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CLK/Machines/Enterprise/Nick.cpp
2021-06-19 23:41:29 -04:00

565 lines
18 KiB
C++

//
// Nick.cpp
// Clock Signal
//
// Created by Thomas Harte on 14/06/2021.
// Copyright © 2021 Thomas Harte. All rights reserved.
//
#include "Nick.hpp"
#include <cstdio>
namespace {
uint16_t mapped_colour(uint8_t source) {
// On the Enterprise, red and green are 3-bit quantities; blue is a 2-bit quantity.
const int red = ((source&0x01) << 2) | ((source&0x08) >> 2) | ((source&0x40) >> 6);
const int green = ((source&0x02) << 1) | ((source&0x10) >> 3) | ((source&0x80) >> 7);
const int blue = ((source&0x04) >> 1) | ((source&0x20) >> 5);
// Duplicate bits where necessary to map to a full 4-bit range per channel.
const uint8_t parts[2] = {
uint8_t(
(red << 1) + ((red&0x4) >> 3)
),
uint8_t(
(green << 5) + ((green&0x4) << 2) +
(blue << 2) + blue
)
};
return *reinterpret_cast<const uint16_t *>(parts);
}
}
using namespace Enterprise;
Nick::Nick(const uint8_t *ram) :
crt_(57*16, 16, Outputs::Display::Type::PAL50, Outputs::Display::InputDataType::Red4Green4Blue4),
ram_(ram) {
// Just use RGB for now.
crt_.set_display_type(Outputs::Display::DisplayType::RGB);
}
void Nick::write(uint16_t address, uint8_t value) {
switch(address & 3) {
case 0:
// Ignored: everything to do with external colour.
for(int c = 0; c < 8; c++) {
palette_[c + 8] = mapped_colour(uint8_t(((value & 0x1f) << 3) + c));
}
break;
case 1:
flush_border();
border_colour_ = mapped_colour(value);
break;
case 2:
line_parameter_base_ = uint16_t((line_parameter_base_ & 0xf000) | (value << 4));
break;
case 3:
line_parameter_base_ = uint16_t((line_parameter_base_ & 0x0ff0) | (value << 12));
// Still a mystery to me: the exact meaning of the top two bits here. For now
// just treat a 0 -> 1 transition of the MSB as a forced frame restart.
if((value^line_parameter_control_) & value & 0x80) {
// For now: just force this to be the final line of this mode block.
// I'm unclear whether I should also reset the horizontal counter
// (i.e. completely abandon current video phase).
lines_remaining_ = 0xff;
line_parameters_[1] |= 1;
}
line_parameter_control_ = value & 0xc0;
break;
}
}
uint8_t Nick::read([[maybe_unused]] uint16_t address) {
return 0xff;
}
void Nick::run_for(Cycles duration) {
constexpr int line_length = 912;
int clocks_remaining = duration.as<int>();
while(clocks_remaining) {
// Determine how many cycles are left this line.
const int clocks_this_line = std::min(clocks_remaining, line_length - horizontal_counter_);
// Convert that into a [start/current] and end window.
int window = horizontal_counter_ >> 4;
const int end_window = (horizontal_counter_ + clocks_this_line) >> 4;
// Advance the line counters.
clocks_remaining -= clocks_this_line;
horizontal_counter_ = (horizontal_counter_ + clocks_this_line) % line_length;
// Do nothing if a window boundary isn't crossed.
if(window == end_window) continue;
// If this is within the first 8 cycles of the line, [possibly] fetch
// the relevant part of the line parameters.
if(should_reload_line_parameters_ && window < 8) {
int fetch_spot = window;
while(fetch_spot < end_window && fetch_spot < 8) {
line_parameters_[(fetch_spot << 1)] = ram_[line_parameter_pointer_];
line_parameters_[(fetch_spot << 1) + 1] = ram_[line_parameter_pointer_ + 1];
line_parameter_pointer_ += 2;
++fetch_spot;
}
// TODO: when exactly does the interrupt output change? Am I a window too late? Or two too early?
