Thomas Harte
782a62585e
Preserves open path between launches.
2020-06-21 19:10:06 -04:00
Thomas Harte
c5d8d9127b
Rejigs ScanTarget relationship from pull to push, so it can be set whenever it is safe.
2020-06-21 18:25:38 -04:00
Thomas Harte
336dffefe0
Ensures changes in the framebuffer are passed onward.
2020-06-21 17:25:21 -04:00
Thomas Harte
e297d4cced
Decouples scan target drawing and lifetime.
2020-06-21 17:20:44 -04:00
Thomas Harte
b052ca5ca2
Switch to Qt-style member naming.
2020-06-21 17:16:11 -04:00
Thomas Harte
68d4d7d10a
Ensures no out-of-bounds access for unlabelled keys.
2020-06-21 17:11:24 -04:00
Thomas Harte
a03211c410
Makes an attempt at the single document interface.
2020-06-21 12:30:18 -04:00
Thomas Harte
c953ab09db
Ensures overloaded assignments work.
2020-06-20 00:17:16 -04:00
Thomas Harte
68645742f7
This is a deliberate fallthrough.
2020-06-20 00:12:08 -04:00
Thomas Harte
1fbb733f7f
Expands upon comment.
2020-06-20 00:05:41 -04:00
Thomas Harte
6e4b8d58a5
Completes [[fallthrough]]
s.
2020-06-19 23:50:37 -04:00
Thomas Harte
7af8646470
Allowing for the constexpr, this is maybe_unused.
2020-06-19 23:47:43 -04:00
Thomas Harte
945a9da94f
Adds further [[fallthrough]]s.
2020-06-19 23:44:20 -04:00
Thomas Harte
2477752fa4
Adds further [[fallthrough]]
attributes.
2020-06-19 23:36:51 -04:00
Thomas Harte
240d3c482b
Removes redundant constructors.
2020-06-19 23:26:22 -04:00
Thomas Harte
91229a1dbd
Adds overt fallthrough attributes.
2020-06-19 23:22:29 -04:00
Thomas Harte
4f9b3259d5
Adds explicit conversions to qint64
.
2020-06-19 23:12:18 -04:00
Thomas Harte
3cb1072c29
Adds an explicit [[fallthrough]] tag.
2020-06-19 23:10:25 -04:00
Thomas Harte
12ee8e4db4
Ensures audio is not being pumped while the AudioBuffer is being destructed.
2020-06-19 23:09:39 -04:00
Thomas Harte
95e98323c5
Adds missing header for lock_guard and mutex.
2020-06-19 23:09:20 -04:00
Thomas Harte
7431d56166
Ensures is_in_retrace is properly initialised.
2020-06-19 23:09:02 -04:00
Thomas Harte
222c16c5b8
Ensures newly-hidden widgets aren't still in focus.
2020-06-19 22:01:53 -04:00
Thomas Harte
4e83e80962
Goes further in ensuring safe shutdown.
...
Especially if no machine has been started.
2020-06-19 20:17:47 -04:00
Thomas Harte
4fdbe578cc
Wires up all new machine options.
2020-06-18 23:34:37 -04:00
Thomas Harte
c5cad865d7
Tidies up: arranges initialisers into alphabetical order, shortens some enum references.
2020-06-18 23:34:28 -04:00
Thomas Harte
ae5fe9225f
Fills in all machine options.
2020-06-18 22:24:45 -04:00
Thomas Harte
327b9051c8
Adds necessary layouts for Apple II type selection.
2020-06-18 20:30:50 -04:00
Thomas Harte
8151c24cf5
Starts the machine-picker side of the interface.
2020-06-18 20:05:46 -04:00
Thomas Harte
ee659095c2
Retains the default window background colour until a machine is running.
2020-06-17 23:16:29 -04:00
Thomas Harte
8c35fe1062
Finally succeeds at making the missingROMsBox resize with the window.
