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CLK
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CLK
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Thomas Harte
2a9dccff26
Fixes typo.
2017-11-13 22:28:11 -05:00
..
Shaders
Ensured all asprintf return values are checked.
2017-11-12 17:29:20 -05:00
ArrayBuilder.cpp
Fixes typo.
2017-11-13 22:28:11 -05:00
ArrayBuilder.hpp
Doubles down on <cX> over <X.h> for C includes, and usage of the namespace for those types and functions.
2017-11-11 15:28:40 -05:00
CRTConstants.hpp
Restored proper colour separation, but somewhere a massive hit in horizontal resolution is happening — much greater than one would expect from the sample size picked. So investigation to come.
2017-01-03 22:32:07 -05:00
CRTOpenGL.cpp
Allows a CRT machine owner to set the target frame buffer for OpenGL output, breaking the assumption that it'll be zero.
2017-11-12 19:29:22 -05:00
CRTOpenGL.hpp
Allows a CRT machine owner to set the target frame buffer for OpenGL output, breaking the assumption that it'll be zero.
2017-11-12 19:29:22 -05:00
Flywheel.hpp
Doubles down on <cX> over <X.h> for C includes, and usage of the namespace for those types and functions.
2017-11-11 15:28:40 -05:00
OpenGL.hpp
Further builds up SConstruct, correcting many missed imports and a couple of improper uses of C99 in C++ code.
2017-11-09 22:04:49 -05:00
TextureBuilder.cpp
Doubles down on <cX> over <X.h> for C includes, and usage of the namespace for those types and functions.
2017-11-11 15:28:40 -05:00
TextureBuilder.hpp
Doubles down on <cX> over <X.h> for C includes, and usage of the namespace for those types and functions.
2017-11-11 15:28:40 -05:00
TextureTarget.cpp
Adds a fallback route for the array builder if it can't map a buffer.
2017-11-13 22:27:04 -05:00
TextureTarget.hpp
Updates style of OpenGL::TextureTarget for instance variable names and preference for RAII.
2017-11-13 22:04:13 -05:00