Thomas Harte
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186b911e8e
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Switch to get/as.
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2026-03-06 15:44:22 -05:00 |
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Thomas Harte
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30b10f8593
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Reduce usages of reinterpret_cast.
(And do some drive-by `const`ing)
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2026-02-28 11:30:15 -05:00 |
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Thomas Harte
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73bb186585
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Adopt responsibility for consistent negative/positive sampling.
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2026-02-27 14:39:55 -05:00 |
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Thomas Harte
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e6c6ad18bf
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Revive four-discrete-sample phase rounding.
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2026-02-27 14:33:20 -05:00 |
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Thomas Harte
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a0a3c8ac9b
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Capture phase offset in OpenGL.
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2026-02-27 10:03:51 -05:00 |
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Thomas Harte
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71992cbd5b
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Aim for a multiple of the colour subcarrier for phase-linked-luminance.
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2026-02-27 09:54:51 -05:00 |
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Thomas Harte
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92b17173c8
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Eliminate interframe blending if emulator is running in sync with display.
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2026-02-26 15:58:29 -05:00 |
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Thomas Harte
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e3d137f443
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Unify (and correct) interframe alpha choices.
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2026-02-26 15:40:07 -05:00 |
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Thomas Harte
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e38a55b393
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Ensure #pragma once is used consistently.
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2026-02-26 13:47:49 -05:00 |
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Thomas Harte
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a7eb0b14f4
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Always divide lines; use interlaced merely as final weighting.
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2026-02-23 16:48:52 -05:00 |
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Thomas Harte
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0643a81e4f
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Always alternate fields.
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2026-02-23 16:47:12 -05:00 |
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Thomas Harte
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26afdf972c
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Explain fields.
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2026-02-23 14:20:26 -05:00 |
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Thomas Harte
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486a67586a
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Include interlacing information in Field.
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2026-02-22 23:16:33 -05:00 |
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Thomas Harte
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93fb57a478
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Set alphas less often.
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2026-02-22 09:43:13 -05:00 |
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Thomas Harte
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29fa6b21ed
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Fix to-weave transition, alphas.
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2026-02-21 23:19:18 -05:00 |
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Thomas Harte
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cbf5b79a5b
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Attempt different frame weighting for interlaced output.
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2026-02-21 22:42:51 -05:00 |
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Thomas Harte
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2cf0c4f8aa
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Switch horses only when certain.
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2026-02-21 22:42:22 -05:00 |
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Thomas Harte
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ea3e9a96f1
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Detect and expose is-interlaced flag.
With plenty of exposition to avoid confusing the reader into thinking that the emulator is predicated on this in an unrealistic fashion.
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2026-02-21 21:17:35 -05:00 |
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Thomas Harte
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69b9aa9b57
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Remove done TODO.
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2026-02-19 12:31:45 -05:00 |
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Thomas Harte
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4f114d8370
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Add header for std::lock_guard.
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2026-02-18 16:02:44 -05:00 |
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Thomas Harte
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fa9bae55d8
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Add lock for using scan_target_.
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2026-02-18 14:12:05 -05:00 |
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Thomas Harte
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9b65349908
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Ensure safe usage of force_horizontal_scans.load.
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2026-02-18 13:01:56 -05:00 |
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Thomas Harte
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406fc85186
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First blush: force always-horizontal, always.
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2026-02-16 23:35:30 -05:00 |
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Thomas Harte
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717235cede
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Add a delegate route for requesting exactly-horizontal scans.
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2026-02-16 23:07:14 -05:00 |
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Thomas Harte
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abe844505f
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Eliminate LineMetadata, redundant memory barriers.
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2026-02-15 15:53:26 -05:00 |
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Thomas Harte
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0562a5aa00
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Consume Frames correctly.
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2026-02-15 15:49:56 -05:00 |
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Thomas Harte
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742bf46297
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Attempt to consume Frames. Seems faulty.
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2026-02-15 14:03:48 -05:00 |
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Thomas Harte
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dc9e9f194c
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Capture completeness.
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2026-02-15 13:35:32 -05:00 |
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Thomas Harte
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5abff02d56
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Factor out the stuff of being a circular counter.
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2026-02-15 13:10:24 -05:00 |
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Thomas Harte
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a8761bdd43
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Complete relocation.
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2026-02-15 13:02:10 -05:00 |
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Thomas Harte
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45602cf5f1
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Relocalise PointerSet definition.
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2026-02-15 11:04:36 -05:00 |
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Thomas Harte
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694ffea92d
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Add justification.
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2026-02-15 07:54:15 -05:00 |
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Thomas Harte
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4b9e37f163
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Attempt to update frame areas.
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2026-02-15 07:51:38 -05:00 |
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Thomas Harte
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f24a8ea93f
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Continue baby steps towards keeping per-frame records.
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2026-02-14 18:17:08 -05:00 |
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Thomas Harte
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031f00cd1e
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Eliminate 'frame's from 'PointerSet'.
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2026-02-14 11:56:08 -05:00 |
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Thomas Harte
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2311707764
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Restore header for lock_guard, etc.
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2026-02-14 11:39:54 -05:00 |
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Thomas Harte
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9a55cc1f55
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Eat own dogfood on spin locks.
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2026-02-14 11:21:23 -05:00 |
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Thomas Harte
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ed061fa9b3
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Factor out spin lock, get a bit stricter on PointerSets.
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2026-02-14 11:14:20 -05:00 |
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Thomas Harte
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6d52fdea4d
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Factor out and unify line/scan frame subdivision.
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2026-02-13 21:57:59 -05:00 |
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Thomas Harte
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b64da038d6
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Eliminate unused Line properties.
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2026-02-13 21:17:17 -05:00 |
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Thomas Harte
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17ee68f227
|
Stop assuming consistency of glEnables.
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2026-02-10 02:15:17 +00:00 |
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Thomas Harte
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06a16a62b9
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Avoid accidental quadrature clamping.
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2026-02-09 20:30:22 -05:00 |
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Thomas Harte
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0d83b4a808
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Overtly rebind all textures.
This is defensive, based on prior experience of Qt, which seems to reserve the right to mutate your OpenGL state.
|
2026-02-09 11:03:24 -05:00 |
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Thomas Harte
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2e663e60a1
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Restore real output path.
|
2026-02-09 14:49:28 +00:00 |
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Thomas Harte
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1e38a0000f
|
Be more overt in creation tests.
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2026-02-09 14:47:15 +00:00 |
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Thomas Harte
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2258871159
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Introduce random fill in debug builds.
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2026-02-08 22:30:47 -05:00 |
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Thomas Harte
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cdddfca788
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Ensure successful compilation on stricter compilers.
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2026-02-08 16:23:56 +00:00 |
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Thomas Harte
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c55ded88a5
|
Remove done TODO.
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2026-02-07 22:39:15 -05:00 |
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Thomas Harte
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17ab2e2aaf
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Clean up resources.
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2026-02-07 22:38:39 -05:00 |
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Thomas Harte
|
2d8c4a3a2e
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Copy old output buffer when resizing; remove draw.
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2026-02-07 22:32:51 -05:00 |
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