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CLK
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Thomas Harte
641e349f33
Switches to an 8bpp stencil, for Nvidia compatibility.
2019-03-03 20:38:24 -05:00
..
Primitives
Switches to an 8bpp stencil, for Nvidia compatibility.
2019-03-03 20:38:24 -05:00
OpenGL.hpp
Tidies up marginally.
2019-02-18 21:37:07 -05:00
ScanTarget.cpp
Ensures draw is a no-op prior to pipeline setup.
2019-03-03 15:04:14 -05:00
ScanTarget.hpp
Splits display update and draw functions.
2019-03-02 19:33:28 -05:00
ScanTargetGLSLFragments.cpp
Improves filtering slightly, and ensures coefficients are always set when needed.
2019-02-26 22:35:55 -05:00
Screenshot.hpp
Unifies the OpenGL screenshot code and corrects it for arbitrary alignment.
2019-02-27 21:05:02 -05:00