Thomas Harte
ab14433151
Tweaks optimisation level.
2019-07-09 18:07:43 -04:00
Thomas Harte
6e7a733c3c
Adds appropriate files to the Mac kiosk build.
2019-07-08 16:57:13 -04:00
Thomas Harte
d30e7504c2
Factors out MOVE tests, and ensures test machine RAM is zero initialised.
2019-06-30 21:43:30 -04:00
Thomas Harte
9d420c727e
Factors out rolls and shifts.
2019-06-29 14:12:52 -04:00
Thomas Harte
6a44c682ad
Factors out control flow tests.
2019-06-29 13:47:05 -04:00
Thomas Harte
ac926f5070
Factors BCD out of general arithmetic.
2019-06-29 13:31:24 -04:00
Thomas Harte
a8894b308a
Splits out arithmetic tests, as so far implemented.
...
Further subdivision may be advisable.
2019-06-28 22:08:32 -04:00
Thomas Harte
7cc91e1bc5
Factors the bitwise tests out of the main bundle, as that pushes up towards 6,000 lines.
2019-06-28 21:58:38 -04:00
Thomas Harte
68a3e5a739
Renamed DiskCopy42 to MacintoshIMG, now that it's not just DiskCopy 4.2 files.
2019-06-18 14:32:58 -04:00
Thomas Harte
fe0dc4df88
Starts building out some tests for Apple GCR encoding.
2019-06-15 22:48:24 -04:00
Thomas Harte
5630141ad7
Ensures randomised memory contents at startup.
2019-06-13 13:35:16 -04:00
Thomas Harte
109953ef49
Ensures proper routing of mouse events from Cocoa.
2019-06-11 18:41:41 -04:00
Thomas Harte
a0321aa6ff
Starts sketching out an emulator interface for mice.
2019-06-11 17:47:24 -04:00
Thomas Harte
697e094a4e
Sketches out the absolute basics of an SCC interface.
2019-06-08 18:47:11 -04:00
Thomas Harte
b8a1553368
Adds putative support for PlusToo-style BIN files.
...
Albeit a bit of a guess, since it's not intended to be an emulator file format.
2019-06-04 21:41:09 -04:00
Thomas Harte
85298319fa
Expands towards supporting multiple Macintosh models.
...
To provide another variable to help with bug isolation.
2019-06-03 14:50:36 -04:00
Thomas Harte
881feb1bd3
Adds preliminary parsing of the Disk Copy 4.2 format.
2019-06-02 13:39:25 -04:00
Thomas Harte
3e9fa63799
Adds a receiver for drive-motor control bytes.
...
My new belief is that I'm either reading the buffer from the wrong place, or the 68000 isn't filling it for some reason.
2019-06-01 19:31:32 -04:00
Thomas Harte
6d985866ee
All proper inputs are now provided to the audio generator.
...
Hopefully. The next job is to generate audio. If that sounds correct, then the disk motor speed question can be tackled.
2019-06-01 15:03:15 -04:00
Thomas Harte
723137c0d4
With some time additions to the 6522, starts wiring in Macintosh audio.
...
The audio buffer is also the disk motor buffer, so this is preparatory to further disk work.
2019-06-01 14:39:40 -04:00
Thomas Harte
254132b83d
Eliminates 6522Base in pursuit of working handshake modes.
...
Specifically: this means that the places from which the BusHandler may be called are more numerous.
2019-05-08 12:35:17 -04:00
Thomas Harte
7e6d4f5a3e
Adds emulation of the real-time clock.
2019-05-08 00:12:19 -04:00
Thomas Harte
96facc103a
Adds an IWM shim and corrects graphics output.
...
... now that there is some.
2019-05-05 21:55:34 -04:00
Thomas Harte
68392ce6f5
Adds enough of a concept of Mac video to get a properly initialised display.
...
Completely empty at present, naturally. Also this is the very first time I've run my 68000 at live speed. From just one data point, it's not terrible. Phew!
2019-05-03 23:25:42 -04:00
Thomas Harte
6873f62ad8
Ensures that the Mac now retains its ROM properly.
