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CLK/Outputs/CRT/Internals/ArrayBuilder.hpp

71 lines
1.7 KiB
C++

//
// ArrayBuilder.hpp
// Clock Signal
//
// Created by Thomas Harte on 17/11/2016.
// Copyright © 2016 Thomas Harte. All rights reserved.
//
#ifndef ArrayBuilder_hpp
#define ArrayBuilder_hpp
#include <vector>
#include <mutex>
#include <atomic>
#include "OpenGL.hpp"
namespace Outputs {
namespace CRT {
/*!
Owns two array buffers, an 'input' and an 'output' and vends pointers to allow an owner to write provisional data into those
plus a flush function to lock provisional data into place. Also supplies a submit method to transfer all currently locked
data to the GPU and bind_input/output methods to bind the internal buffers.
It is safe for one thread to communicate via the get_*_storage and flush inputs asynchronously from another that is making
use of the bind and submit outputs.
*/
class ArrayBuilder {
public:
/// Creates an instance of ArrayBuilder with @c output_size bytes of storage for the output buffer and
/// @c input_size bytes of storage for the input buffer.
ArrayBuilder(size_t input_size, size_t output_size);
/// Attempts to add @c size bytes
uint8_t *get_input_storage(size_t size);
uint8_t *get_output_storage(size_t size);
void flush();
void bind_input();
void bind_output();
struct Submission {
size_t input_size, output_size;
};
Submission submit();
private:
struct Buffer {
Buffer(size_t size);
~Buffer();
std::vector<uint8_t> data;
size_t allocated_data, completed_data, vended_pointer;
GLuint buffer;
uint8_t *get_storage(size_t size);
void flush();
size_t submit();
void bind();
void reset();
} output_, input_;
std::mutex buffer_mutex_;
bool is_exhausted_;
};
}
}
#endif /* ArrayBuilder_hpp */