Thomas Harte
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ec604f1414
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Expanded mapped keys just a tiny bit further.
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2016-06-12 10:35:47 -04:00 |
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Thomas Harte
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167ed9b8bb
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Added enough to load a PRG as a ROM.
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2016-06-11 14:00:12 -04:00 |
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Thomas Harte
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d9b001d3fc
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Minor clean-ups.
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2016-06-11 13:51:04 -04:00 |
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Thomas Harte
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3e8d383615
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Improved key map. Possibly enough to type some basic BASIC?
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2016-06-11 13:19:59 -04:00 |
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Thomas Harte
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d1731b1d26
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Hacked my 6522 to work. Mistake is in not returning output as input when appropriate — i.e. that I'm ignoring data direction. Also fixed K and L keys.
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2016-06-11 13:06:01 -04:00 |
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Thomas Harte
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271de23ee6
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Ran on in and introduced a bunch more keys, hopefully to help to diagnose.
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2016-06-11 12:26:19 -04:00 |
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Thomas Harte
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d7c1f5b18a
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Made an attempt at hooking up the '2' and '4' keys. A mostly unsuccessful attempt. 2 does nothing, 4 clears the screen.
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2016-06-11 11:50:37 -04:00 |
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Thomas Harte
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0b221e773f
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Fixed ROM naming and sizes, ensured machines without sound outputs don't end up with an audio queue.
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2016-06-05 11:20:05 -04:00 |
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Thomas Harte
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12243c40ad
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Kicking the ball a little further down the road, ROMs and PRGs now reach the actual emulated machine.
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2016-06-05 09:06:59 -04:00 |
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Thomas Harte
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b29b2a5d08
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Added forwarding of a loaded PRG from the Swift document to the wrapper. So I think that possibly completes the Swift side of things?
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2016-06-05 09:01:32 -04:00 |
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Thomas Harte
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8052ce9223
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System ROMs are now supplied to the Vic-20 wrapper, though they stop there. I also factored key forwarding out of the ElectronDocument and into the superclass, depending upon the child conforming to CSKeyboardMachine.
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2016-06-05 08:53:05 -04:00 |
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Thomas Harte
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b10a06e700
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A CRT is still absent but this moves the ball back into the C++ side's court.
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2016-06-04 22:00:50 -04:00 |
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Thomas Harte
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06e1db8c85
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This now gets as far as missing selectors.
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2016-06-04 21:49:03 -04:00 |
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Thomas Harte
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404873fe58
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Started sketching out infrastructure for Vic-20 support.
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2016-06-04 21:43:50 -04:00 |
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Thomas Harte
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d6e8cd676a
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Trimmed and reordered just a little.
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2016-06-04 16:02:16 -04:00 |
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Thomas Harte
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253e5a4203
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With no regard to performance whatsoever, endeavoured to bring sound to the 2600. It's very scratchy, so something is wrong.
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2016-06-02 19:50:16 -04:00 |
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Thomas Harte
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8623dc2833
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Consolidated a little more within the common code, adding sampling rate selection based on querying the machine.
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2016-06-01 19:04:07 -04:00 |
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Thomas Harte
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8dc66167be
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Made an attempt to consolidate the Objective-C++ side of things based on the incoming CRTMachine::Machine .
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2016-05-31 22:16:20 -04:00 |
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Thomas Harte
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5c4f35e13f
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Finally started on generalising the C++ stuff so as to be able to be able to get a working audio binding on the OS-specific side without further repetition by factoring an appropriate protocol out from the Electron and sketching out the correct speaker class for the Atari. Added a method to ask it what a good output frequency would be.
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2016-05-31 21:23:44 -04:00 |
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Thomas Harte
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6982e945fb
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Fixed those issues breaking GL state, I hope.
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2016-05-01 16:17:52 -04:00 |
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Thomas Harte
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9b64f64db7
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Attempted to normalise some style decisions.`
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2016-04-24 22:32:24 -04:00 |
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Thomas Harte
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884755c560
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Ensured the GL context is available when switching Atari 2600 output, and that it locks the output.
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2016-04-24 20:56:21 -04:00 |
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Thomas Harte
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d221c712b0
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Ensured GL context is active when destructing CRTOpenGL.
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2016-04-24 20:34:25 -04:00 |
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Thomas Harte
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929cfc49cb
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Extended window for picking output frequency, attempted to consolidate CRT OpenGL timing uniforms for approprate resetting.
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2016-04-24 18:58:31 -04:00 |
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Thomas Harte
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082003ed0a
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Reintroduced the CRT delegate and the 2600's automatic region switching. Albeit that the CRT itself doesn't adjust properly to new timings yet.
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2016-04-24 18:36:22 -04:00 |
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Thomas Harte
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80a3169674
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Started reviving the Atari 2600 emulation. Put new startup sequence into place.
