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mirror of https://github.com/TomHarte/CLK.git synced 2026-10-24 03:02:19 +00:00
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181edc19e1dfd56acc3f06b80548b519281cdd13
CLK/Outputs/OpenGL/Shaders
T
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Thomas Harte 181edc19e1 Overtly flag up uvec -> vec conversions.
2026-07-23 15:38:46 -04:00
..
CommonAtrributes.hpp
Attempt direct-to-display scan shader.
2026-02-06 21:57:15 -05:00
CompositionShader.cpp
Overtly flag up uvec -> vec conversions.
2026-07-23 15:38:46 -04:00
CompositionShader.hpp
Capture phase offset in OpenGL.
2026-02-27 10:03:51 -05:00
CopyShader.cpp
Attempt different frame weighting for interlaced output.
2026-02-21 22:42:51 -05:00
CopyShader.hpp
Attempt different frame weighting for interlaced output.
2026-02-21 22:42:51 -05:00
DirtyZone.hpp
Ensure #pragma once is used consistently.
2026-02-26 13:47:49 -05:00
KernelShaders.cpp
Remove done TODO.
2026-02-07 22:39:15 -05:00
KernelShaders.hpp
Be more overt in creation tests.
2026-02-09 14:47:15 +00:00
LineOutputShader.cpp
Attempt different frame weighting for interlaced output.
2026-02-21 22:42:51 -05:00
LineOutputShader.hpp
Attempt different frame weighting for interlaced output.
2026-02-21 22:42:51 -05:00
Rectangle.cpp
Clean up resources.
2026-02-07 22:38:39 -05:00
Rectangle.hpp
Clean up resources.
2026-02-07 22:38:39 -05:00
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