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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-23 03:32:32 +00:00
CLK/Storage/Disk
Thomas Harte 2332f72875 Formalised clock-rate multiplication within disk drives, discovered that the stepper didn't have ideal behaviour for my timed event loop and hence nailed down the semantics a ilttle more.
(obiter: the 1540 now appears to discern the correct sequence of bits. Framing is off in my test printfs but that's neither here nor there).
2016-07-31 13:32:30 -04:00
..
Encodings Started turning the 1540 into an actual disk drive. 2016-07-29 11:03:09 -04:00
Formats Started turning the 1540 into an actual disk drive. 2016-07-29 11:03:09 -04:00
DigitalPhaseLockedLoop.cpp Attempted to simplify, very slightly. 2016-07-28 14:35:39 -04:00
DigitalPhaseLockedLoop.hpp Switched to a much-more straightforward PLL. I think I'm just fiddling now rather than moving forwards. Probably time to move on? 2016-07-28 11:32:14 -04:00
Disk.cpp Sketched out the generic interface for a disk, documenting it and the tape interface while I'm here. 2016-07-10 08:54:39 -04:00
Disk.hpp Factored out the PCM track since it's going to be a useful construct for almost every file format. Documented it a little better. 2016-07-10 18:36:52 -04:00
DiskDrive.cpp Formalised clock-rate multiplication within disk drives, discovered that the stepper didn't have ideal behaviour for my timed event loop and hence nailed down the semantics a ilttle more. 2016-07-31 13:32:30 -04:00
DiskDrive.hpp Formalised clock-rate multiplication within disk drives, discovered that the stepper didn't have ideal behaviour for my timed event loop and hence nailed down the semantics a ilttle more. 2016-07-31 13:32:30 -04:00
PCMTrack.cpp Formalised clock-rate multiplication within disk drives, discovered that the stepper didn't have ideal behaviour for my timed event loop and hence nailed down the semantics a ilttle more. 2016-07-31 13:32:30 -04:00
PCMTrack.hpp Switched to specifying bit length as a quotient for the purposes of a PCMSegment and verified that I had the logic for picking a Commodore time zone backwards: bigger numbers are faster, not slower. 2016-07-15 06:51:11 -04:00