// Special: set mode as soon as it's known. It'll be needed at the end of HSYNC.
if(window < 2 && fetch_spot >= 2) {
// Set length of mode line.
lines_remaining_ = line_parameters_[0];
// Set the new interrupt line output.
interrupt_line_ = line_parameters_[1] & 0x80;
// Determine the margins.
left_margin_ = line_parameters_[2] & 0x3f;
right_margin_ = line_parameters_[3] & 0x3f;
// Determine the mode and depth, and hence the column size.
mode_ = Mode((line_parameters_[1] >> 1)&7);
bpp_ = 1 << ((line_parameters_[1] >> 5)&3);
switch(mode_) {
default:
case Mode::Pixel: column_size_ = 16 / bpp_; break;
case Mode::CH64:
case Mode::CH128:
case Mode::CH256:
case Mode::LPixel: column_size_ = 8 / bpp_; break;
case Mode::Attr: column_size_ = 8; break;
}
// Act as if proper state transitions had occurred while HSYNC is being output.
if(mode_ == Mode::Vsync) {
state_ = State::Blank;
} else {
// The first ten windows are occupied by the horizontal sync and
// colour burst; if left signalled before then, begin in pixels.
state_ = left_margin_ > 10 ? State::Border : State::Pixels;
}
}
// If all parameters have been loaded, set appropriate fields.
if(fetch_spot == 8) {
should_reload_line_parameters_ = false;
// Determine the line data pointers.
line_data_pointer_[0] = uint16_t(line_parameters_[4] | (line_parameters_[5] << 8));
line_data_pointer_[1] = uint16_t(line_parameters_[6] | (line_parameters_[7] << 8));
// Populate the first eight colours of the palette.
for(int c = 0; c < 8; c++) {
palette_[c] = mapped_colour(line_parameters_[8 + c]);
}
switch(mode_) {
default:
break;
// NB: LSBALT/MSBALT and ALTIND0/ALTIND1 appear to have opposite effects on palette selection.
case Mode::Pixel:
case Mode::LPixel:
// Use MSBALT and LSBALT to pick the alt_ind_palettes.
//
// LSBALT = b6 of params[2], if set => character codes with bit 6 set should use palette indices 4... instead of 0... .
// MSBALT = b7 of params[2], if set => character codes with bit 7 set should use palette indices 2 and 3.
two_colour_mask_ = 0xff &~ (((line_parameters_[2]&0x80) >> 7) | ((line_parameters_[2]&0x40) << 1));
alt_ind_palettes[0] = palette_;
alt_ind_palettes[2] = alt_ind_palettes[0] + ((line_parameters_[2] & 0x80) ? 2 : 0);
alt_ind_palettes[1] = alt_ind_palettes[0] + ((line_parameters_[2] & 0x40) ? 4 : 0);
alt_ind_palettes[3] = alt_ind_palettes[2] + ((line_parameters_[2] & 0x40) ? 4 : 0);
break;
case Mode::CH64:
case Mode::CH128:
case Mode::CH256:
// Use ALTIND0 and ALTIND1 to pick the alt_ind_palettes.
//
// ALTIND1 = b6 of params[3], if set => character codes with bit 7 set should use palette indices 2 and 3.
// ALTIND0 = b7 of params[3], if set => character codes with bit 6 set should use palette indices 4... instead of 0... .
alt_ind_palettes[0] = palette_;
alt_ind_palettes[2] = alt_ind_palettes[0] + ((line_parameters_[3] & 0x40) ? 2 : 0);
alt_ind_palettes[1] = alt_ind_palettes[0] + ((line_parameters_[3] & 0x80) ? 4 : 0);
alt_ind_palettes[3] = alt_ind_palettes[2] + ((line_parameters_[3] & 0x80) ? 4 : 0);
break;
}
}
}
// HSYNC is signalled for four windows at the start of the line.