2020-06-17 22:22:15 -04:00
Thomas Harte
9ca6a1031c
Adds an 'about' box and a hypothetical 'New' file option.
2020-06-16 23:15:47 -04:00
Thomas Harte
59458f6444
Resolves errant spaces.
2020-06-16 23:15:38 -04:00
Thomas Harte
e8939aada4
Now that this spin blocks at startup, I can use a standard atomic_flag.
2020-06-16 23:12:58 -04:00
Thomas Harte
17bb3dce26
Makes a firmer attempt at enforcing safe shutdown.
2020-06-16 22:33:50 -04:00
Thomas Harte
495024d6fe
Cleans up all redundant lock/unique_guard declarations.
2020-06-15 00:24:10 -04:00
Thomas Harte
902b33d25d
Makes more failing attempts at a clean shutdown.
2020-06-15 00:00:44 -04:00
Thomas Harte
ac732e2e7b
Attempts to ensure clean shutdown.
2020-06-14 23:38:44 -04:00
Thomas Harte
d08ffd6c8b
Makes sure the timer really, really is on a different thread.
...
Thereby allows me substantially to reduce audio latency.
2020-06-14 23:22:00 -04:00
Thomas Harte
530ff7471d
Adds a virtual destructor, given how these things might be held.
2020-06-14 21:14:51 -04:00
Thomas Harte
79833deeaf
With some attempt at vsync prediction, seeks to smooth audio/video output.
...
There's plenty more work to do here, but hopefully it takes the issue immediately off the table.
2020-06-14 19:26:56 -04:00
Thomas Harte
405e9e7c68
Shunts audio into its own QThread.
...
For the record, this was the first means I found of attempting that which actually seemed to work. A plain QThread, with something `connect`ed to its `started` signal didn't seem to work (perhaps `connect` is smart at thread confinement?), `moveToThread` didn't work on the audio output after the fact, etc.
2020-06-10 22:14:54 -04:00
Thomas Harte
5f13ee7c19
Simplifies AudioBuffer by consolidating logic into writes.
...
This is kind of fiddling in the margins though; I'm having a lot of difficulty determining the semantically-correct way to get Qt not to funnel all activity through a single thread.
2020-06-09 23:56:08 -04:00
Thomas Harte
d9f02aecdf
Adds an additional buffer. To reduce latency. No, really.
...
Specifically: there's no way to guarantee no overbuffering due to the startup race, other than having QAudioOutput obtain data by pull rather than push. But if it's pulling then that implies an extra buffer. And since the sizes it may pull are not explicit, there's guesswork involved there.
So: no extra buffer => uncontrollable risk of over-buffering. Extra buffer => a controllable risk of over-buffering.
2020-06-09 00:01:22 -04:00
Thomas Harte
bcb23d9a15
Attempt to reduce audio latency. Unsuccessfully.
2020-06-08 21:30:35 -04:00
Thomas Harte
d027450502
Consolidates timer/thread ownership for the timer.
2020-06-07 00:31:46 -04:00
Thomas Harte
63ad1290f4
Actually, QIODevice is listed as reentrant. So no need to forward audio.
...
That said, latency is still absurd for some reason.
2020-06-06 23:47:57 -04:00
Thomas Harte
7c7cb61d2f
Corrects missing audio, at the cost of frame rate.
...
I'm now spinning on the ability of QAudioOutput to accept additional data.
2020-06-06 22:35:50 -04:00
Thomas Harte
68b165e244
QIODevice isn't guaranteed thread safe, so use of it is now thread confined.
2020-06-06 21:14:04 -04:00
Thomas Harte
fe1b6812f1
Fixes processing cap and attempts full-rate video output.
...
Audio now seems to be present, though hugely stuttered.
2020-06-06 19:47:35 -04:00
Thomas Harte
378ff39e5e
Makes an unsuccessful attempt at producing audio.
...
On the plus side, it does seem successfully to sniff out an appropriate audio format and to communicate mono/stereo onward.
2020-06-06 19:19:01 -04:00