2019-05-03 22:39:09 -04:00
Thomas Harte
5f385e15f6
Adds the bare bones necessary to be able to create a Macintosh from File -> New... .
2019-05-03 22:16:07 -04:00
Thomas Harte
8c5d37b6ee
Refactors the AppleII into a sub-namespace to make room for other Apple machines.
2019-05-03 18:14:10 -04:00
Thomas Harte
d6e16d0042
Adds a test of TOS 1.00, as far as it goes without meaningful hardware.
2019-04-29 18:04:57 -04:00
Thomas Harte
5b5bfc8445
Applies trace testing to EmuTOS.
2019-04-29 16:55:21 -04:00
Thomas Harte
c466b6f9e7
Factors out the [unit testing] stuff of being a trace-checking 68000 bus handler.
2019-04-29 16:11:01 -04:00
Thomas Harte
3983f8303f
Introduces failing test of 68000 opcode coverage.
2019-04-25 22:06:05 -04:00
Thomas Harte
7df85ea695
Cleans up and formally introduces a comparative source for QL startup.
2019-04-25 15:42:41 -04:00
Thomas Harte
52e33e861c
Starts to introduce the QL as a second source for 68000 testing.
...
It's advantageous over the ST in that a commented disassembly of the ROM is available.
2019-04-14 22:15:09 -04:00
Thomas Harte
7f5c637aeb
Updates to Swift 5.
2019-03-26 22:15:38 -04:00
Thomas Harte
6f0eb5eccd
Merge branch 'master' into 68000
2019-03-26 21:03:57 -04:00
Thomas Harte
69a2a133d5
Performs basic migration to Xcode 10.2 — project settings, the one new warning, etc.
2019-03-26 19:47:41 -04:00
Thomas Harte
f9101de956
This might very well be the 68000's first real gasp: performing an ABCD.
2019-03-14 19:32:15 -04:00
Thomas Harte
89c71f9119
Introduces EmuTOS, and starts constructing test cases around it.
2019-03-10 18:40:12 -04:00
Thomas Harte
a4f6db6719
Removes ArrayBuilderTests as the ArrayBuilder is long gone. Disables TIA tests for now.
2019-03-10 18:07:23 -04:00
Thomas Harte
de56d48b2f
Embraces a more communicative 68000 bus.
2019-03-10 17:27:34 -04:00
Thomas Harte
b9b52b7c8b
Begins some very early sketching out of a 68000.
2019-03-09 00:00:23 -05:00
Thomas Harte
86a6b04d4a
Begins attempts to keep track of display metrics.
...
i.e. a system that can both make smart decisions about when to use a lower resolution, and hopefully allow some sort of flywheel-esque horizontal retrace synchronisation. And possibly some raster beam chasing?
2019-03-04 21:54:50 -05:00
Thomas Harte
d122535a65
Unifies the OpenGL screenshot code and corrects it for arbitrary alignment.
2019-02-27 21:05:02 -05:00
Thomas Harte
20b4896940
Eliminates the dead stuff of CRTConstants.hpp.
2019-01-25 19:11:39 -05:00
Thomas Harte
dd4af4f0df
Removes dead files.
2018-11-24 22:40:06 -05:00
Thomas Harte
6b42b92930
Kills CRTOpenGL.cpp and simplifies shader output very slightly.
2018-11-24 17:37:58 -05:00
Thomas Harte
8a699b6072
Kills setup_output
definitively, saving some indirection. set_scan_target
takes its place.
2018-11-14 21:52:57 -05:00
Thomas Harte
91b19c5c70
Adds bookending, and finally kills the TextureBuilder. Farewell.
2018-11-14 20:49:06 -05:00
Thomas Harte
938d09f34a
Corrects scan outline generation.
2018-11-12 18:23:45 -05:00
Thomas Harte
dce52d740d
Finally gets some pixels back on screen.
...
For now, just the raw scans, direct to the framebuffer, with no intermediate processing. But it seems to prove that at least some of the proper data is reaching the GPU.
2018-11-11 23:23:42 -05:00