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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-23 03:32:32 +00:00
CLK/OSBindings/Mac/Clock Signal
2016-06-20 22:18:41 -04:00
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Assets.xcassets
Audio Making this large has very limited side effects. So why not? 2016-06-16 21:41:17 -04:00
Base.lproj Fixed mismatch between initial tick box states and communicated switches; ensured they're visible upon launching a game. 2016-06-20 21:31:07 -04:00
Documents Slight rearrangement plus a setting of the CSMachine delegate corrects audio after a clock rate change. 2016-06-20 22:18:41 -04:00
Machine Made a first attempt to implement the full top-to-bottom change of clock rates, giving the Atari the ability to change rate when it switches to PAL mode, as it should always have been. 2016-06-20 21:47:27 -04:00
Updater Fixed best-effort updater actually to run, finally moved clock rate announcement into the C++ side of things, started working on a mechanism to allow clock rate to be updated. 2016-06-16 20:39:46 -04:00
Views Rewired the existing cause-an-update route from the OpenGLView through the best-effort updater. 2016-06-16 18:19:23 -04:00
AppDelegate.swift
Clock Signal.entitlements
ClockSignal-Bridging-Header.h Rewired the existing cause-an-update route from the OpenGLView through the best-effort updater. 2016-06-16 18:19:23 -04:00
Info.plist