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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-23 03:32:32 +00:00
CLK/Outputs/CRT/Internals
2016-03-18 21:35:52 -04:00
..
CRTInputBufferBuilder.cpp
CRTInputBufferBuilder.hpp
CRTOpenGL.cpp Made an attemp to deal with glUnmapBuffer(GL_ARRAY_BUFFER) == GL_FALSE. 2016-03-18 21:35:52 -04:00
CRTOpenGL.hpp Ensured I don't interrupt triangle strips for the purpose of glDrawArrays. 2016-03-18 21:28:53 -04:00
CRTRunBuilder.cpp Keeping a buffer permanently bound is apparently illegal. So back to copying in on demand. Which I think still improves on synchronisation, but not much. 2016-03-18 21:11:09 -04:00
CRTRunBuilder.hpp Keeping a buffer permanently bound is apparently illegal. So back to copying in on demand. Which I think still improves on synchronisation, but not much. 2016-03-18 21:11:09 -04:00
Flywheel.hpp
OpenGL.hpp Wrapped this up as explicitly only the Mac thing to do. 2016-03-08 22:53:29 -05:00
Shader.cpp
Shader.hpp
TextureTarget.cpp
TextureTarget.hpp