Thomas Harte
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09059ab869
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Apply de minimis adaptations to get to build under Qt6.
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2023-12-29 22:04:24 -05:00 |
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Thomas Harte
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38912859e1
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Adds F8+F12 as an alternative mouse-release combo for Qt.
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2020-10-02 20:31:47 -04:00 |
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Thomas Harte
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3db4a8c312
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Attempts to improve vsync deadline estimation.
Also increases probability of bad estimation being discarded.
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2020-07-27 21:08:00 -04:00 |
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Thomas Harte
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366793498a
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Ensures ScanTargetWidget doesn't eat irrelevant keypresses.
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2020-07-04 19:12:34 -04:00 |
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Thomas Harte
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cdda3f74ab
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Attempts mouse event capture.
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2020-07-04 00:29:37 -04:00 |
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Thomas Harte
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b850183a1e
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Switches to an alternative to window(), for older Qt support.
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2020-07-02 21:53:30 -04:00 |
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Thomas Harte
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a096a09c72
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Trusts Qt to supply a refresh rate, and handles retina <-> non-retina window transitions.
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2020-06-30 23:03:39 -04:00 |
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Thomas Harte
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3c896050fb
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Ensures proper output sizeing on HiDPI displays.
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2020-06-26 21:14:43 -04:00 |
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Thomas Harte
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3ddc1a1722
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Eliminates hard-coded concept of timer jitter.
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2020-06-25 23:59:44 -04:00 |
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Thomas Harte
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9d4b49bbb5
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Attempts to be more rigorous in vsync prediction.
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2020-06-23 22:59:12 -04:00 |
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Thomas Harte
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b96f7711e3
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Corrects attempt at back-to-UI final window SDI behaviour.
Maybe it'll turn out to be not what I want, but at least now it works.
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2020-06-22 22:36:36 -04:00 |
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Thomas Harte
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1875a03757
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Plugs a per-window memory leak.
While also ensuring proper OpenGL resource destruction.
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2020-06-22 20:32:44 -04:00 |
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Thomas Harte
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c5d8d9127b
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Rejigs ScanTarget relationship from pull to push, so it can be set whenever it is safe.
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2020-06-21 18:25:38 -04:00 |
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Thomas Harte
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336dffefe0
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Ensures changes in the framebuffer are passed onward.
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2020-06-21 17:25:21 -04:00 |
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Thomas Harte
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e297d4cced
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Decouples scan target drawing and lifetime.
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2020-06-21 17:20:44 -04:00 |
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Thomas Harte
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b052ca5ca2
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Switch to Qt-style member naming.
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2020-06-21 17:16:11 -04:00 |
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Thomas Harte
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ee659095c2
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Retains the default window background colour until a machine is running.
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2020-06-17 23:16:29 -04:00 |
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Thomas Harte
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79833deeaf
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With some attempt at vsync prediction, seeks to smooth audio/video output.
There's plenty more work to do here, but hopefully it takes the issue immediately off the table.
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2020-06-14 19:26:56 -04:00 |
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Thomas Harte
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fe1b6812f1
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Fixes processing cap and attempts full-rate video output.
Audio now seems to be present, though hugely stuttered.
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2020-06-06 19:47:35 -04:00 |
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Thomas Harte
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d62fb16a58
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Adds an eventFilter, in order to steal keypresses.
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2020-06-05 22:11:17 -04:00 |
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Thomas Harte
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a6ada129e8
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Adds very low quality, race-condition infested video output.
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2020-06-04 22:58:02 -04:00 |
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Thomas Harte
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a681576d6c
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Adds redraw logic.
If you sit around and constantly reeize the window, you can now see that a machine is running.
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2020-06-04 22:39:32 -04:00 |
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Thomas Harte
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fdc234ed3b
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Advances to having a selected machine actually run.
Albeit, invisibly.
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2020-06-03 23:39:16 -04:00 |
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