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Commit Graph

3146 Commits

Author SHA1 Message Date
Thomas Harte
8a1a14ba4c Switch trailing files to #pragma once. 2024-01-21 21:49:59 -05:00
Thomas Harte
31cbcb206f Commit new version number. 2024-01-21 21:25:27 -05:00
Thomas Harte
8eb38ac437 Make use of bound_shader. 2024-01-19 22:34:42 -05:00
Thomas Harte
9cc572ee7f Unstage temporary Qt build files. 2024-01-18 11:56:42 -05:00
Thomas Harte
ab4ecccf57 Avoid raw pointers. 2024-01-17 14:59:36 -05:00
Thomas Harte
20c1f4f0e5
Merge pull request #1308 from ryandesign/no-preferredDevice
Fix color video performance on macOS 10.15+
2024-01-17 09:23:49 -05:00
Ryan Carsten Schmidt
c74305be56 Fix color video performance on macOS 10.15+
Closes #1178
2024-01-17 01:33:00 -06:00
Thomas Harte
a3d37640aa Switch include guards to #pragma once. 2024-01-16 23:34:46 -05:00
Thomas Harte
3ab6953246 Avoid use of raw pointers in machine creation. 2024-01-12 22:03:19 -05:00
Thomas Harte
177e741bca Fix test. 2024-01-09 21:19:44 -05:00
Thomas Harte
ae48f05c80 Shuffle most of the MemoryMap ugliness into a source file. 2024-01-04 10:25:27 -05:00
Thomas Harte
cf00a709ec Be consistent in shadowing physical addresses. 2024-01-03 15:02:54 -05:00
Thomas Harte
bbaaa520c8 Eliminate MemoryMap access macros, fix tests target. 2024-01-03 13:21:39 -05:00
Thomas Harte
afa2dad2e2
Merge pull request #1292 from TomHarte/KeyRepeat
Indicate whether a keypress is a repeat. Treat appropriately in the Apple II.
2024-01-01 15:27:25 -05:00
Thomas Harte
b7e1ac840f Add necessary Qt change. 2023-12-31 16:43:32 -05:00
Thomas Harte
4f846ef8d0 Remove absolute path. 2023-12-31 15:11:45 -05:00
Thomas Harte
a7fda83ea5 Reintroduce shortcuts; eliminate bad auto-UI additions. 2023-12-30 23:05:49 -05:00
Thomas Harte
c1778a8fee Reintroduce Qt5 support. 2023-12-30 23:03:15 -05:00
Thomas Harte
0c770c474b Add PC startup options. 2023-12-29 22:55:34 -05:00
Thomas Harte
134a11b948 Mildly circuitously, accept ROM images. 2023-12-29 22:38:08 -05:00
Thomas Harte
09059ab869 Apply de minimis adaptations to get to build under Qt6. 2023-12-29 22:04:24 -05:00
Thomas Harte
051cdc63b8 Fix SDL build. 2023-12-29 14:54:47 -05:00
Thomas Harte
21e6f4d823 Update SDL intermediate struct. 2023-12-28 15:12:06 -05:00
Thomas Harte
2baae216ea This TODO is also already dispatched. 2023-12-28 15:09:45 -05:00
Thomas Harte
9344f6a824 Indicate whether a keypress is a repeat. Treat appropriately in the Apple II. 2023-12-28 15:05:55 -05:00
Thomas Harte
74bee31a78 Update version number. 2023-12-28 10:41:52 -05:00
Thomas Harte
497ae935d6 Bump version number. 2023-12-26 10:43:47 -05:00
Thomas Harte
3e328bed61 Be overt about jump size, albeit without internal rigour. 2023-12-24 14:11:41 -05:00
Thomas Harte
85f814c632 Attempt to build fixed operations into type.
This simplifies callees and should make all helper functions automatically able to optimise themselves for fixed operations.
2023-12-21 23:08:18 -05:00
Thomas Harte
160fec2439 Eliminate trace. 2023-12-21 15:31:09 -05:00
Thomas Harte
faaa89bb67 Eliminate all reference to EmuTOS. 2023-12-21 15:28:45 -05:00
Thomas Harte
09867e1e6d Unhide the PC. 2023-12-21 12:59:53 -05:00
Thomas Harte
abea3d10cc
Merge pull request #1270 from ryandesign/MacSDL
SDL build improvements
2023-12-18 21:58:30 -05:00
Ryan Carsten Schmidt
5ef6b190af Fix typos 2023-12-16 03:53:07 -06:00
Ryan Carsten Schmidt
cd4498a36a Improve macOS SDL Macintosh video & Apple II colors
Hacks in AppleII/Video.cpp, AppleII/Video.hpp, and Macintosh/Video.cpp
assume that building on macOS means building for Metal unless
IGNORE_APPLE is defined. By defining this in the macOS SDL build,
Macintosh video is now sized and positioned correctly and Apple II
colors are now just as wrong as they are on other OpenGL builds instead
of being wrong in a unique way.

See #872
2023-12-15 01:27:28 -06:00
Ryan Carsten Schmidt
d31ecd8986 Link with OpenGL framework on macOS
Fixes "ld: library not found for -lGL"
2023-12-15 01:27:28 -06:00
Ryan Carsten Schmidt
bb030fc141 Silence macOS OpenGL deprecation warnings 2023-12-15 01:27:28 -06:00
Ryan Carsten Schmidt
778544b36e Link with Accelerate framework on macOS
Fixes "Undefined symbols for architecture x86_64: '_vDSP_dotpr_s1_15'"
2023-12-15 01:27:28 -06:00
Ryan Carsten Schmidt
dc657bdd51 Use the right include path for SDL.h
Fixes "main.cpp:22:10: fatal error: 'SDL2/SDL.h' file not found" when
SDL2 is not in a standard system include directory.
2023-12-15 01:27:28 -06:00
Ryan Carsten Schmidt
2352b4e6d8 Import PATH into scons environment
Fixes "/bin/sh: sdl2-config: command not found" when sdl2-config is not
in a standard system bin directory.
2023-12-15 01:27:28 -06:00
Thomas Harte
9ef28da322 Add read-only support for IMD images. 2023-12-08 15:37:13 -05:00
Thomas Harte
1c47c64bcb Connect option to macOS UI. 2023-12-08 14:23:27 -05:00
Thomas Harte
fbf79c142a Undo accidental build-type switch. 2023-12-08 14:03:29 -05:00
Thomas Harte
664890cead Expose speed as an option. 2023-12-08 10:46:59 -05:00
Thomas Harte
5fde3b8d5d Wire up a stub RTC plus appropriate option ROM. 2023-12-06 22:56:09 -05:00
Thomas Harte
1f976b8ccb Complete loop for macOS display selection. 2023-12-06 14:49:34 -05:00
Thomas Harte
b2b05b590f Clone the MDA class to CGA. 2023-12-05 22:37:33 -05:00
Thomas Harte
736a3841ce Wire up adaptor selection. 2023-12-05 16:42:55 -05:00
Thomas Harte
bdf9c4765b Loosen the assumption of MDA. 2023-12-05 16:38:09 -05:00
Thomas Harte
f97e6095df Adjust option name. 2023-12-05 15:26:32 -05:00