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mirror of https://github.com/TomHarte/CLK.git synced 2024-12-28 22:30:30 +00:00
CLK/Outputs/CRT/Internals
2017-07-06 21:29:08 -04:00
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Shaders Connected machine-supplied colour burst amplitude to shader, discarding hard-coded value. Net effect: the colour component is now discarded for the ZX80 and 81. 2017-07-06 21:29:08 -04:00
ArrayBuilder.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
ArrayBuilder.hpp Reduced Oric video to single nibble constants. Removed attempt at asynchronous flush as no longer required. 2016-12-10 14:17:46 -05:00
CRTConstants.hpp Restored proper colour separation, but somewhere a massive hit in horizontal resolution is happening — much greater than one would expect from the sample size picked. So investigation to come. 2017-01-03 22:32:07 -05:00
CRTOpenGL.cpp Switched to a safer RAII approach to this lock. 2017-05-10 21:29:39 -04:00
CRTOpenGL.hpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
Flywheel.hpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
OpenGL.hpp Started taking steps towards using a texture barrier where possible to reduce all of my framebuffer binds. Some output appears, but it's not correct. 2017-01-08 11:13:20 -05:00
TextureBuilder.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
TextureBuilder.hpp Added an extra flag to avoid potential race condition on is_full_, being reset from the background despite a write area not having been allocated. 2017-01-29 16:11:29 -05:00
TextureTarget.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
TextureTarget.hpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00