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2016-04-24 06:56:08 -04:00 |
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Thomas Harte
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7aa87723a9
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Added: key states are all cleared if the window loses focus. Which resolves sticky key issues. Allowing me just to use command+option+O for options and map both command and option as FUNC.
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2016-04-19 21:29:10 -04:00 |
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Thomas Harte
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86626bbd72
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Switched key that maps to FUNC from command to option. Logic is that command may frequently be used for performing an action which changes the key window, in which case we won't realise if it is released.
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2016-04-18 19:20:26 -04:00 |
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Thomas Harte
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3d53f157de
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Output selection now takes effect. So I can stop accidentally committing changes back and forth.
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2016-04-18 08:27:58 -04:00 |
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Thomas Harte
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94f148e212
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Wired in options, at least getting as far as the Objective-C bridge. Then fast loading makes it to the emulated machine, display output type doesn't.
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2016-04-18 08:21:00 -04:00 |
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Thomas Harte
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499f7ace07
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Re-enabled working video output for the Electron for the day and consolidated the rough metric I'm using to pick a number of taps for the audio filter.
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2016-04-17 20:43:20 -04:00 |
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Thomas Harte
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2cc72169ff
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Ensured machines can nominate their own aspect ratio windows. Switched to 11/10 for the Electron.
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2016-04-11 23:12:56 -04:00 |
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Thomas Harte
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e617bd2bb3
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Turned audio quality up to the maximum, at least for now.
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2016-04-06 21:12:22 -04:00 |
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Thomas Harte
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5966ac845f
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Switched symbols and updated all-RAM 6502 in order to fix unit test target.
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2016-03-20 22:48:56 -04:00 |
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Thomas Harte
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fb6fb5d948
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Switched to two-phase setup to deal with OpenGL scheduling.
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2016-03-20 13:50:13 -04:00 |
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Thomas Harte
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9da7716c72
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Attempted to simplify threading, thereby allowing machines to be constructed within a valid GL context, and started adding appropriate GL syncs. Which all oddly drops everything to a negligible FPS. Investigation will follow.
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2016-03-19 22:46:17 -04:00 |
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Thomas Harte
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1c4acfb599
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I think this is a prima facie acceptable implementation of the fast tape hack.
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2016-03-13 17:39:53 -04:00 |
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Thomas Harte
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1e5fe2b2c1
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Made an attempt to reestablish the Atari 2600 output connection despite various changes (TODO: generalise that stuff), and to start creating the composite shader.
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2016-03-07 21:04:04 -05:00 |
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Thomas Harte
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41c09f8c3f
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Renamed CSCathodeRayView to CSOpenGLView as it no longer has any CRT-related responsibilities. It just does the GL and manages a serial dispatch queue.
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2016-03-05 14:45:09 -05:00 |
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Thomas Harte
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3ea0d04a1a
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-dealloc now blocks until all audio queue buffers are no longer playing.
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2016-02-16 21:47:23 -05:00 |
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Thomas Harte
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7580d192d5
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Fixes: now setting correct frame time estimate, properly enabling the timestamp attribute, and ensuring that the Electron flushes screen work at least once per host frame update.
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2016-02-14 19:28:02 -05:00 |
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Thomas Harte
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7bc5a43c36
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Fixed type warning.
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2016-02-12 22:30:22 -05:00 |
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Thomas Harte
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0527888b15
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Endeavoured to ensure safe shutdown.
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2016-02-12 22:30:06 -05:00 |
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Thomas Harte
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80e7e5e602
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Updated to return old behaviour of drawing only upon changes.
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2016-02-04 23:05:47 -05:00 |
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Thomas Harte
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8bc3f8046d
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This endeavours to move everything into the CRT class except the final version of shader building.
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2016-02-04 22:57:46 -05:00 |
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Thomas Harte
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e0d51408e4
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Onward with carrying this through to the bitter end, this at least results in all the appropriate knowledge and call-ins occuring at the CRT.
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2016-02-04 22:28:50 -05:00 |
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Thomas Harte
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0efe4b312c
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Disabled my various bits of rate interchange debugging; improved test for when to call update_display due to a RAM write.
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2016-01-21 22:16:52 -05:00 |
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Thomas Harte
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de7218cdf0
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Added a lot of commenting to the CPU6502 definition, simplifying its construction. Added missing nullability modifier to CSElectron. Fixed bad-habit Objective-C style naming on the Electron's Interrupt enum.
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2016-01-20 21:55:38 -05:00 |
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Thomas Harte
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e65cd4cf06
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Some data is marginally reaching the CPU from the tape.
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2016-01-19 22:05:34 -05:00 |
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Thomas Harte
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956b90e203
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Attempted further to improve latency; added view adjustment for non-4:3 output aspect ratios. The 4:3 is currently hardcoded, so further work will be required.
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2016-01-18 23:55:52 -05:00 |
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