Thomas Harte
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781249acf7
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Fixed crash.
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2016-01-14 20:35:36 -05:00 |
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Thomas Harte
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38ffcaa262
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Here, at last, is _some_ audio output, at least.
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2016-01-14 20:33:22 -05:00 |
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Thomas Harte
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afde8dac49
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Closed the loop such that audio manages to bubble up into Objective-C.
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2016-01-13 22:38:59 -05:00 |
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Thomas Harte
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d9a7ef9e46
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Edging towards audio output; the speaker is given appropriate input and output rates, and then updated with current divider and enabled/disabled status.
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2016-01-13 21:03:43 -05:00 |
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Thomas Harte
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d28abdc037
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Made an attempt at correct timing, adding support for additional paged ROMs, added file association for .rom.
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2016-01-12 22:34:26 -05:00 |
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Thomas Harte
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3437781abd
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Started sketching out an interface for sound generation. Which made me realise that the CRT in CRTDelegate was redundant, since C++ has namespaces.
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2016-01-12 16:54:09 -05:00 |
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Thomas Harte
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49a36ec9ac
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Added F12 as break.
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2016-01-11 22:35:52 -05:00 |
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Thomas Harte
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e93dbdb463
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Implemented keyboard input.
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2016-01-11 19:48:31 -05:00 |
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Thomas Harte
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ce916ebd6a
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Fixed runaway frame generator.
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2016-01-10 23:32:57 -05:00 |
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Thomas Harte
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b4f31edea3
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Made an attempt to get RGB output mode up and running, and showing at least a box where pixels would be.
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2016-01-09 21:32:56 -05:00 |
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Thomas Harte
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716bb3281b
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This at least now connects up a CRT, though it never talks to it.
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2016-01-07 22:26:49 -05:00 |
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Thomas Harte
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47a7654c00
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Added just enough that this is probably a successful boot. I guess I'm going to need to get invested in graphics next? Hmmm.
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2016-01-07 21:01:13 -05:00 |
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Thomas Harte
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0db8938d27
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Added the option for the CSCathodeRayView to show only a subsection of the full scan area. Zoomed in a little on the 2600. Put in enough piping to give the Electron sight of its ROMs at least.
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2016-01-06 23:14:36 -05:00 |
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Thomas Harte
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616dc0b57c
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Okay, so this is the absolute bare minimum about of refactoring and wiring necessary to get the [unimplemented] Electron machine pumping.
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2016-01-04 23:40:43 -05:00 |
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Thomas Harte
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43ab8bbad5
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Okay, so then here's a first shot at the Objective-C -> C++ bridge for the Electron.
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2016-01-04 23:16:37 -05:00 |
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Thomas Harte
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ab45c1d530
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Started working on a shell for the Electron emulation, including factoring out the common CRT delegate -> Objective-C bridging, serial dispatch queue and frameskipping logic from the Atari 2600 shell.
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2016-01-04 23:12:47 -05:00 |
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