// I currently belive this happens regardless of Vsync mode.
if(window < 4 && end_window >= 4) {
crt_.output_sync(4*16);
window = 4;
}
// Deal with vsync mode out here.
if(mode_ == Mode::Vsync) {
if(window >= 4) {
while(window < end_window) {
int next_event = end_window;
if(window < left_margin_) next_event = std::min(next_event, left_margin_);
if(window < right_margin_) next_event = std::min(next_event, right_margin_);
if(state_ == State::Blank) {
crt_.output_blank((next_event - window)*16);
} else {
crt_.output_sync((next_event - window)*16);
}
window = next_event;
if(window == left_margin_) state_ = State::Sync;
if(window == right_margin_) state_ = State::Blank;
}
}
} else {
// If present then the colour burst is output for the period from
// the start of window 6 to the end of window 10.
if(window < 10 && end_window >= 10) {
crt_.output_blank(2*16);
crt_.output_colour_burst(4*16, 0); // TODO: try to determine actual phase.
window = 10;
}
if(window >= 10) {
while(window < end_window) {
int next_event = end_window;
if(window < left_margin_) next_event = std::min(next_event, left_margin_);
if(window < right_margin_) next_event = std::min(next_event, right_margin_);
if(state_ == State::Border) {
border_duration_ += next_event - window;
} else {
#define DispatchBpp(func) \
switch(bpp_) { \
default: \
case 1: func(1)(pixel_pointer_, output_duration); break; \
case 2: func(2)(pixel_pointer_, output_duration); break; \
case 4: func(4)(pixel_pointer_, output_duration); break; \
case 8: func(8)(pixel_pointer_, output_duration); break; \
}
#define pixel(x) output_pixel<x, false>
#define lpixel(x) output_pixel<x, true>
#define ch256(x) output_character<x, 8>
#define ch128(x) output_character<x, 7>
#define ch64(x) output_character<x, 6>
#define attr(x) output_attributed<x>
int columns_remaining = next_event - window;
while(columns_remaining) {
if(!allocated_pointer_) {
flush_pixels();
pixel_pointer_ = allocated_pointer_ = reinterpret_cast<uint16_t *>(crt_.begin_data(allocation_size));
}
if(allocated_pointer_) {
const int output_duration = std::min(columns_remaining, int(allocated_pointer_ + allocation_size - pixel_pointer_) / column_size_);
switch(mode_) {
default:
case Mode::Pixel: DispatchBpp(pixel); break;
case Mode::LPixel: DispatchBpp(lpixel); break;
case Mode::CH256: DispatchBpp(ch256); break;
case Mode::CH128: DispatchBpp(ch128); break;
case Mode::CH64: DispatchBpp(ch64); break;
case Mode::Attr: DispatchBpp(attr); break;
}
pixel_pointer_ += output_duration * column_size_;
pixel_duration_ += output_duration;
if(pixel_pointer_ - allocated_pointer_ == allocation_size) {
flush_pixels();
}
columns_remaining -= output_duration;
} else {
// TODO: advance line pointers.
// Advance pixel pointer, so as to be able to supply something
// convincing to the CRT as to the number of samples that would have
// been provided, and skip asking for further allocations for now.
pixel_pointer_ += columns_remaining * column_size_;
pixel_duration_ += columns_remaining;
columns_remaining = 0;
}
}
#undef attr
#undef ch64
#undef ch128
#undef ch256
#undef pixel
#undef lpixel
#undef DispatchBpp
}
window = next_event;
if(window == left_margin_) {
flush_border();
state_ = State::Pixels;
}
if(window == right_margin_) {
flush_pixels();
state_ = State::Border;
}
}
}
// Finish up the line.
if(!horizontal_counter_) {
if(state_ == State::Border) {
flush_border();
} else {
flush_pixels();
}
}
}
// Check for end of line.
if(!horizontal_counter_) {
++lines_remaining_;
if(!lines_remaining_) {
should_reload_line_parameters_ = true;
// Check for end-of-frame.
if(line_parameters_[1] & 1) {
line_parameter_pointer_ = line_parameter_base_;
}
}
// Deal with VRES and other address reloading, dependant upon mode.
switch(mode_) {
default: break;
case Mode::CH64:
case Mode::CH128:
case Mode::CH256:
line_data_pointer_[0] = uint16_t(line_parameters_[4] | (line_parameters_[5] << 8));
++line_data_pointer_[1];
break;
case Mode::Attr:
// Reload the attribute address if VRES is set.
if(line_parameters_[1] & 0x10) {
line_data_pointer_[0] = uint16_t(line_parameters_[4] | (line_parameters_[5] << 8));
}
break;
case Mode::Pixel:
case Mode::LPixel:
// If VRES is clear, reload the pixel address.
