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CLK
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64539a2b24
CLK
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Thomas Harte
64539a2b24
Advanced to having some characters displayed, even though they're obviously very much incorrect and the display is still rolling.
2016-06-06 07:35:35 -04:00
..
Atari2600
Fixed playfield/missile and playfield/ball collisions.
2016-06-02 22:36:52 -04:00
Electron
Made an attempt to consolidate the Objective-C++ side of things based on the incoming
CRTMachine::Machine
.
2016-05-31 22:16:20 -04:00
Vic-20
Advanced to having some characters displayed, even though they're obviously very much incorrect and the display is still rolling.
2016-06-06 07:35:35 -04:00
CRTMachine.hpp
Finally started on generalising the C++ stuff so as to be able to be able to get a working audio binding on the OS-specific side without further repetition by factoring an appropriate protocol out from the Electron and sketching out the correct speaker class for the Atari. Added a method to ask it what a good output frequency would be.
2016-05-31 21:23:44 -04:00