Thomas Harte
486a67586a
Include interlacing information in Field.
2026-02-22 23:16:33 -05:00
Thomas Harte
29fa6b21ed
Fix to-weave transition, alphas.
2026-02-21 23:19:18 -05:00
Thomas Harte
cbf5b79a5b
Attempt different frame weighting for interlaced output.
2026-02-21 22:42:51 -05:00
Thomas Harte
abe844505f
Eliminate LineMetadata, redundant memory barriers.
2026-02-15 15:53:26 -05:00
Thomas Harte
b5e393d639
Extract conditional parts of the pipeline.
2026-02-07 08:57:49 -05:00
Thomas Harte
653c2ddd14
Rearrange to reduce code in the contended area.
2026-02-07 08:45:25 -05:00
Thomas Harte
e59e51afa5
Apply and update aspect ratio.
2026-02-06 18:01:23 -05:00
Thomas Harte
39b522e0f9
Propagate aspect ratio information into a LineOutputShader.
2026-02-06 17:23:33 -05:00
Thomas Harte
67bf076f2a
Attempt stencil fill-in.
2026-02-05 21:53:35 -05:00
Thomas Harte
5b97de8cb0
Create a 'fill' shader, for buffer clearing.
2026-02-05 10:23:13 -05:00
Thomas Harte
da80d77cad
Eliminate old pipeline.
2026-02-04 21:22:27 -05:00
Thomas Harte
65ebcd9c99
Attempt a line output shader.
2026-02-04 14:41:34 -05:00
Thomas Harte
7c6b79ad1c
Coerce demodulation shader into building.
2026-02-04 12:03:44 -05:00
Thomas Harte
7ac22e1a67
Ensure the separation buffer exists.
2026-02-04 09:17:24 -05:00
Thomas Harte
2144db5829
Add missing include.
2026-02-03 22:55:38 -05:00
Thomas Harte
f4f1dbd4d5
Strike towards a separation filter.
2026-02-03 22:48:48 -05:00
Thomas Harte
d5e4c636c8
Add missing #include; begin separation shader.
2026-02-03 16:57:21 -05:00
Thomas Harte
79ef9ce388
Attempt to give CopyShader fuller state.
2026-02-03 16:22:13 -05:00
Thomas Harte
2dc3aebe1c
Add 'DirtyZone' definition.
2026-02-03 12:50:04 -05:00
Thomas Harte
a89e48718d
Create a supersampling buffer.
2026-02-02 16:51:34 -05:00
Thomas Harte
61474bc70b
Reorganise.
2026-02-02 14:05:19 -05:00
Thomas Harte
85e190835f
Use a Texture.
2026-01-30 22:22:52 -05:00
Thomas Harte
da0c99067d
Add some TODOs, make TextureTargets moveable.
2026-01-30 10:38:52 -05:00
Thomas Harte
7464a0c0ec
Go a bit more RAII on vertex arrays.
2026-01-29 18:12:51 -05:00
Thomas Harte
5f0ab48ec1
Enable generation of the needed composition shader.
...
Proving that I've forgotten something about vertex attribute bindings.
2026-01-29 11:03:02 -05:00
Thomas Harte
5a296fdd52
Move function into anonymous namespace.
2026-01-28 21:22:29 -05:00
Thomas Harte
81a65484a8
Switch to std::swap_ranges.
2026-01-22 12:34:33 -05:00
Thomas Harte
0d8fa93a05
Propagate an OpenGL API version, use it to wrap shader programs.
2025-12-16 22:23:48 -05:00
Thomas Harte
52494e916a
Ensure I'm using <optional> everywhere I should.
2025-12-04 13:20:51 -05:00
Thomas Harte
8fdf32cde8
Avoid OpenGL churn.
2025-10-06 20:43:12 -04:00
Thomas Harte
fac3d99f64
Switch to no-instance logging.
2025-09-12 07:17:23 -04:00
Thomas Harte
2c2216afae
Further eliminate file-relative includes.
2025-02-28 13:18:48 -05:00
Thomas Harte
ce5aae3f7d
Adjust more dangling indentation changes.
2024-12-04 22:29:08 -05:00
Thomas Harte
b61317ba7e
Continue conversion of logging.
2024-01-19 22:02:26 -05:00
Thomas Harte
a3d37640aa
Switch include guards to #pragma once.
2024-01-16 23:34:46 -05:00
Thomas Harte
2b56b7be0d
Simplify namespace syntax.
2023-05-10 16:02:18 -05:00
Thomas Harte
583f6b1ba2
Modifies BufferingScanTarget to allow has-a relationship.
...
I might switch fully to has-a. Further consideration required.
2020-08-07 22:03:27 -04:00
Thomas Harte
5165e65021
Reduces scan_buffer_ to a saner size.
...
Albeit still probably overspecified.
2020-07-28 22:36:57 -04:00
Thomas Harte
77c5b86acc
Moves ownership of the scan and line buffers out of the BufferingScanTarget.
2020-07-26 22:46:03 -04:00
Thomas Harte
e260f92988
Privatises write_pointers_mutex_ and write_pointers_.
...
Also gives subclasses control over write-area texture space allocation.
2020-07-23 22:54:40 -04:00
Thomas Harte
74788ccf8e
Pulls the BufferingScanTarget into a separate file.
2020-07-22 22:16:47 -04:00
Thomas Harte
0da5c07942
Starts splitting ring-buffer stuff from OpenGL stuff.
...
Initially via two very codependent classes.
2020-07-21 22:49:46 -04:00
Thomas Harte
3715e6b48a
Resolves potential data race on write_area_texture_.
2020-02-18 22:41:46 -05:00
Thomas Harte
95756f9716
Resolves data race on write_pointers_ close to machine setup.
2020-02-18 20:41:51 -05:00
Thomas Harte
b04daca98e
Picks a safer default construction.
2020-02-09 19:13:21 -05:00
Thomas Harte
b41920990f
Moves submit step to end of line, rather than end of scan.
2020-02-04 22:15:20 -05:00
Thomas Harte
294e09f275
All these 'override's can be 'final's.
...
At least for the purpose of being communicative. I doubt there's much to gain in terms of compiler output — the DiskImageHolder can avoid some virtual lookups but nothing else leaps out.
2020-01-23 22:57:51 -05:00
Thomas Harte
684644420a
Increases scan buffer availability.
2019-10-20 17:22:41 -04:00
Thomas Harte
66540ff86f
Permits end_data only after a begin_data.
2019-06-03 21:56:53 -04:00
Thomas Harte
b860ba2ee3
Disallows smaller buffer use for 'sharp' displays and tightens sampling window.
2019-06-03 15:58:14 -04:00