if(!(line_parameters_[1] & 0x10)) {
line_data_pointer_[0] = uint16_t(line_parameters_[4] | (line_parameters_[5] << 8));
}
break;
}
}
}
}
void Nick::flush_border() {
if(!border_duration_) return;
uint16_t *const colour_pointer = reinterpret_cast<uint16_t *>(crt_.begin_data(1));
if(colour_pointer) *colour_pointer = border_colour_;
crt_.output_level(border_duration_*16);
border_duration_ = 0;
}
void Nick::flush_pixels() {
if(!pixel_duration_) return;
crt_.output_data(pixel_duration_*16, size_t(pixel_pointer_ - allocated_pointer_));
pixel_duration_ = 0;
pixel_pointer_ = nullptr;
allocated_pointer_ = nullptr;
}
// MARK: - Sequence points.
Cycles Nick::get_next_sequence_point() {
// TODO: the below is incorrect; unit test and correct.
// Changing to e.g. Cycles(1) reveals the relevant discrepancy.
// return Cycles(1);
constexpr int load_point = 2*16;
// Any mode line may cause a change in the interrupt output, so as a first blush
// just always report the time until the end of the mode line.
if(lines_remaining_ || horizontal_counter_ >= load_point) {
return Cycles(load_point + (912 - horizontal_counter_) + (0xff - lines_remaining_) * 912);
} else {
return Cycles(load_point - horizontal_counter_);
}
}
// MARK: - CRT passthroughs.
void Nick::set_scan_target(Outputs::Display::ScanTarget *scan_target) {
crt_.set_scan_target(scan_target);
}
Outputs::Display::ScanStatus Nick::get_scaled_scan_status() const {
return crt_.get_scaled_scan_status();
}
// MARK: - Specific pixel outputters.
template <int bpp, bool is_lpixel> void Nick::output_pixel(uint16_t *target, int columns) {
static_assert(bpp == 1 || bpp == 2 || bpp == 4 || bpp == 8);
for(int c = 0; c < columns; c++) {
uint8_t pixels[2] = { ram_[line_data_pointer_[0]], ram_[(line_data_pointer_[0]+1) & 0xffff] };
line_data_pointer_[0] += is_lpixel ? 1 : 2;
switch(bpp) {
default:
case 1: {
const uint16_t *palette = alt_ind_palettes[((pixels[0] >> 6) & 0x02) | (pixels[0]&1)];
pixels[0] &= two_colour_mask_;
target[0] = palette[(pixels[0] & 0x80) >> 7];
target[1] = palette[(pixels[0] & 0x40) >> 6];
target[2] = palette[(pixels[0] & 0x20) >> 5];
target[3] = palette[(pixels[0] & 0x10) >> 4];
target[4] = palette[(pixels[0] & 0x08) >> 3];
target[5] = palette[(pixels[0] & 0x04) >> 2];
target[6] = palette[(pixels[0] & 0x02) >> 1];
target[7] = palette[(pixels[0] & 0x01) >> 0];
if constexpr (!is_lpixel) {
palette = alt_ind_palettes[((pixels[1] >> 6) & 0x02) | (pixels[1]&1)];
pixels[1] &= two_colour_mask_;
target[8] = palette[(pixels[1] & 0x80) >> 7];
target[9] = palette[(pixels[1] & 0x40) >> 6];
target[10] = palette[(pixels[1] & 0x20) >> 5];
target[11] = palette[(pixels[1] & 0x10) >> 4];
target[12] = palette[(pixels[1] & 0x08) >> 3];
target[13] = palette[(pixels[1] & 0x04) >> 2];
target[14] = palette[(pixels[1] & 0x02) >> 1];
target[15] = palette[(pixels[1] & 0x01) >> 0];
target += 8;
}
target += 8;
} break;
case 2:
target[0] = palette_[((pixels[0] & 0x80) >> 6) | ((pixels[0] & 0x08) >> 3)];
target[1] = palette_[((pixels[0] & 0x40) >> 5) | ((pixels[0] & 0x04) >> 2)];
