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mirror of https://github.com/TomHarte/CLK.git synced 2024-07-16 22:28:57 +00:00
CLK/Outputs/CRT/Internals
2016-12-03 20:47:19 -05:00
..
Shaders Switched to suffix underscores. 2016-11-21 11:57:45 +08:00
ArrayBuilder.cpp Simplified interface by baking in last-minute-only updates. 2016-12-03 18:19:12 -05:00
ArrayBuilder.hpp Simplified interface by baking in last-minute-only updates. 2016-12-03 18:19:12 -05:00
CRTConstants.hpp Reduced buffer size. 2016-11-21 11:21:14 +08:00
CRTOpenGL.cpp Moved underscores, removed indirections where they're not necessary, converted those names that were still looking very Objective-C and moved the GL fence variable into the private area, where it should always have been. 2016-11-21 12:14:52 +08:00
CRTOpenGL.hpp Moved underscores, removed indirections where they're not necessary, converted those names that were still looking very Objective-C and moved the GL fence variable into the private area, where it should always have been. 2016-11-21 12:14:52 +08:00
Flywheel.hpp Switched the flywheel to suffix underscores. 2016-11-21 11:48:31 +08:00
OpenGL.hpp Wrapped this up as explicitly only the Mac thing to do. 2016-03-08 22:53:29 -05:00
TextureBuilder.cpp Progressed to usage of an array builder and a texture builder up to the point of a successful build. 2016-11-17 12:26:04 +08:00
TextureBuilder.hpp Started introducing an extra layer of indirection so as to be able to bind the texture builder to the same flush and submit patern as the array builder. 2016-12-03 20:47:19 -05:00
TextureTarget.cpp .reset is the more normal way to reassign a unique_ptr. 2016-06-23 20:52:44 -04:00
TextureTarget.hpp Fixed those issues breaking GL state, I hope. 2016-05-01 16:17:52 -04:00