1
0
mirror of https://github.com/TomHarte/CLK.git synced 2024-07-24 12:29:06 +00:00
CLK/Outputs/CRT/Internals
2016-03-18 21:35:52 -04:00
..
CRTInputBufferBuilder.cpp Made further attempts to tidy up; trying to demarcate between public interface and private. 2016-03-08 20:59:16 -05:00
CRTInputBufferBuilder.hpp Made further attempts to tidy up; trying to demarcate between public interface and private. 2016-03-08 20:59:16 -05:00
CRTOpenGL.cpp Made an attemp to deal with glUnmapBuffer(GL_ARRAY_BUFFER) == GL_FALSE. 2016-03-18 21:35:52 -04:00
CRTOpenGL.hpp Ensured I don't interrupt triangle strips for the purpose of glDrawArrays. 2016-03-18 21:28:53 -04:00
CRTRunBuilder.cpp Keeping a buffer permanently bound is apparently illegal. So back to copying in on demand. Which I think still improves on synchronisation, but not much. 2016-03-18 21:11:09 -04:00
CRTRunBuilder.hpp Keeping a buffer permanently bound is apparently illegal. So back to copying in on demand. Which I think still improves on synchronisation, but not much. 2016-03-18 21:11:09 -04:00
Flywheel.hpp Made further attempts to tidy up; trying to demarcate between public interface and private. 2016-03-08 20:59:16 -05:00
OpenGL.hpp Wrapped this up as explicitly only the Mac thing to do. 2016-03-08 22:53:29 -05:00
Shader.cpp Made further attempts to tidy up; trying to demarcate between public interface and private. 2016-03-08 20:59:16 -05:00
Shader.hpp Made further attempts to tidy up; trying to demarcate between public interface and private. 2016-03-08 20:59:16 -05:00
TextureTarget.cpp Made further attempts to tidy up; trying to demarcate between public interface and private. 2016-03-08 20:59:16 -05:00
TextureTarget.hpp Made further attempts to tidy up; trying to demarcate between public interface and private. 2016-03-08 20:59:16 -05:00