target[2] = palette_[((pixels[0] & 0x20) >> 4) | ((pixels[0] & 0x02) >> 1)];
target[3] = palette_[((pixels[0] & 0x10) >> 3) | ((pixels[0] & 0x01) >> 0)];
if constexpr (!is_lpixel) {
target[4] = palette_[((pixels[1] & 0x80) >> 6) | ((pixels[1] & 0x08) >> 3)];
target[5] = palette_[((pixels[1] & 0x40) >> 5) | ((pixels[1] & 0x04) >> 2)];
target[6] = palette_[((pixels[1] & 0x20) >> 4) | ((pixels[1] & 0x02) >> 1)];
target[7] = palette_[((pixels[1] & 0x10) >> 3) | ((pixels[1] & 0x01) >> 0)];
target += 4;
}
target += 4;
break;
case 4:
target[0] = palette_[((pixels[0] & 0x80) >> 4) | ((pixels[0] & 0x20) >> 3) | ((pixels[0] & 0x08) >> 2) | ((pixels[0] & 0x02) >> 1)];
target[1] = palette_[((pixels[0] & 0x40) >> 3) | ((pixels[0] & 0x10) >> 2) | ((pixels[0] & 0x04) >> 1) | ((pixels[0] & 0x01) >> 0)];
if constexpr (!is_lpixel) {
target[2] = palette_[((pixels[1] & 0x80) >> 4) | ((pixels[1] & 0x20) >> 3) | ((pixels[1] & 0x08) >> 2) | ((pixels[1] & 0x02) >> 1)];
target[3] = palette_[((pixels[1] & 0x40) >> 3) | ((pixels[1] & 0x10) >> 2) | ((pixels[1] & 0x04) >> 1) | ((pixels[1] & 0x01) >> 0)];
target += 2;
}
target += 2;
break;
case 8:
target[0] = mapped_colour(pixels[0]);
if constexpr (!is_lpixel) {
target[1] = mapped_colour(pixels[1]);
++target;
}
++target;
break;
}
}
}
template <int bpp, int index_bits> void Nick::output_character(uint16_t *target, int columns) {
static_assert(bpp == 1 || bpp == 2 || bpp == 4 || bpp == 8);
for(int c = 0; c < columns; c++) {
const uint8_t character = ram_[line_data_pointer_[0]];
++line_data_pointer_[0];
const uint8_t pixels = ram_[
(line_data_pointer_[1] << index_bits) +
(character & ((1 << index_bits) - 1))
];
// TODO: below looks repetitious of the above, but I've yet to factor in
// ALTINDs and [M/L]SBALTs, so I'll correct for factoring when I've done that.
switch(bpp) {
default:
assert(false);
break;
case 1: {
// This applies ALTIND0 and ALTIND1.
const uint16_t *palette = alt_ind_palettes[character >> 6];
target[0] = palette[(pixels & 0x80) >> 7];
target[1] = palette[(pixels & 0x40) >> 6];
target[2] = palette[(pixels & 0x20) >> 5];
target[3] = palette[(pixels & 0x10) >> 4];
target[4] = palette[(pixels & 0x08) >> 3];
target[5] = palette[(pixels & 0x04) >> 2];
target[6] = palette[(pixels & 0x02) >> 1];
target[7] = palette[(pixels & 0x01) >> 0];
target += 8;
} break;
}
}
}
template <int bpp> void Nick::output_attributed(uint16_t *target, int columns) {
static_assert(bpp == 1 || bpp == 2 || bpp == 4 || bpp == 8);
for(int c = 0; c < columns; c++) {
const uint8_t pixels = ram_[line_data_pointer_[1]];
const uint8_t attributes = ram_[line_data_pointer_[0]];
++line_data_pointer_[0];
++line_data_pointer_[1];
const uint16_t palette[2] = {
palette_[attributes >> 4], palette_[attributes & 0x0f]
};
target[0] = palette[(pixels & 0x80) >> 7];
target[1] = palette[(pixels & 0x40) >> 6];
target[2] = palette[(pixels & 0x20) >> 5];
target[3] = palette[(pixels & 0x10) >> 4];
target[4] = palette[(pixels & 0x08) >> 3];
target[5] = palette[(pixels & 0x04) >> 2];
target[6] = palette[(pixels & 0x02) >> 1];
target[7] = palette[(pixels & 0x01) >> 0];
target += 8;
}
}