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mirror of https://github.com/TomHarte/CLK.git synced 2024-07-06 01:28:57 +00:00
CLK/Machines
2015-08-13 18:59:23 +01:00
..
Atari2600.cpp My understanding now is that object position counting will begin the cycle after the call is made, not that cycle, and that the timer loops just once, with the logic for counter pumping being whether the relevant flag is still set, irregardless of whether the counter is still going. 2015-08-13 18:59:23 +01:00
Atari2600.hpp My understanding now is that object position counting will begin the cycle after the call is made, not that cycle, and that the timer loops just once, with the logic for counter pumping being whether the relevant flag is still set, irregardless of whether the counter is still going. 2015-08-13 18:59:23 +01:00