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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-29 12:50:28 +00:00
Commit Graph

4468 Commits

Author SHA1 Message Date
Thomas Harte
cda0a2de79 Establishes QAM colour buffer lookups within the composite colour path.
Subject to errors in channel scaling and absolute position.
2019-02-10 23:02:31 -05:00
Thomas Harte
008f50832c Fixed: the two shaders that use a common input array should use common bindings. 2019-02-10 22:39:24 -05:00
Thomas Harte
c94acb1ca2 With a little more debug logging, discovered an issue with incrementing by four. 2019-02-09 22:45:20 -05:00
Thomas Harte
d341f98b09 Corrects horizontal scale. 2019-02-09 18:52:43 -05:00
Thomas Harte
e35a3ab566 Ensures proper uniforms and varyings for the qam_separation_shader. 2019-02-09 18:35:14 -05:00
Thomas Harte
b3b4b7cf0c Corrects QAM texture generation logic. 2019-02-09 17:20:13 -05:00
Thomas Harte
1cd6d58f17 Restores S-Video through line, as monochrome. 2019-02-09 17:13:43 -05:00
Thomas Harte
eecd4417e7 Bites the bullet and accepts that an additional texture will be useful for QAM separation. 2019-02-09 16:54:31 -05:00
Thomas Harte
75987f64ec Restores Oric audio. 2019-02-05 21:42:39 -05:00
Thomas Harte
798cc58f76 Simplifies the composite colour shader no longer to handle colour. 2019-02-05 19:22:35 -05:00
Thomas Harte
6ba1194d74 Sets a clear colour appropriate for phase-linked luminance clearing. 2019-02-03 22:33:04 -05:00
Thomas Harte
e5f75b5df2 Resolves repetition between svideo_sample and composite_sample. 2019-02-03 22:09:16 -05:00
Thomas Harte
b75ad3def2 Updates the multimachine for the ScanTarget world. 2019-02-03 15:07:22 -05:00
Thomas Harte
10c98f0a15 Switches TapeUEF to using LOG.
Reducing console noise for release builds.
2019-02-02 22:30:10 -05:00
Thomas Harte
caf72afcb4 Switches to a seven-point scheme, to determine whether falsely-shared luminance is at fault.
It doesn't seem to be, alas.
2019-01-31 21:19:30 -05:00
Thomas Harte
687e0b376e Enhances error checking around setting of uniforms. 2019-01-31 21:17:49 -05:00
Thomas Harte
122857e5b5 Improves automatic index generation, to allow for matrices implicitly taking up to four slots. 2019-01-31 18:49:01 -05:00
Thomas Harte
5002290428 Makes consistent use of textureLod rather than texture. 2019-01-26 22:05:15 -05:00
Thomas Harte
d09ac3384f Eliminates some old-school manual memory management.
In favour of additional copying, but I still think this is safer.
2019-01-25 22:54:23 -05:00
Thomas Harte
b6a4a7e0a5 This is no longer TODO. 2019-01-25 22:47:15 -05:00
Thomas Harte
c87994336c Switches the Shader class to using LOG. 2019-01-25 22:45:47 -05:00
Thomas Harte
85ad490089 Offers a less error-prone route to attribute binding. 2019-01-25 21:56:55 -05:00
Thomas Harte
73e32a9c76 Adds a missing directory. 2019-01-25 20:26:20 -05:00
Thomas Harte
a321ff3037 Adds some default values. 2019-01-25 20:21:24 -05:00
Thomas Harte
68d6feaa03 Adds missing includes and gets more explicit about exceptions. 2019-01-25 20:19:50 -05:00
Thomas Harte
74e1a9a621 Declines improper use of offset within loops and adds missing header. 2019-01-25 20:14:53 -05:00
Thomas Harte
097bc7055e Adds a default selection, for invalid models. 2019-01-25 19:31:44 -05:00
Thomas Harte
6a43fc5df0 Resolves a GCC-troubling circular declaration issue vs. atomic.h. 2019-01-25 19:30:39 -05:00
Thomas Harte
312f38906b Corrects two improper include paths. 2019-01-25 19:19:23 -05:00
Thomas Harte
f0ec9fa5d2 Updates the SConstruct file for new Outputs. 2019-01-25 19:11:57 -05:00
Thomas Harte
20b4896940 Eliminates the dead stuff of CRTConstants.hpp. 2019-01-25 19:11:39 -05:00
Thomas Harte
6a93d2d006 Corrects some minor spaces-instead-of-tabs errors. 2019-01-24 22:59:03 -05:00
Thomas Harte
ae0bc7e7aa Calculates sampling offsets up front. 2019-01-23 20:53:10 -05:00
Thomas Harte
a8acadbe13 Gives the shader builders freer rein over what to use as inputs, and turns angles into a varying.
All dropping out during the never-ending diagnosis at play here.
2019-01-22 22:20:12 -05:00
Thomas Harte
727f2e2ba0 Updates to the ScanTarget world. 2019-01-17 22:28:02 -05:00
Thomas Harte
a6683cb9b8 Avoids scaling luminance prior to extracting chrominance. 2019-01-17 20:52:33 -05:00
Thomas Harte
5ceb711bd3 Allows amplitude to be specified even for a default colour burst. 2019-01-17 20:47:42 -05:00
Thomas Harte
4748b09721 Ensures safe OpenGL shutdown. 2019-01-17 20:44:18 -05:00
Thomas Harte
d593796dae Reintroduces less-filtered black and white video where there's no colour burst. 2019-01-16 22:22:29 -05:00
Thomas Harte
ef0dbc2a41 Undoes hard-coding of target framebuffer and display gamma. 2019-01-15 21:33:30 -05:00
Thomas Harte
6c49953115 Returns gamma correction, and corrects Amstrad CPC brightness. 2019-01-14 22:56:08 -05:00
Thomas Harte
55290f4dad Attempts a fix of frame_was_complete_ logic, to try to eliminate black flashes. 2019-01-14 21:42:45 -05:00
Thomas Harte
f373a3fbb1 Merge branch 'TrigonometricDecode' into ScanTarget 2019-01-13 23:08:21 -05:00
Thomas Harte
bb03d2f2ad Removes redundant enumeration. 2019-01-13 23:07:50 -05:00
Thomas Harte
82922aa2c7
Merge pull request #585 from TomHarte/TrigonometricDecode
Collapses video pipeline down to two stages.
2019-01-13 23:07:09 -05:00
Thomas Harte
7aec5be61a Cleans up and simplifies shader creation. 2019-01-13 22:49:01 -05:00
Thomas Harte
2ef6d4327c Resolves further build warnings. 2019-01-13 20:37:50 -05:00
Thomas Harte
cc95e587db Adds virtual destructors for various interface classes. 2019-01-13 19:19:01 -05:00
Thomas Harte
e89e55a9bb Attempts to factor actual composite amplitude into output. 2019-01-13 14:45:17 -05:00
Thomas Harte
7c2c243985 Corrects sample spacing, and removes a lot of detritus. 2019-01-12 18:36:54 -05:00