-20 21:55:38 -05:00
Thomas Harte
ab45c1d530 Started working on a shell for the Electron emulation, including factoring out the common CRT delegate -> Objective-C bridging, serial dispatch queue and frameskipping logic from the Atari 2600 shell. 2016-01-04 23:12:47 -05:00