Thomas Harte
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3aa2c297a2
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Adds feedback to the best-effort updater; enables the Cocoa port for audio event requests.
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2020-01-20 17:38:25 -05:00 |
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Thomas Harte
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290db67f09
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Adds a forward route for event flags. Doesn't yet account for extra time expended.
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2020-01-20 17:09:01 -05:00 |
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Thomas Harte
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4de121142b
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Adds a flags parameter to the BestEffortUpdater delegate.
On the Cocoa side, cuts Swift out of the update loop, as that seems merely to add code.
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2020-01-20 16:21:53 -05:00 |
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Thomas Harte
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8adb2283b5
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Rewrites the best-effort updater to try to get better thread affinity.
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2020-01-20 13:38:46 -05:00 |
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Thomas Harte
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0dae608da5
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Embraces std::make_[unique/shared] in place of .reset(new .
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2019-12-23 21:31:46 -05:00 |
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Thomas Harte
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05d77d3297
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Also deploys make_unique/shared to avoid type repetition.
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2019-12-21 23:52:04 -05:00 |
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Thomas Harte
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821d40fe74
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Reinstitutes the cap on maximum updating time.
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2018-05-16 21:42:05 -04:00 |
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Thomas Harte
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5d6b5d9f10
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Eliminates all emdashes in cross-platform code.
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2018-05-13 15:34:31 -04:00 |
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Thomas Harte
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0b771ce61a
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Removes all instances of the copyright symbol.
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2018-05-13 15:19:52 -04:00 |
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Thomas Harte
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f4097290c2
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Made various corrections following a quick for-loop constness audit.
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2018-04-30 22:23:57 -04:00 |
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Thomas Harte
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6656a08c60
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Introduces missing #includes.
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2018-03-23 18:05:51 -04:00 |
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Thomas Harte
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a301964bd0
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Ensures all audio queues are fully merged before machine destruction.
Thereby avoids a race condition.
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2018-03-22 21:59:19 -04:00 |
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Thomas Harte
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da3d65c18f
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Devolves time to cycle conversion to machines.
Thereby avoids a whole bunch of complicated machinations that would otherwise have been required of the multimachine.
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2018-03-21 22:18:13 -04:00 |
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Thomas Harte
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83f73c3f02
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Installs additional safeguards against unsafe deconstruction.
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2018-02-28 22:15:22 -05:00 |
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Thomas Harte
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ac80d10cd8
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Separates the component parts of running an audio stream: task deferral, filtering and generation.
Walking towards improving opportunities for composition.
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2017-12-17 21:26:06 -05:00 |
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Thomas Harte
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eb6b612052
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Adds DeferringAsyncTaskQueue as a base concurrency primitive.
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2017-12-15 22:14:09 -05:00 |
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Thomas Harte
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adb3811847
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Ensures deterministic initial state for the atomic flag.
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2017-11-13 22:51:42 -05:00 |
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Thomas Harte
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c45d4831ec
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Introduces an SConstruct file and corrects those errors and warnings that arise in Ubuntu.
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2017-11-08 22:36:41 -05:00 |
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Thomas Harte
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d37ec9e5b0
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Attempts to ensure good behaviour if dealt an adjustable clock, and const s where possible.
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2017-10-05 18:23:56 -04:00 |
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Thomas Harte
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ec202ed8be
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Merge branch 'master' into C++BestEffortUpdater
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2017-10-05 18:17:35 -04:00 |
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Thomas Harte
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f40e1fd840
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Commutes the best-effort updater into C++11.
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2017-10-05 18:09:58 -04:00 |
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Thomas Harte
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ea64125124
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Added an explicit nilling, to help with debugging.
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2017-08-13 22:15:25 -04:00 |
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Thomas Harte
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825b38850e
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Removes non-idiomatic line break.
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2017-07-22 17:30:58 -04:00 |
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Thomas Harte
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eb8a2de5d6
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Settled definitively on flush as more communicative than synchronise (and slightly more locale neutral); culled some more duplication from the Z80.
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2017-05-15 07:38:59 -04:00 |
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Thomas Harte
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e01f3f06c8
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Completed curly bracket movement.
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2017-03-26 14:34:47 -04:00 |
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Thomas Harte
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583db88299
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Added a dispatch queue-powered Apple implementation of the async task queue, removed any mention of skip_samples in the AY since it isn't implemented.
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2016-10-22 21:58:45 -04:00 |
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Thomas Harte
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4258401384
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Implemented flush , added a call to it from the filter speaker's destructor, to ensure no race conditions on accessing the various bits of instance state there and below.
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2016-10-19 21:15:04 -04:00 |
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Thomas Harte
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b7609d2bb4
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Fixed a potential race condition and simplified generally.
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2016-10-18 19:32:38 -04:00 |
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Thomas Harte
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4829b896f7
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Documented the async task queue.
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2016-10-07 17:18:46 -04:00 |
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Thomas Harte
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002e923cf1
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Added shutdown logic.
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2016-10-07 17:08:29 -04:00 |
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Thomas Harte
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e53455a936
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Not having read the C++ synchronisation primitives before, this async task queue is probably incorrect. But nevertheless, let's have a quick go at employing it — in a hideously thread unsafe fashion — for audio generation. What can possibly go wrong?
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2016-10-07 16:56:34 -04:00 |
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